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Unified Diff: gpu/command_buffer/service/gles2_cmd_decoder_unittest_base.cc

Issue 7158002: Revert 89002 - Enforce RGB even on buggy drivers. (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src/
Patch Set: Created 9 years, 6 months ago
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Index: gpu/command_buffer/service/gles2_cmd_decoder_unittest_base.cc
===================================================================
--- gpu/command_buffer/service/gles2_cmd_decoder_unittest_base.cc (revision 89013)
+++ gpu/command_buffer/service/gles2_cmd_decoder_unittest_base.cc (working copy)
@@ -48,17 +48,11 @@
GLES2DecoderTestBase::~GLES2DecoderTestBase() {}
void GLES2DecoderTestBase::SetUp() {
- InitDecoder("", true, true, false, true, true, false);
+ InitDecoder("", true);
}
void GLES2DecoderTestBase::InitDecoder(
- const char* extensions,
- bool has_alpha,
- bool has_depth,
- bool has_stencil,
- bool request_alpha,
- bool request_depth,
- bool request_stencil) {
+ const char* extensions, bool has_alpha_backbuffer) {
gl_.reset(new StrictMock<MockGLInterface>());
::gfx::GLInterface::SetGLInterface(gl_.get());
surface_manager_.reset(new StrictMock<MockSurfaceManager>);
@@ -71,6 +65,9 @@
EXPECT_TRUE(group_->Initialize(DisallowedExtensions(), extensions));
+ EXPECT_CALL(*gl_, GetIntegerv(GL_ALPHA_BITS, _))
+ .WillOnce(SetArgumentPointee<1>(has_alpha_backbuffer ? 8 : 0))
+ .RetiresOnSaturation();
EXPECT_CALL(*gl_, EnableVertexAttribArray(0))
.Times(1)
.RetiresOnSaturation();
@@ -116,16 +113,6 @@
.Times(1)
.RetiresOnSaturation();
- EXPECT_CALL(*gl_, GetIntegerv(GL_ALPHA_BITS, _))
- .WillOnce(SetArgumentPointee<1>(has_alpha ? 8 : 0))
- .RetiresOnSaturation();
- EXPECT_CALL(*gl_, GetIntegerv(GL_DEPTH_BITS, _))
- .WillOnce(SetArgumentPointee<1>(has_depth ? 24 : 0))
- .RetiresOnSaturation();
- EXPECT_CALL(*gl_, GetIntegerv(GL_STENCIL_BITS, _))
- .WillOnce(SetArgumentPointee<1>(has_stencil ? 8 : 0))
- .RetiresOnSaturation();
-
EXPECT_CALL(*gl_, Enable(GL_VERTEX_PROGRAM_POINT_SIZE))
.Times(1)
.RetiresOnSaturation();
@@ -147,22 +134,10 @@
context_ = new gfx::GLContextStub;
- // From <EGL/egl.h>.
