Index: content/renderer/audio_device.h |
=================================================================== |
--- content/renderer/audio_device.h (revision 88131) |
+++ content/renderer/audio_device.h (working copy) |
@@ -1,121 +0,0 @@ |
-// Copyright (c) 2011 The Chromium Authors. All rights reserved. |
-// Use of this source code is governed by a BSD-style license that can be |
-// found in the LICENSE file. |
- |
-#ifndef CONTENT_RENDERER_AUDIO_DEVICE_H_ |
-#define CONTENT_RENDERER_AUDIO_DEVICE_H_ |
-#pragma once |
- |
-#include <vector> |
- |
-#include "base/basictypes.h" |
-#include "base/memory/scoped_ptr.h" |
-#include "base/shared_memory.h" |
-#include "base/threading/simple_thread.h" |
-#include "content/renderer/audio_message_filter.h" |
- |
-struct AudioParameters; |
- |
-// Each instance of AudioDevice corresponds to one host stream. |
-// This class is not thread-safe, so its methods must be called from |
-// the same thread. |
-class AudioDevice : public AudioMessageFilter::Delegate, |
- public base::DelegateSimpleThread::Delegate, |
- public base::RefCountedThreadSafe<AudioDevice> { |
- public: |
- class RenderCallback { |
- public: |
- virtual void Render(const std::vector<float*>& audio_data, |
- size_t number_of_frames, |
- size_t audio_delay_milliseconds) = 0; |
- protected: |
- virtual ~RenderCallback() {} |
- }; |
- |
- // |buffer_size| is the number of sample-frames. |
- AudioDevice(size_t buffer_size, |
- int channels, |
- double sample_rate, |
- RenderCallback* callback); |
- virtual ~AudioDevice(); |
- |
- // Starts audio playback. Returns |true| on success. |
- bool Start(); |
- |
- // Stops audio playback. Returns |true| on success. |
- bool Stop(); |
- |
- // Sets the playback volume, with range [0.0, 1.0] inclusive. |
- // Returns |true| on success. |
- bool SetVolume(double volume); |
- |
- // Gets the playback volume, with range [0.0, 1.0] inclusive. |
- // Returns |true| on success. |
- bool GetVolume(double* volume); |
- |
- double sample_rate() const { return sample_rate_; } |
- size_t buffer_size() const { return buffer_size_; } |
- |
- private: |
- // I/O thread backends to above functions. |
- void InitializeOnIOThread(const AudioParameters& params); |
- void StartOnIOThread(); |
- void ShutDownOnIOThread(); |
- void SetVolumeOnIOThread(double volume); |
- |
- // AudioMessageFilter::Delegate implementation. |
- virtual void OnRequestPacket(AudioBuffersState buffers_state); |
- virtual void OnStateChanged(AudioStreamState state); |
- virtual void OnCreated(base::SharedMemoryHandle handle, uint32 length); |
- virtual void OnLowLatencyCreated(base::SharedMemoryHandle handle, |
- base::SyncSocket::Handle socket_handle, |
- uint32 length); |
- virtual void OnVolume(double volume); |
- |
- // DelegateSimpleThread::Delegate implementation. |
- virtual void Run(); |
- |
- // Format |
- size_t buffer_size_; // in sample-frames |
- int channels_; |
- int bits_per_sample_; |
- double sample_rate_; |
- |
- // Calls the client's callback for rendering audio. |
- void FireRenderCallback(); |
- RenderCallback* callback_; |
- |
- // The client callback renders audio into here. |
- std::vector<float*> audio_data_; |
- |
- // The client stores the last reported audio delay in this member. |
- // The delay shall reflect the amount of audio which still resides in |
- // the output buffer, i.e., the expected audio output delay. |
- int audio_delay_milliseconds_; |
- |
- // The current volume scaling [0.0, 1.0] of the audio stream. |
- double volume_; |
- |
- // Callbacks for rendering audio occur on this thread. |
- scoped_ptr<base::DelegateSimpleThread> audio_thread_; |
- |
- // IPC message stuff. |
- base::SharedMemory* shared_memory() { return shared_memory_.get(); } |
- base::SyncSocket* socket() { return socket_.get(); } |
- void* shared_memory_data() { return shared_memory()->memory(); } |
- |
- // MessageFilter used to send/receive IPC. THIS MUST ONLY BE ACCESSED ON THE |
- // I/O thread except to send messages and get the message loop. |
- static scoped_refptr<AudioMessageFilter> filter_; |
- |
- // Our ID on the message filter. THIS MUST ONLY BE ACCESSED ON THE I/O THREAD |
- // or else you could race with the initialize function which sets it. |
- int32 stream_id_; |
- |
- scoped_ptr<base::SharedMemory> shared_memory_; |
- scoped_ptr<base::SyncSocket> socket_; |
- |
- DISALLOW_COPY_AND_ASSIGN(AudioDevice); |
-}; |
- |
-#endif // CONTENT_RENDERER_AUDIO_DEVICE_H_ |