Index: media/audio/linux/pulse_output.cc |
diff --git a/media/audio/linux/pulse_output.cc b/media/audio/linux/pulse_output.cc |
new file mode 100644 |
index 0000000000000000000000000000000000000000..05ae2247e164e9c298b14f5ba7783e670521a0ed |
--- /dev/null |
+++ b/media/audio/linux/pulse_output.cc |
@@ -0,0 +1,325 @@ |
+// Copyright (c) 2011 The Chromium Authors. All rights reserved. |
+// Use of this source code is governed by a BSD-style license that can be |
+// found in the LICENSE file. |
+ |
+#include "media/audio/linux/pulse_output.h" |
+ |
+#include "media/audio/audio_util.h" |
+#include "media/audio/linux/audio_manager_linux.h" |
+#include "media/base/data_buffer.h" |
+#include "media/base/seekable_buffer.h" |
+ |
+static pa_sample_format_t BitsToFormat(int bits_per_sample) { |
+ switch (bits_per_sample) { |
+ // Unsupported sample formats shown for reference. I am assuming we want |
+ // signed and little endian because that is what we gave to ALSA. |
+ case 8: |
+ return PA_SAMPLE_U8; |
+ // Also 8-bits: PA_SAMPLE_ALAW and PA_SAMPLE_ULAW |
+ case 16: |
+ return PA_SAMPLE_S16LE; |
+ // Also 16-bits: PA_SAMPLE_S16BE (big endian). |
+ case 24: |
+ return PA_SAMPLE_S24LE; |
+ // Also 24-bits: PA_SAMPLE_S24BE (big endian). |
+ // Other cases: PA_SAMPLE_24_32LE (in LSB of 32-bit field, little endian), |
+ // and PA_SAMPLE_24_32BE (in LSB of 32-bit field, big endian), |
+ case 32: |
+ return PA_SAMPLE_S32LE; |
+ // Also 32-bits: PA_SAMPLE_S32BE (big endian), |
+ // PA_SAMPLE_FLOAT32LE (floating point little endian), |
+ // and PA_SAMPLE_FLOAT32BE (floating point big endian). |
+ default: |
+ return PA_SAMPLE_INVALID; |
+ } |
+} |
+ |
+static size_t MicrosecondsToBytes( |
+ uint32 microseconds, uint32 sample_rate, size_t bytes_per_frame) { |
+ return microseconds * sample_rate * bytes_per_frame / |
+ base::Time::kMicrosecondsPerSecond; |
+} |
+ |
+void PulseAudioOutputStream::ContextStateCallback(pa_context* context, |
+ void* userdata) { |
+ pa_context_state_t* state = static_cast<pa_context_state_t*>(userdata); |
+ *state = pa_context_get_state(context); |
+} |
+ |
+void PulseAudioOutputStream::StreamWriteRequestCallback( |
+ pa_stream* playback_handle, size_t length, void* userdata) { |
+ PulseAudioOutputStream* stream = |
+ static_cast<PulseAudioOutputStream*>(userdata); |
+ |
+ DCHECK_EQ(stream->message_loop_, MessageLoop::current()); |
+ |
+ stream->write_callback_handled_ = true; |
+ |
+ stream->Write(length); |
+ |
+ // Continue playback. |
+ stream->message_loop_->PostTask( |
+ FROM_HERE, |
+ stream->method_factory_.NewRunnableMethod( |
+ &PulseAudioOutputStream::WaitForWriteTask)); |
+} |
+ |
+PulseAudioOutputStream::PulseAudioOutputStream(const AudioParameters& params, |
+ AudioManagerLinux* manager, |
+ MessageLoop* message_loop) |
+ : channel_layout_(params.channel_layout), |
+ channel_count_(ChannelLayoutToChannelCount(channel_layout_)), |
+ sample_format_(BitsToFormat(params.bits_per_sample)), |
+ sample_rate_(params.sample_rate), |
+ bytes_per_frame_(params.channels * params.bits_per_sample / 8), |
+ manager_(manager), |
+ pa_context_(NULL), |
+ pa_mainloop_(NULL), |
+ playback_handle_(NULL), |
+ packet_size_(params.GetPacketSize()), |
+ frames_per_packet_(packet_size_ / bytes_per_frame_), |
+ client_buffer_(NULL), |
+ source_exhausted_(false), |
+ volume_(1.0f), |
+ stream_stopped_(true), |
+ write_callback_handled_(false), |
+ message_loop_(message_loop), |
+ ALLOW_THIS_IN_INITIALIZER_LIST(method_factory_(this)), |
+ source_callback_(NULL) { |
+ DCHECK_EQ(message_loop_, MessageLoop::current()); |
+ |
+ DCHECK(manager_); |
+ |
+ // TODO(slock): Sanity check input values. |
+} |
+ |
+PulseAudioOutputStream::~PulseAudioOutputStream() { |
+ // All internal structures should already have been freed in Close(), |
+ // which calls AudioManagerLinux::Release which deletes this object. |
+ DCHECK(!playback_handle_); |
+ DCHECK(!pa_context_); |
+ DCHECK(!pa_mainloop_); |
