Index: gpu/command_buffer/service/gles2_cmd_decoder_unittest_base.h |
=================================================================== |
--- gpu/command_buffer/service/gles2_cmd_decoder_unittest_base.h (revision 89013) |
+++ gpu/command_buffer/service/gles2_cmd_decoder_unittest_base.h (working copy) |
@@ -162,14 +162,7 @@ |
void SetBucketAsCString(uint32 bucket_id, const char* str); |
- void InitDecoder( |
- const char* extensions, |
- bool has_alpha, |
- bool has_depth, |
- bool has_stencil, |
- bool request_alpha, |
- bool request_depth, |
- bool request_stencil); |
+ void InitDecoder(const char* extensions, bool has_alpha_backbuffer); |
const ContextGroup& group() const { |
return *group_.get(); |
@@ -239,21 +232,14 @@ |
GLclampf restore_green, |
GLclampf restore_blue, |
GLclampf restore_alpha, |
+ GLuint restore_color_mask, |
GLuint restore_stencil, |
+ GLuint restore_stencil_front_mask, |
+ GLuint restore_stencil_back_mask, |
GLclampf restore_depth, |
+ GLboolean restore_depth_mask, |
bool restore_scissor_test); |
- void SetupExpectationsForApplyingDirtyState( |
- bool framebuffer_is_rgb, |
- bool framebuffer_has_depth, |
- bool framebuffer_has_stencil, |
- GLuint color_bits, // NOTE! bits are 0x1000, 0x0100, 0x0010, and 0x0001 |
- bool depth_mask, |
- GLuint front_stencil_mask, |
- GLuint back_stencil_mask); |
- |
- void SetupExpectationsForApplyingDefaultDirtyState(); |
- |
GLvoid* BufferOffset(unsigned i) { |
return static_cast<int8 *>(NULL)+(i); |
} |
@@ -396,7 +382,6 @@ |
virtual void SetUp(); |
virtual void TearDown(); |
- void SetupDefaultProgram(); |
void SetupTexture(); |
void DoEnableVertexAttribArray(GLint index); |