- const int32 EGL_ALPHA_SIZE = 0x3021;
- const int32 EGL_DEPTH_SIZE = 0x3025;
- const int32 EGL_STENCIL_SIZE = 0x3026;
-
- int32 attributes[] = {
- EGL_ALPHA_SIZE, request_alpha ? 8 : 0,
- EGL_DEPTH_SIZE, request_depth ? 24 : 0,
- EGL_STENCIL_SIZE, request_stencil ? 8 : 0,
- };
- std::vector<int32> attribs(attributes, attributes + arraysize(attributes));
-
decoder_.reset(GLES2Decoder::Create(surface_manager_.get(), group_.get()));
decoder_->Initialize(
surface_, context_, surface_->GetSize(), DisallowedExtensions(),
- NULL, attribs, NULL, 0);
+ NULL, std::vector<int32>(), NULL, 0);
decoder_->set_engine(engine_.get());
EXPECT_CALL(*gl_, GenBuffersARB(_, _))
@@ -288,8 +263,12 @@
GLclampf restore_green,
GLclampf restore_blue,
GLclampf restore_alpha,
+ GLuint restore_color_mask,
GLuint restore_stencil,
+ GLuint restore_stencil_front_mask,
+ GLuint restore_stencil_back_mask,
GLclampf restore_depth,
+ GLboolean restore_depth_mask,
bool restore_scissor_test) {
InSequence sequence;
EXPECT_CALL(*gl_, CheckFramebufferStatusEXT(GL_FRAMEBUFFER))
@@ -329,12 +308,28 @@
restore_red, restore_green, restore_blue, restore_alpha))
.Times(1)
.RetiresOnSaturation();
+ EXPECT_CALL(*gl_, ColorMask(
+ ((restore_color_mask & 0x1000) != 0) ? 1 : 0,
+ ((restore_color_mask & 0x0100) != 0) ? 1 : 0,
+ ((restore_color_mask & 0x0010) != 0) ? 1 : 0,
+ ((restore_color_mask & 0x0001) != 0) ? 1 : 0))
+ .Times(1)
+ .RetiresOnSaturation();
EXPECT_CALL(*gl_, ClearStencil(restore_stencil))
.Times(1)
.RetiresOnSaturation();
+ EXPECT_CALL(*gl_, StencilMaskSeparate(GL_FRONT, restore_stencil_front_mask))
+ .Times(1)
+ .RetiresOnSaturation();
+ EXPECT_CALL(*gl_, StencilMaskSeparate(GL_BACK, restore_stencil_back_mask))
+ .Times(1)
+ .RetiresOnSaturation();
EXPECT_CALL(*gl_, ClearDepth(restore_depth))
.Times(1)
.RetiresOnSaturation();
+ EXPECT_CALL(*gl_, DepthMask(restore_depth_mask))
+ .Times(1)
+ .RetiresOnSaturation();
if (restore_scissor_test) {
EXPECT_CALL(*gl_, Enable(GL_SCISSOR_TEST))
.Times(1)
@@ -391,43 +386,6 @@
EXPECT_EQ(error::kNoError, ExecuteCmd(cmd));
}
-void GLES2DecoderTestBase::SetupExpectationsForApplyingDirtyState(
- bool framebuffer_is_rgb,
- bool framebuffer_has_depth,
- bool framebuffer_has_stencil,
- GLuint color_bits,
- bool depth_mask,
- GLuint front_stencil_mask,
- GLuint back_stencil_mask) {
- EXPECT_CALL(*gl_, ColorMask(
- (color_bits & 0x1000) != 0,
- (color_bits & 0x0100) != 0,
- (color_bits & 0x0010) != 0,
- (color_bits & 0x0001) && !framebuffer_is_rgb))
- .Times(1)
- .RetiresOnSaturation();
- EXPECT_CALL(*gl_, DepthMask(depth_mask))
- .Times(1)
- .RetiresOnSaturation();
- EXPECT_CALL(*gl_, StencilMaskSeparate(GL_FRONT, front_stencil_mask))
- .Times(1)
- .RetiresOnSaturation();
- EXPECT_CALL(*gl_, StencilMaskSeparate(GL_BACK, back_stencil_mask))
- .Times(1)
- .RetiresOnSaturation();
-}
-
-void GLES2DecoderTestBase::SetupExpectationsForApplyingDefaultDirtyState() {
- SetupExpectationsForApplyingDirtyState(
- false, // Framebuffer is RGB
- false, // Framebuffer has depth
- false, // Framebuffer has stencil
- 0x1111, // color bits
- true, // depth mask
- 0, // front stencil mask
- 0); // back stencil mask
-}
-
void GLES2DecoderTestBase::DoBindFramebuffer(
GLenum target, GLuint client_id, GLuint service_id) {
EXPECT_CALL(*gl_, BindFramebufferEXT(target, service_id))
@@ -577,10 +535,7 @@
void GLES2DecoderWithShaderTestBase::SetUp() {
GLES2DecoderTestBase::SetUp();
- SetupDefaultProgram();
-}
-void GLES2DecoderWithShaderTestBase::SetupDefaultProgram() {
{
static AttribInfo attribs[] = {
{ kAttrib1Name, kAttrib1Size, kAttrib1Type, kAttrib1Location, },
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