Index: content/renderer/render_thread.h |
diff --git a/content/renderer/render_thread.h b/content/renderer/render_thread.h |
index 955c45eb0a61ecdc2f69fec41a97857ef2ba68ef..853fffe72447345a823cdc71079e6295aaaf35e2 100644 |
--- a/content/renderer/render_thread.h |
+++ b/content/renderer/render_thread.h |
@@ -193,11 +193,6 @@ class RenderThread : public RenderThreadBase, |
// Sends a message to the browser to enable/disable spdy. |
void EnableSpdy(bool enable); |
- // Asynchronously establish a channel to the GPU plugin if not previously |
- // established or if it has been lost (for example if the GPU plugin crashed). |
- // Use GetGpuChannel() to determine when the channel is ready for use. |
- void EstablishGpuChannel(content::CauseForGpuLaunch); |
- |
// Synchronously establish a channel to the GPU plugin if not previously |
// established or if it has been lost (for example if the GPU plugin crashed). |
// If there is a pending asynchronous request, it will be completed by the |
@@ -237,9 +232,6 @@ class RenderThread : public RenderThreadBase, |
void OnCreateNewView(const ViewMsg_New_Params& params); |
void OnTransferBitmap(const SkBitmap& bitmap, int resource_id); |
void OnPurgePluginListCache(bool reload_pages); |
- void OnGpuChannelEstablished(const IPC::ChannelHandle& channel_handle, |
- base::ProcessHandle renderer_process_for_gpu, |
- const GPUInfo& gpu_info); |
void OnGetAccessibilityTree(); |
// We initialize WebKit as late as possible. |