| Index: content/common/gpu/gpu_messages.h
|
| diff --git a/content/common/gpu/gpu_messages.h b/content/common/gpu/gpu_messages.h
|
| index 4f9de31a1b117fd488e580b6f516dc43916dc464..98f838e6a6e464a58c597840ae2611cb41b6766c 100644
|
| --- a/content/common/gpu/gpu_messages.h
|
| +++ b/content/common/gpu/gpu_messages.h
|
| @@ -98,13 +98,6 @@ IPC_MESSAGE_CONTROL1(GpuMsg_EstablishChannel,
|
| IPC_MESSAGE_CONTROL1(GpuMsg_CloseChannel,
|
| IPC::ChannelHandle /* channel_handle */)
|
|
|
| -// Provides a synchronization point to guarantee that the processing of
|
| -// previous asynchronous messages (i.e., GpuMsg_EstablishChannel) has
|
| -// completed. (This message can't be synchronous because the
|
| -// GpuProcessHost uses an IPC::ChannelProxy, which sends all messages
|
| -// asynchronously.) Results in a GpuHostMsg_SynchronizeReply.
|
| -IPC_MESSAGE_CONTROL0(GpuMsg_Synchronize)
|
| -
|
| IPC_MESSAGE_CONTROL3(GpuMsg_VisibilityChanged,
|
| int32, /*render_view_id */
|
| int32, /* renderer_id */
|
| @@ -156,13 +149,6 @@ IPC_MESSAGE_CONTROL0(GpuMsg_Crash)
|
| // Tells the GPU process to hang.
|
| IPC_MESSAGE_CONTROL0(GpuMsg_Hang)
|
|
|
| -// The browser sends this to a renderer process in response to a
|
| -// GpuHostMsg_EstablishGpuChannel message.
|
| -IPC_MESSAGE_CONTROL3(GpuMsg_GpuChannelEstablished,
|
| - IPC::ChannelHandle /* handle to channel */,
|
| - base::ProcessHandle /* renderer_process_for_gpu */,
|
| - GPUInfo /* stats about GPU process*/)
|
| -
|
| //------------------------------------------------------------------------------
|
| // GPU Host Messages
|
| // These are messages to the browser.
|
| @@ -170,13 +156,11 @@ IPC_MESSAGE_CONTROL3(GpuMsg_GpuChannelEstablished,
|
| // A renderer sends this when it wants to create a connection to the GPU
|
| // process. The browser will create the GPU process if necessary, and will
|
| // return a handle to the channel via a GpuChannelEstablished message.
|
| -IPC_MESSAGE_CONTROL1(GpuHostMsg_EstablishGpuChannel,
|
| - content::CauseForGpuLaunch)
|
| -
|
| -// A renderer sends this to the browser process to provide a synchronization
|
| -// point for GPU operations, in particular to make sure the GPU channel has
|
| -// been established.
|
| -IPC_SYNC_MESSAGE_CONTROL0_0(GpuHostMsg_SynchronizeGpu)
|
| +IPC_SYNC_MESSAGE_CONTROL1_3(GpuHostMsg_EstablishGpuChannel,
|
| + content::CauseForGpuLaunch,
|
| + IPC::ChannelHandle /* handle to channel */,
|
| + base::ProcessHandle /* renderer_process_for_gpu */,
|
| + GPUInfo /* stats about GPU process*/)
|
|
|
| // A renderer sends this to the browser process when it wants to
|
| // create a GL context associated with the given view_id.
|
| @@ -211,9 +195,6 @@ IPC_MESSAGE_CONTROL3(GpuHostMsg_OnLogMessage,
|
| std::string /* header */,
|
| std::string /* message */)
|
|
|
| -// Response from GPU to a GpuMsg_Synchronize message.
|
| -IPC_MESSAGE_CONTROL0(GpuHostMsg_SynchronizeReply)
|
| -
|
| #if defined(TOOLKIT_USES_GTK) && !defined(TOUCH_UI) || defined(OS_WIN)
|
| // Resize the window that is being drawn into. It's important that this
|
| // resize be synchronized with the swapping of the front and back buffers.
|
|
|