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1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. | |
2 // Use of this source code is governed by a BSD-style license that can be | |
3 // found in the LICENSE file. | |
4 | |
5 #include "media/audio/linux/pulse_output.h" | |
6 | |
7 #include "media/audio/audio_util.h" | |
8 #include "media/audio/linux/audio_manager_linux.h" | |
9 #include "media/base/data_buffer.h" | |
10 #include "media/base/seekable_buffer.h" | |
11 | |
12 static pa_sample_format_t BitsToFormat(int bits_per_sample) { | |
13 switch (bits_per_sample) { | |
14 // Unsupported sample formats shown for reference. I am assuming we want | |
15 // signed and little endian because that is what we gave to ALSA. | |
16 case 8: | |
17 return PA_SAMPLE_U8; | |
18 // Also 8-bits: PA_SAMPLE_ALAW and PA_SAMPLE_ULAW | |
19 case 16: | |
20 return PA_SAMPLE_S16LE; | |
21 // Also 16-bits: PA_SAMPLE_S16BE (big endian). | |
22 case 24: | |
23 return PA_SAMPLE_S24LE; | |
24 // Also 24-bits: PA_SAMPLE_S24BE (big endian). | |
25 // Other cases: PA_SAMPLE_24_32LE (in LSB of 32-bit field, little endian), | |
26 // and PA_SAMPLE_24_32BE (in LSB of 32-bit field, big endian), | |
27 case 32: | |
28 return PA_SAMPLE_S32LE; | |
29 // Also 32-bits: PA_SAMPLE_S32BE (big endian), | |
30 // PA_SAMPLE_FLOAT32LE (floating point little endian), | |
31 // and PA_SAMPLE_FLOAT32BE (floating point big endian). | |
32 default: | |
33 return PA_SAMPLE_INVALID; | |
34 } | |
35 } | |
36 | |
37 static size_t MicrosecondsToBytes( | |
38 uint32 microseconds, uint32 sample_rate, size_t bytes_per_frame) { | |
39 return microseconds * sample_rate * bytes_per_frame / | |
40 base::Time::kMicrosecondsPerSecond; | |
41 } | |
42 | |
43 void PulseAudioOutputStream::ContextStateCallback(pa_context* context, | |
44 void* userdata) { | |
45 pa_context_state_t* state = static_cast<pa_context_state_t*>(userdata); | |
46 *state = pa_context_get_state(context); | |
47 } | |
48 | |
49 void PulseAudioOutputStream::StreamWriteRequestCallback( | |
50 pa_stream* playback_handle, size_t length, void* userdata) { | |
51 PulseAudioOutputStream* stream = | |
52 static_cast<PulseAudioOutputStream*>(userdata); | |
53 | |
54 DCHECK_EQ(stream->message_loop_, MessageLoop::current()); | |
55 | |
56 stream->write_callback_handled_ = true; | |
57 | |
58 stream->Write(length); | |
59 | |
60 // Continue playback. | |
61 stream->message_loop_->PostTask( | |
62 FROM_HERE, | |
63 stream->method_factory_.NewRunnableMethod( | |
64 &PulseAudioOutputStream::WaitForWriteTask)); | |
65 } | |
66 | |
67 PulseAudioOutputStream::PulseAudioOutputStream(const AudioParameters& params, | |
68 AudioManagerLinux* manager, | |
69 MessageLoop* message_loop) | |
70 : channel_layout_(params.channel_layout), | |
71 channel_count_(ChannelLayoutToChannelCount(channel_layout_)), | |
72 sample_format_(BitsToFormat(params.bits_per_sample)), | |
73 sample_rate_(params.sample_rate), | |
74 bytes_per_frame_(params.channels * params.bits_per_sample / 8), | |
75 manager_(manager), | |
76 pa_context_(NULL), | |
77 pa_mainloop_(NULL), | |
78 playback_handle_(NULL), | |
79 packet_size_(params.GetPacketSize()), | |
80 frames_per_packet_(packet_size_ / bytes_per_frame_), | |
81 client_buffer_(NULL), | |
82 source_exhausted_(false), | |
83 volume_(1.0f), | |