+} |
+ |
+bool PulseAudioOutputStream::Open() { |
+ DCHECK_EQ(message_loop_, MessageLoop::current()); |
+ |
+ // TODO(slock): Possibly move most of this to a OpenPlaybackDevice function in |
+ // a new class 'pulse_util', like alsa_util. |
+ |
+ // Create a mainloop API and connect to the default server. |
+ pa_mainloop_ = pa_mainloop_new(); |
+ pa_mainloop_api* pa_mainloop_api = pa_mainloop_get_api(pa_mainloop_); |
+ pa_context_ = pa_context_new(pa_mainloop_api, "Chromium"); |
+ pa_context_state_t pa_context_state = PA_CONTEXT_UNCONNECTED; |
+ pa_context_connect(pa_context_, NULL, PA_CONTEXT_NOFLAGS, NULL); |
+ |
+ // Wait until PulseAudio is ready. |
+ pa_context_set_state_callback(pa_context_, &ContextStateCallback, |
+ &pa_context_state); |
+ while (pa_context_state != PA_CONTEXT_READY) { |
+ pa_mainloop_iterate(pa_mainloop_, 1, NULL); |
+ if (pa_context_state == PA_CONTEXT_FAILED || |
+ pa_context_state == PA_CONTEXT_TERMINATED) { |
+ stream_stopped_ = true; |
+ Reset(); |
+ return false; |
+ } |
+ } |
+ |
+ // Set sample specifications and open playback stream. |
+ pa_sample_spec pa_sample_specifications; |
+ pa_sample_specifications.format = sample_format_; |
+ pa_sample_specifications.rate = sample_rate_; |
+ pa_sample_specifications.channels = channel_count_; |
+ playback_handle_ = pa_stream_new(pa_context_, "Playback", |
+ &pa_sample_specifications, NULL); |
+ |
+ // Initialize client buffer. |
+ uint32 output_packet_size = frames_per_packet_ * bytes_per_frame_; |
+ client_buffer_.reset(new media::SeekableBuffer(0, output_packet_size)); |
+ |
+ // Set write callback. |
+ pa_stream_set_write_callback(playback_handle_, &StreamWriteRequestCallback, |
+ this); |
+ |
+ // Set server-side buffer attributes. |
+ // (uint32_t)-1 is the default and recommended value from PulseAudio's |
+ // documentation, found at: |
+ // http://freedesktop.org/software/pulseaudio/doxygen/structpa__buffer__attr.html. |
+ pa_buffer_attr pa_buffer_attributes; |
+ pa_buffer_attributes.maxlength = static_cast<uint32_t>(-1); |
+ pa_buffer_attributes.tlength = output_packet_size; |
+ pa_buffer_attributes.prebuf = static_cast<uint32_t>(-1); |
+ pa_buffer_attributes.minreq = static_cast<uint32_t>(-1); |
+ pa_buffer_attributes.fragsize = static_cast<uint32_t>(-1); |
+ |
+ // Connect playback stream. |
+ pa_stream_connect_playback(playback_handle_, NULL, |
+ &pa_buffer_attributes, |
+ (pa_stream_flags_t) |
+ (PA_STREAM_INTERPOLATE_TIMING | |
+ PA_STREAM_ADJUST_LATENCY | |
+ PA_STREAM_AUTO_TIMING_UPDATE), |
+ NULL, NULL); |
+ |
+ if (!playback_handle_) { |
+ stream_stopped_ = true; |
+ Reset(); |
+ return false; |
+ } |
+ |
+ return true; |
+} |
+ |
+void PulseAudioOutputStream::Reset() { |
+ // Close the stream. |
+ if (playback_handle_) { |
+ pa_stream_flush(playback_handle_, NULL, NULL); |
+ pa_stream_disconnect(playback_handle_); |
+ |
+ // Release PulseAudio structures. |
+ pa_stream_unref(playback_handle_); |
+ playback_handle_ = NULL; |
+ } |
+ if (pa_context_) { |
+ pa_context_unref(pa_context_); |
+ pa_context_ = NULL; |
+ } |
+ if (pa_mainloop_) { |
+ pa_mainloop_free(pa_mainloop_); |
+ pa_mainloop_ = NULL; |
+ } |
+ // |pa_mainloop_api| is freed with |pa_mainloop_|. |
+ |
+ // Release internal buffer. |
+ client_buffer_.reset(); |
+} |
+ |
+void PulseAudioOutputStream::Close() { |
+ DCHECK_EQ(message_loop_, MessageLoop::current()); |
+ |
+ Reset(); |
+ |
+ // Signal to the manager that we're closed and can be removed. |
+ // This should be the last call in the function as it deletes "this". |
+ manager_->ReleaseOutputStream(this); |
+} |
+ |
+void PulseAudioOutputStream::WaitForWriteTask() { |
+ DCHECK_EQ(message_loop_, MessageLoop::current()); |
+ |
+ // Iterate the PulseAudio mainloop until the WriteCallback is called or the |
+ // stream is stopped. The PulseAudio mainloop will call the WriteCallback to |
+ // request more data when the server-side buffer needs more data to write to |
