Chromium Code Reviews| Index: ui/wayland/wayland_display.cc |
| diff --git a/ui/wayland/wayland_display.cc b/ui/wayland/wayland_display.cc |
| new file mode 100644 |
| index 0000000000000000000000000000000000000000..2b2777cba690da5f26c074862cb14c5d800bc0f2 |
| --- /dev/null |
| +++ b/ui/wayland/wayland_display.cc |
| @@ -0,0 +1,174 @@ |
| +// Copyright (c) 2011 The Chromium Authors. All rights reserved. |
| +// Use of this source code is governed by a BSD-style license that can be |
| +// found in the LICENSE file. |
| + |
| +#include "ui/wayland/wayland_display.h" |
| + |
| +#include <string.h> |
| +#include <wayland-client.h> |
| + |
| +#include "ui/wayland/wayland_buffer.h" |
| +#include "ui/wayland/wayland_input_device.h" |
| +#include "ui/wayland/wayland_screen.h" |
| +#include "ui/wayland/wayland_window.h" |
| + |
| +namespace ui { |
| + |
| +// static |
| +WaylandDisplay* WaylandDisplay::Connect(char* name) { |
| + WaylandDisplay* display = new WaylandDisplay(name); |
| + if (!display->display_) { |
| + delete display; |
| + return NULL; |
| + } |
| + |
| + wl_display_set_user_data(display->display_, display); |
| + // Register the display initialization handler and iterate over the initial |
| + // connection events sent by the server. This is required since the display |
| + // will send registration events needed to initialize everything else. This |
| + // will create the compositor, visuals, etc.., which are required in creating |
| + // a drawing context. |
| + wl_display_add_global_listener(display->display_, |
| + WaylandDisplay::DisplayHandleGlobal, |
| + display); |
| + wl_display_iterate(display->display_, WL_DISPLAY_READABLE); |
| + |
| + return display; |
| +} |
| + |
| +// static |
| +WaylandDisplay* WaylandDisplay::GetDisplay(wl_display* display) { |
| + return static_cast<WaylandDisplay*>(wl_display_get_user_data(display)); |
| +} |
| + |
| +WaylandDisplay::WaylandDisplay(char* name) : display_(NULL), |
| + compositor_(NULL), |
| + shell_(NULL), |
| + shm_(NULL), |
| + visual_(NULL) { |
| + display_ = wl_display_connect(name); |
| +} |
| + |
| +WaylandDisplay::~WaylandDisplay() { |
| + if (display_) |
| + wl_display_destroy(display_); |
| + if (compositor_) |
| + wl_compositor_destroy(compositor_); |
| + if (visual_) |
| + wl_visual_destroy(visual_); |
| + if (shell_) |
| + wl_shell_destroy(shell_); |
| + if (shm_) |
| + wl_shm_destroy(shm_); |
| + for (std::list<WaylandInputDevice*>::iterator it = input_list_.begin(); |
| + it != input_list_.end(); it++) { |
| + delete *it; |
| + } |
| + for (std::list<WaylandScreen*>::iterator it = screen_list_.begin(); |
| + it != screen_list_.end(); it++) { |
|
tfarina
2011/07/25 18:34:27
++i
|
| + delete *it; |
| + } |
| +} |
| + |
| +wl_surface* WaylandDisplay::CreateSurface() { |
| + return wl_compositor_create_surface(compositor_); |
| +} |
| + |
| +void WaylandDisplay::SetCursor(WaylandBuffer* buffer, |
| + int32_t x, int32_t y) { |
| + // Currently there is no way of knowing which input device should have the |
| + // buffer attached, so we just attach to every input device. |
| + for (std::list<WaylandInputDevice*>::iterator it = input_list_.begin(); |
| + it != input_list_.end(); it++) { |
| + (*it)->Attach(buffer->GetBuffer(), x, y); |
| + } |
| +} |
| + |
| +wl_display* WaylandDisplay::GetNativeDisplay() const { |
| + return display_; |
| +} |
| + |
| +std::list<WaylandScreen*> WaylandDisplay::GetScreenList() const { |
| + return screen_list_; |
| +} |
| + |
| +wl_shell* WaylandDisplay::GetShell() const { |
| + return shell_; |
| +} |
| + |
| +wl_shm* WaylandDisplay::GetShm() const { |
| + return shm_; |
| +} |
| + |
| +wl_visual* WaylandDisplay::GetVisual() const { |
| + return visual_; |
| +} |
| + |
| +// static |
| +void WaylandDisplay::DisplayHandleGlobal(wl_display* display, |
| + uint32_t id, |
| + const char* interface, |
| + uint32_t version, |
| + void* data) { |
| + WaylandDisplay* disp = static_cast<WaylandDisplay*>(data); |
| + |
| + static const wl_compositor_listener kCompositorListener = { |
| + WaylandDisplay::CompositorHandleVisual, |
| + }; |
| + static const wl_shell_listener kShellListener = { |
| + WaylandDisplay::ShellHandleConfigure, |
| + }; |
| + |
| + if (strcmp(interface, "wl_compositor") == 0) { |
| + disp->compositor_ = wl_compositor_create(display, id, 1); |
| + wl_compositor_add_listener(disp->compositor_, |
| + &kCompositorListener, |
| + disp); |
| + } else if (strcmp(interface, "wl_output") == 0) { |
| + WaylandScreen* screen = new WaylandScreen(disp, id); |
| + disp->screen_list_.push_back(screen); |
| + } else if (strcmp(interface, "wl_input_device") == 0) { |
| + WaylandInputDevice *input_device = new WaylandInputDevice(display, id); |
| + disp->input_list_.push_back(input_device); |
| + } else if (strcmp(interface, "wl_shell") == 0) { |
| + disp->shell_ = wl_shell_create(display, id, 1); |
| + wl_shell_add_listener(disp->shell_, &kShellListener, disp); |
| + } else if (strcmp(interface, "wl_shm") == 0) { |
| + disp->shm_ = wl_shm_create(display, id, 1); |
| + } |
| +} |
| + |
| +// static |
| +void WaylandDisplay::CompositorHandleVisual(void* data, |
| + wl_compositor* compositor, |
| + uint32_t id, |
| + uint32_t token) { |
| + WaylandDisplay* display = static_cast<WaylandDisplay*>(data); |
| + |
| + // The compositor may support multiple types of visuals but we really only |
| + // need one. |
| + switch (token) { |
| + case WL_COMPOSITOR_VISUAL_ARGB32: |
| + break; |
| + case WL_COMPOSITOR_VISUAL_PREMULTIPLIED_ARGB32: |
| + display->visual_ = wl_visual_create(display->display_, id, 1); |
| + break; |
| + case WL_COMPOSITOR_VISUAL_XRGB32: |
| + break; |
| + } |
|
tfarina
2011/07/25 18:34:27
do you need a default case here?
|
| +} |
| + |
| +// static |
| +void WaylandDisplay::ShellHandleConfigure(void* data, |
| + wl_shell* shell, |
| + uint32_t time, |
| + uint32_t edges, |
| + wl_surface* surface, |
| + int32_t width, |
| + int32_t height) { |
| + WaylandWindow* window = static_cast<WaylandWindow*>( |
| + wl_surface_get_user_data(surface)); |
| + window->Configure(time, edges, 0, 0, width, height); |
| +} |
| + |
| +} // namespace ui |