84 stream_stopped_(true), | |
85 write_callback_handled_(false), | |
86 message_loop_(message_loop), | |
87 ALLOW_THIS_IN_INITIALIZER_LIST(method_factory_(this)), | |
88 source_callback_(NULL) { | |
89 DCHECK_EQ(message_loop_, MessageLoop::current()); | |
90 | |
91 DCHECK(manager_); | |
92 | |
93 // TODO(slock): Sanity check input values. | |
94 } | |
95 | |
96 PulseAudioOutputStream::~PulseAudioOutputStream() { | |
97 // All internal structures should already have been freed in Close(), | |
98 // which calls AudioManagerLinux::Release which deletes this object. | |
99 DCHECK(!playback_handle_); | |
100 DCHECK(!pa_context_); | |
101 DCHECK(!pa_mainloop_); | |
102 } | |
103 | |
104 bool PulseAudioOutputStream::Open() { | |
105 DCHECK_EQ(message_loop_, MessageLoop::current()); | |
106 | |
107 // TODO(slock): Possibly move most of this to a OpenPlaybackDevice function in | |
108 // a new class 'pulse_util', like alsa_util. | |
109 | |
110 // Create a mainloop API and connect to the default server. | |
111 pa_mainloop_ = pa_mainloop_new(); | |
112 pa_mainloop_api* pa_mainloop_api = pa_mainloop_get_api(pa_mainloop_); | |
113 pa_context_ = pa_context_new(pa_mainloop_api, "Chromium"); | |
114 pa_context_state_t pa_context_state = PA_CONTEXT_UNCONNECTED; | |
115 pa_context_connect(pa_context_, NULL, PA_CONTEXT_NOFLAGS, NULL); | |
116 | |
117 // Wait until PulseAudio is ready. | |
118 pa_context_set_state_callback(pa_context_, &ContextStateCallback, | |
119 &pa_context_state); | |
120 while (pa_context_state != PA_CONTEXT_READY) { | |
121 pa_mainloop_iterate(pa_mainloop_, 1, NULL); | |
122 if (pa_context_state == PA_CONTEXT_FAILED || | |
123 pa_context_state == PA_CONTEXT_TERMINATED) { | |
124 stream_stopped_ = true; | |
125 Reset(); | |
126 return false; | |
127 } | |
128 } | |
129 | |
130 // Set sample specifications and open playback stream. | |
131 pa_sample_spec pa_sample_specifications; | |
132 pa_sample_specifications.format = sample_format_; | |
133 pa_sample_specifications.rate = sample_rate_; | |
134 pa_sample_specifications.channels = channel_count_; | |
135 playback_handle_ = pa_stream_new(pa_context_, "Playback", | |
136 &pa_sample_specifications, NULL); | |
137 | |
138 // Initialize client buffer. | |
139 uint32 output_packet_size = frames_per_packet_ * bytes_per_frame_; | |
140 client_buffer_.reset(new media::SeekableBuffer(0, output_packet_size)); | |
141 | |
142 // Set write callback. | |
143 pa_stream_set_write_callback(playback_handle_, &StreamWriteRequestCallback, | |
144 this); | |
145 | |
146 // Set server-side buffer attributes. | |
147 // (uint32_t)-1 is the default and recommended value from PulseAudio's | |
148 // documentation, found at: | |
149 // http://freedesktop.org/software/pulseaudio/doxygen/structpa__buffer__attr.h tml. | |
150 pa_buffer_attr pa_buffer_attributes; | |
151 pa_buffer_attributes.maxlength = static_cast<uint32_t>(-1); | |
152 pa_buffer_attributes.tlength = output_packet_size; | |
153 pa_buffer_attributes.prebuf = static_cast<uint32_t>(-1); | |
154 pa_buffer_attributes.minreq = static_cast<uint32_t>(-1); | |
155 pa_buffer_attributes.fragsize = static_cast<uint32_t>(-1); | |
156 | |
157 // Connect playback stream. | |
158 pa_stream_connect_playback(playback_handle_, NULL, | |
159 &pa_buffer_attributes, | |
160 (pa_stream_flags_t) | |
