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Unified Diff: skia/ext/platform_device_mac.h

Issue 7019013: Removal of dependencies on PlatformDevice classes. (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src/
Patch Set: Syncing merge conflicts. Created 9 years, 7 months ago
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Index: skia/ext/platform_device_mac.h
===================================================================
--- skia/ext/platform_device_mac.h (revision 86706)
+++ skia/ext/platform_device_mac.h (working copy)
@@ -17,6 +17,10 @@
namespace skia {
+// Returns the CGContext that backing the SkDevice. Forwards to the bound
+// PlatformDevice. Returns NULL if no PlatformDevice is bound.
+CGContextRef GetBitmapContext(SkDevice* device);
+
// A device is basically a wrapper around SkBitmap that provides a surface for
// SkCanvas to draw into. Our device provides a surface CoreGraphics can also
// write to. It also provides functionality to play well with CG drawing
@@ -37,9 +41,12 @@
// context, it will be more efficient if you don't free it until after this
// call so it doesn't have to be created twice. If src_rect is null, then
// the entirety of the source device will be copied.
- virtual void DrawToContext(CGContextRef context, int x, int y,
- const CGRect* src_rect) = 0;
+ virtual void DrawToNativeContext(CGContextRef context, int x, int y,
+ const CGRect* src_rect) = 0;
+ // Sets the opacity of each pixel in the specified region to be opaque.
+ virtual void MakeOpaque(int x, int y, int width, int height) { }
+
// Returns if the preferred rendering engine is vectorial or bitmap based.
virtual bool IsVectorial() = 0;
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