+ // the audio sink. WriteCallback moves data from the |client_buffer_| to the |
+ // server-side buffer. If the |client_buffer_| doesn't have enough data for |
+ // the request, BufferPacketInClient is called to move data from the source |
+ // into |client_buffer_|. |
+ // WARNING: This blocks in PulseAudio until a WriteCallback occurs. |
+ // TODO(slock): Fix this. |
+ write_callback_handled_ = false; |
+ while (!write_callback_handled_ && !stream_stopped_ && !source_exhausted_) |
+ pa_mainloop_iterate(pa_mainloop_, 1, NULL); |
+} |
+ |
+void PulseAudioOutputStream::BufferPacket() { |
+ uint32 buffer_delay = client_buffer_->forward_bytes(); |
+ pa_usec_t pa_latency_micros; |
+ int negative; |
+ pa_stream_get_latency(playback_handle_, &pa_latency_micros, &negative); |
+ uint32 hardware_delay = MicrosecondsToBytes(pa_latency_micros, |
+ sample_rate_, |
+ bytes_per_frame_); |
+ // TODO(slock): Deal with negative latency (negative == 1). This has yet |
+ // to happen in practice though. |
+ scoped_refptr<media::DataBuffer> packet = |
+ new media::DataBuffer(packet_size_); |
+ size_t packet_size = RunDataCallback(packet->GetWritableData(), |
+ packet->GetBufferSize(), |
+ AudioBuffersState(buffer_delay, |
+ hardware_delay)); |
+ |
+ // TODO(slock): Swizzling and downmixing. |
+ |
+ media::AdjustVolume(packet->GetWritableData(), |
vrk (LEFT CHROMIUM)
2011/08/16 18:19:24
I would think AdjustVolume should only be called i
slock
2011/08/16 23:18:58
Done.
|
+ packet_size, |
+ channel_count_, |
+ bytes_per_frame_ / channel_count_, |
+ volume_); |
+ |
+ if (packet_size > 0) { |
+ packet->SetDataSize(packet_size); |
+ // Add the packet to the buffer. |
+ client_buffer_->Append(packet); |
+ } |
+} |
+ |
+void PulseAudioOutputStream::Write(size_t requested_bytes) { |
+ // If we don't have enough data buffered, get more from the source. |
+ while (client_buffer_->forward_bytes() < requested_bytes) |
vrk (LEFT CHROMIUM)
2011/08/16 18:19:24
Fix the stalling here if you don't have enough dat
slock
2011/08/16 23:18:58
Done.
|
+ BufferPacket(); |
+ |
+ size_t bytes_written = 0; |
+ while (bytes_written < requested_bytes) { |
+ // If we need more data from the source to complete the request. |
+ |
+ // Get data to write. |
+ const uint8* current_chunk; |
+ size_t current_chunk_size; |
+ client_buffer_->GetCurrentChunk(¤t_chunk, ¤t_chunk_size); |
+ |
+ if (current_chunk_size > 0) { |
+ pa_stream_write(playback_handle_, current_chunk, current_chunk_size, |
+ NULL, 0LL, PA_SEEK_RELATIVE); |
+ client_buffer_->Seek(current_chunk_size); |
+ bytes_written += current_chunk_size; |
+ } |
+ } |
+} |
+ |
+void PulseAudioOutputStream::Start(AudioSourceCallback* callback) { |
+ DCHECK_EQ(message_loop_, MessageLoop::current()); |
+ |
+ CHECK(callback); |
+ source_callback_ = callback; |
+ |
+ // Clear buffer, it might still have data in it. |
+ client_buffer_->Clear(); |
+ stream_stopped_ = false; |
+ source_exhausted_ = false; |
+ |
+ // Start playback. |
+ message_loop_->PostTask( |
+ FROM_HERE, |
+ method_factory_.NewRunnableMethod( |
+ &PulseAudioOutputStream::WaitForWriteTask)); |
+} |
+ |
+void PulseAudioOutputStream::Stop() { |
+ DCHECK_EQ(message_loop_, MessageLoop::current()); |
+ |
+ // Effect will not be instantaneous as the PulseAudio server buffer drains. |
+ // TODO(slock): Immediate stopping. |
+ stream_stopped_ = true; |
+} |
+ |
+void PulseAudioOutputStream::SetVolume(double volume) { |
+ DCHECK_EQ(message_loop_, MessageLoop::current()); |
+ |
+ volume_ = static_cast<float>(volume); |
+} |
+ |
+void PulseAudioOutputStream::GetVolume(double* volume) { |
+ DCHECK_EQ(message_loop_, MessageLoop::current()); |
+ |
+ *volume = volume_; |
+} |
+ |
+uint32 PulseAudioOutputStream::RunDataCallback( |
+ uint8* dest, uint32 max_size, AudioBuffersState buffers_state) { |
+ if (source_callback_) |
+ return source_callback_->OnMoreData(this, dest, max_size, buffers_state); |
+ |
+ return 0; |
+} |