161 (PA_STREAM_INTERPOLATE_TIMING | | |
162 PA_STREAM_ADJUST_LATENCY | | |
163 PA_STREAM_AUTO_TIMING_UPDATE), | |
164 NULL, NULL); | |
165 | |
166 if (!playback_handle_) { | |
167 stream_stopped_ = true; | |
168 Reset(); | |
169 return false; | |
170 } | |
171 | |
172 return true; | |
173 } | |
174 | |
175 void PulseAudioOutputStream::Reset() { | |
176 // Close the stream. | |
177 if (playback_handle_) { | |
178 pa_stream_flush(playback_handle_, NULL, NULL); | |
179 pa_stream_disconnect(playback_handle_); | |
180 | |
181 // Release PulseAudio structures. | |
182 pa_stream_unref(playback_handle_); | |
183 playback_handle_ = NULL; | |
184 } | |
185 if (pa_context_) { | |
186 pa_context_unref(pa_context_); | |
187 pa_context_ = NULL; | |
188 } | |
189 if (pa_mainloop_) { | |
190 pa_mainloop_free(pa_mainloop_); | |
191 pa_mainloop_ = NULL; | |
192 } | |
193 // |pa_mainloop_api| is freed with |pa_mainloop_|. | |
194 | |
195 // Release internal buffer. | |
196 client_buffer_.reset(); | |
197 } | |
198 | |
199 void PulseAudioOutputStream::Close() { | |
200 DCHECK_EQ(message_loop_, MessageLoop::current()); | |
201 | |
202 Reset(); | |
203 | |
204 // Signal to the manager that we're closed and can be removed. | |
205 // This should be the last call in the function as it deletes "this". | |
206 manager_->ReleaseOutputStream(this); | |
207 } | |
208 | |
209 void PulseAudioOutputStream::WaitForWriteTask() { | |
210 DCHECK_EQ(message_loop_, MessageLoop::current()); | |
211 | |
212 // Iterate the PulseAudio mainloop until the WriteCallback is called or the | |
213 // stream is stopped. The PulseAudio mainloop will call the WriteCallback to | |
214 // request more data when the server-side buffer needs more data to write to | |
215 // the audio sink. WriteCallback moves data from the |client_buffer_| to the | |
216 // server-side buffer. If the |client_buffer_| doesn't have enough data for | |
217 // the request, BufferPacketInClient is called to move data from the source | |
218 // into |client_buffer_|. | |
219 // WARNING: This blocks in PulseAudio until a WriteCallback occurs. | |
220 // TODO(slock): Fix this. | |
221 write_callback_handled_ = false; | |
222 while (!write_callback_handled_ && !stream_stopped_ && !source_exhausted_) | |
223 pa_mainloop_iterate(pa_mainloop_, 1, NULL); | |
224 } | |
225 | |
226 void PulseAudioOutputStream::BufferPacket() { | |
227 uint32 buffer_delay = client_buffer_->forward_bytes(); | |
228 pa_usec_t pa_latency_micros; | |
229 int negative; | |
230 pa_stream_get_latency(playback_handle_, &pa_latency_micros, &negative); | |
231 uint32 hardware_delay = MicrosecondsToBytes(pa_latency_micros, | |
232 sample_rate_, | |
233 bytes_per_frame_); | |
234 // TODO(slock): Deal with negative latency (negative == 1). This has yet | |
235 // to happen in practice though. | |
236 scoped_refptr<media::DataBuffer> packet = | |
237 new media::DataBuffer(packet_size_); | |
238 size_t packet_size = RunDataCallback(packet->GetWritableData(), | |
239 packet->GetBufferSize(), | |
240 AudioBuffersState(buffer_delay, | |
241 hardware_delay)); | |
242 | |
243 // TODO(slock): Swizzling and downmixing. | |
244 | |
245 media::AdjustVolume(packet->GetWritableData(), | |
vrk (LEFT CHROMIUM)
2011/08/16 18:19:24
I would think AdjustVolume should only be called i
slock
2011/08/16 23:18:58
Done.
