Chromium Code Reviews| Index: ui/wayland/wayland_display.h |
| diff --git a/ui/wayland/wayland_display.h b/ui/wayland/wayland_display.h |
| new file mode 100644 |
| index 0000000000000000000000000000000000000000..de59fe932d178bd41afe9202b74136fa0c0a2c0e |
| --- /dev/null |
| +++ b/ui/wayland/wayland_display.h |
| @@ -0,0 +1,101 @@ |
| +// Copyright (c) 2011 The Chromium Authors. All rights reserved. |
| +// Use of this source code is governed by a BSD-style license that can be |
| +// found in the LICENSE file. |
| + |
| +#ifndef UI_WAYLAND_WAYLAND_DISPLAY_H_ |
| +#define UI_WAYLAND_WAYLAND_DISPLAY_H_ |
| + |
| +#include <stdint.h> |
| + |
| +#include <list> |
| + |
| +#include "base/basictypes.h" |
| + |
| +struct wl_compositor; |
| +struct wl_display; |
| +struct wl_shell; |
| +struct wl_shm; |
| +struct wl_surface; |
| +struct wl_visual; |
| + |
| +namespace ui { |
| + |
| +class WaylandBuffer; |
| +class WaylandInputDevice; |
| +class WaylandScreen; |
| + |
| +// WaylandDisplay is a wrapper around wl_display. Once we get a valid |
| +// wl_display, the Wayland server will send different events to register |
| +// the Wayland compositor, shell, visuals, screens, input devices, ... |
| +class WaylandDisplay { |
| + public: |
| + // Attempt to create a connection to the display. If it fails this returns |
| + // NULL |
| + static WaylandDisplay* Connect(char* name); |
| + // Get the WaylandDisplay associated with the native Wayland display |
| + static WaylandDisplay* GetDisplay(wl_display* display); |
| + |
| + ~WaylandDisplay(); |
| + |
| + // Creates a wayland surface. This is used to create a window surface. |
| + // The returned pointer should be deleted by the caller. |
| + wl_surface* CreateSurface(); |
| + // Sets the specified buffer as the surface for the cursor. (x, y) is |
| + // the hotspot for the cursor. |
| + void SetCursor(WaylandBuffer* buffer, int32_t x, int32_t y); |
| + |
| + // Returns a pointer to the wl_display. |
| + wl_display* GetNativeDisplay() const; |
| + |
| + // Returns a list of the registered screens. |
| + std::list<WaylandScreen*> GetScreenList() const; |
| + |
| + wl_shell* GetShell() const; |
|
tfarina
2011/07/25 18:34:27
Same thing here for these simple getter accessors?
|
| + |
| + wl_shm* GetShm() const; |
| + |
| + wl_visual* GetVisual() const; |
| + |
| + private: |
| + WaylandDisplay(char* name); |
| + |
| + // This handler resolves all server events used in initialization. It also |
| + // handles input device registration, screen registration. |
| + static void DisplayHandleGlobal(wl_display* display, |
| + uint32_t id, |
| + const char* interface, |
| + uint32_t version, |
| + void* data); |
| + // Used by the compositor initialization to register the different visuals. |
|
tfarina
2011/07/25 18:34:27
please, separate which method with a blank line be
|
| + static void CompositorHandleVisual(void* data, |
| + wl_compositor* compositor, |
| + uint32_t id, |
| + uint32_t token); |
| + // Used when the shell requires configuration. This is called when a |
| + // window is configured and receives its size. |
| + // TODO(dnicoara) Need to look if there is one shell per window. Then it |
| + // makes more sense to move this into the WaylandWindow and it would keep |
| + // track of the shell. |
| + static void ShellHandleConfigure(void* data, |
| + wl_shell* shell, |
| + uint32_t time, |
| + uint32_t edges, |
| + wl_surface* surface, |
| + int32_t width, |
| + int32_t height); |
| + |
| + // WaylandDisplay manages the memory of all these pointers. |
| + wl_display* display_; |
| + wl_compositor* compositor_; |
| + wl_shell* shell_; |
| + wl_shm* shm_; |
| + wl_visual* visual_; |
| + std::list<WaylandScreen*> screen_list_; |
| + std::list<WaylandInputDevice*> input_list_; |
| + |
| + DISALLOW_COPY_AND_ASSIGN(WaylandDisplay); |
| +}; |
| + |
| +} // namespace ui |
| + |
| +#endif // UI_WAYLAND_WAYLAND_DISPLAY_H_ |