Index: ui/gfx/transform.h |
=================================================================== |
--- ui/gfx/transform.h (revision 91577) |
+++ ui/gfx/transform.h (working copy) |
@@ -9,6 +9,7 @@ |
#include "base/basictypes.h" |
#include "base/compiler_specific.h" |
#include "third_party/skia/include/core/SkMatrix.h" |
+#include "ui/ui_api.h" |
namespace gfx { |
class Point; |
@@ -20,7 +21,7 @@ |
// 3x3 transformation matrix. Transform is cheap and explicitly allows |
// copy/assign. |
// TODO: make this a 4x4. |
-class Transform { |
+class UI_API Transform { |
public: |
Transform(); |
~Transform(); |