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| 1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. | |
| 2 // Use of this source code is governed by a BSD-style license that can be | |
| 3 // found in the LICENSE file. | |
| 4 | |
| 5 #ifndef CONTENT_RENDERER_AUDIO_DEVICE_H_ | |
| 6 #define CONTENT_RENDERER_AUDIO_DEVICE_H_ | |
| 7 #pragma once | |
| 8 | |
| 9 #include <vector> | |
| 10 | |
| 11 #include "base/basictypes.h" | |
| 12 #include "base/memory/scoped_ptr.h" | |
| 13 #include "base/shared_memory.h" | |
| 14 #include "base/threading/simple_thread.h" | |
| 15 #include "content/renderer/audio_message_filter.h" | |
| 16 | |
| 17 struct AudioParameters; | |
| 18 | |
| 19 // Each instance of AudioDevice corresponds to one host stream. | |
| 20 // This class is not thread-safe, so its methods must be called from | |
| 21 // the same thread. | |
| 22 class AudioDevice : public AudioMessageFilter::Delegate, | |
| 23 public base::DelegateSimpleThread::Delegate, | |
| 24 public base::RefCountedThreadSafe<AudioDevice> { | |
| 25 public: | |
| 26 class RenderCallback { | |
| 27 public: | |
| 28 virtual void Render(const std::vector<float*>& audio_data, | |
| 29 size_t number_of_frames, | |
| 30 size_t audio_delay_milliseconds) = 0; | |
| 31 protected: | |
| 32 virtual ~RenderCallback() {} | |
| 33 }; | |
| 34 | |
| 35 // |buffer_size| is the number of sample-frames. | |
| 36 AudioDevice(size_t buffer_size, | |
| 37 int channels, | |
| 38 double sample_rate, | |
| 39 RenderCallback* callback); | |
| 40 virtual ~AudioDevice(); | |
| 41 | |
| 42 // Starts audio playback. Returns |true| on success. | |
| 43 bool Start(); | |
| 44 | |
| 45 // Stops audio playback. Returns |true| on success. | |
| 46 bool Stop(); | |
| 47 | |
| 48 // Sets the playback volume, with range [0.0, 1.0] inclusive. | |
| 49 // Returns |true| on success. | |
| 50 bool SetVolume(double volume); | |
| 51 | |
| 52 // Gets the playback volume, with range [0.0, 1.0] inclusive. | |
| 53 // Returns |true| on success. | |
| 54 bool GetVolume(double* volume); | |
| 55 | |
| 56 double sample_rate() const { return sample_rate_; } | |
| 57 size_t buffer_size() const { return buffer_size_; } | |
| 58 | |
| 59 private: | |
| 60 // I/O thread backends to above functions. | |
| 61 void InitializeOnIOThread(const AudioParameters& params); | |
| 62 void StartOnIOThread(); | |
| 63 void ShutDownOnIOThread(); | |
| 64 void SetVolumeOnIOThread(double volume); | |
| 65 | |
| 66 // AudioMessageFilter::Delegate implementation. | |
| 67 virtual void OnRequestPacket(AudioBuffersState buffers_state); | |
| 68 virtual void OnStateChanged(AudioStreamState state); | |
| 69 virtual void OnCreated(base::SharedMemoryHandle handle, uint32 length); | |
| 70 virtual void OnLowLatencyCreated(base::SharedMemoryHandle handle, | |
| 71 base::SyncSocket::Handle socket_handle, | |
| 72 uint32 length); | |
| 73 virtual void OnVolume(double volume); | |
| 74 | |
| 75 // DelegateSimpleThread::Delegate implementation. | |
| 76 virtual void Run(); | |
| 77 | |
| 78 // Format | |
| 79 size_t buffer_size_; // in sample-frames | |
| 80 int channels_; | |
| 81 int bits_per_sample_; | |
| 82 double sample_rate_; | |
| 83 | |
| 84 // Calls the client's callback for rendering audio. | |
| 85 void FireRenderCallback(); | |
| 86 RenderCallback* callback_; | |
| 87 | |
| 88 // The client callback renders audio into here. | |
| 89 std::vector<float*> audio_data_; | |
| 90 | |
| 91 // The client stores the last reported audio delay in this member. | |
| 92 // The delay shall reflect the amount of audio which still resides in | |
| 93 // the output buffer, i.e., the expected audio output delay. | |
| 94 int audio_delay_milliseconds_; | |
| 95 | |
| 96 // The current volume scaling [0.0, 1.0] of the audio stream. | |
| 97 double volume_; | |
| 98 | |
| 99 // Callbacks for rendering audio occur on this thread. | |
| 100 scoped_ptr<base::DelegateSimpleThread> audio_thread_; | |
| 101 | |
| 102 // IPC message stuff. | |
| 103 base::SharedMemory* shared_memory() { return shared_memory_.get(); } | |
| 104 base::SyncSocket* socket() { return socket_.get(); } | |
| 105 void* shared_memory_data() { return shared_memory()->memory(); } | |
| 106 | |
| 107 // MessageFilter used to send/receive IPC. THIS MUST ONLY BE ACCESSED ON THE | |
| 108 // I/O thread except to send messages and get the message loop. | |
| 109 static scoped_refptr<AudioMessageFilter> filter_; | |
| 110 | |
| 111 // Our ID on the message filter. THIS MUST ONLY BE ACCESSED ON THE I/O THREAD | |
| 112 // or else you could race with the initialize function which sets it. | |
| 113 int32 stream_id_; | |
| 114 | |
| 115 scoped_ptr<base::SharedMemory> shared_memory_; | |
| 116 scoped_ptr<base::SyncSocket> socket_; | |
| 117 | |
| 118 DISALLOW_COPY_AND_ASSIGN(AudioDevice); | |
| 119 }; | |
| 120 | |
| 121 #endif // CONTENT_RENDERER_AUDIO_DEVICE_H_ | |
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