| |
246 packet_size, | |
247 channel_count_, | |
248 bytes_per_frame_ / channel_count_, | |
249 volume_); | |
250 | |
251 if (packet_size > 0) { | |
252 packet->SetDataSize(packet_size); | |
253 // Add the packet to the buffer. | |
254 client_buffer_->Append(packet); | |
255 } | |
256 } | |
257 | |
258 void PulseAudioOutputStream::Write(size_t requested_bytes) { | |
259 // If we don't have enough data buffered, get more from the source. | |
260 while (client_buffer_->forward_bytes() < requested_bytes) | |
vrk (LEFT CHROMIUM)
2011/08/16 18:19:24
Fix the stalling here if you don't have enough dat
slock
2011/08/16 23:18:58
Done.
| |
261 BufferPacket(); | |
262 | |
263 size_t bytes_written = 0; | |
264 while (bytes_written < requested_bytes) { | |
265 // If we need more data from the source to complete the request. | |
266 | |
267 // Get data to write. | |
268 const uint8* current_chunk; | |
269 size_t current_chunk_size; | |
270 client_buffer_->GetCurrentChunk(¤t_chunk, ¤t_chunk_size); | |
271 | |
272 if (current_chunk_size > 0) { | |
273 pa_stream_write(playback_handle_, current_chunk, current_chunk_size, | |
274 NULL, 0LL, PA_SEEK_RELATIVE); | |
275 client_buffer_->Seek(current_chunk_size); | |
276 bytes_written += current_chunk_size; | |
277 } | |
278 } | |
279 } | |
280 | |
281 void PulseAudioOutputStream::Start(AudioSourceCallback* callback) { | |
282 DCHECK_EQ(message_loop_, MessageLoop::current()); | |
283 | |
284 CHECK(callback); | |
285 source_callback_ = callback; | |
286 | |
287 // Clear buffer, it might still have data in it. | |
288 client_buffer_->Clear(); | |
289 stream_stopped_ = false; | |
290 source_exhausted_ = false; | |
291 | |
292 // Start playback. | |
293 message_loop_->PostTask( | |
294 FROM_HERE, | |
295 method_factory_.NewRunnableMethod( | |
296 &PulseAudioOutputStream::WaitForWriteTask)); | |
297 } | |
298 | |
299 void PulseAudioOutputStream::Stop() { | |
300 DCHECK_EQ(message_loop_, MessageLoop::current()); | |
301 | |
302 // Effect will not be instantaneous as the PulseAudio server buffer drains. | |
303 // TODO(slock): Immediate stopping. | |
304 stream_stopped_ = true; | |
305 } | |
306 | |
307 void PulseAudioOutputStream::SetVolume(double volume) { | |
308 DCHECK_EQ(message_loop_, MessageLoop::current()); | |
309 | |
310 volume_ = static_cast<float>(volume); | |
311 } | |
312 | |
313 void PulseAudioOutputStream::GetVolume(double* volume) { | |
314 DCHECK_EQ(message_loop_, MessageLoop::current()); | |
315 | |
316 *volume = volume_; | |
317 } | |
318 | |
319 uint32 PulseAudioOutputStream::RunDataCallback( | |
320 uint8* dest, uint32 max_size, AudioBuffersState buffers_state) { | |
321 if (source_callback_) | |
322 return source_callback_->OnMoreData(this, dest, max_size, buffers_state); | |
323 | |
324 return 0; | |
325 } | |
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