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Side by Side Diff: content/renderer/audio_device.h

Issue 7003053: Moves audio files from content\renderer\ to content\renderer\media. (Closed) Base URL: http://src.chromium.org/svn/trunk/src/
Patch Set: Created 9 years, 6 months ago
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1 // Copyright (c) 2011 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4
5 #ifndef CONTENT_RENDERER_AUDIO_DEVICE_H_
6 #define CONTENT_RENDERER_AUDIO_DEVICE_H_
7 #pragma once
8
9 #include <vector>
10
11 #include "base/basictypes.h"
12 #include "base/memory/scoped_ptr.h"
13 #include "base/shared_memory.h"
14 #include "base/threading/simple_thread.h"
15 #include "content/renderer/audio_message_filter.h"
16
17 struct AudioParameters;
18
19 // Each instance of AudioDevice corresponds to one host stream.
20 // This class is not thread-safe, so its methods must be called from
21 // the same thread.
22 class AudioDevice : public AudioMessageFilter::Delegate,
23 public base::DelegateSimpleThread::Delegate,
24 public base::RefCountedThreadSafe<AudioDevice> {
25 public:
26 class RenderCallback {
27 public:
28 virtual void Render(const std::vector<float*>& audio_data,
29 size_t number_of_frames,
30 size_t audio_delay_milliseconds) = 0;
31 protected:
32 virtual ~RenderCallback() {}
33 };
34
35 // |buffer_size| is the number of sample-frames.
36 AudioDevice(size_t buffer_size,
37 int channels,
38 double sample_rate,
39 RenderCallback* callback);
40 virtual ~AudioDevice();
41
42 // Starts audio playback. Returns |true| on success.
43 bool Start();
44
45 // Stops audio playback. Returns |true| on success.
46 bool Stop();
47
48 // Sets the playback volume, with range [0.0, 1.0] inclusive.
49 // Returns |true| on success.
50 bool SetVolume(double volume);
51
52 // Gets the playback volume, with range [0.0, 1.0] inclusive.
53 // Returns |true| on success.
54 bool GetVolume(double* volume);
55
56 double sample_rate() const { return sample_rate_; }
57 size_t buffer_size() const { return buffer_size_; }
58
59 private:
60 // I/O thread backends to above functions.
61 void InitializeOnIOThread(const AudioParameters& params);
62 void StartOnIOThread();
63 void ShutDownOnIOThread();
64 void SetVolumeOnIOThread(double volume);
65
66 // AudioMessageFilter::Delegate implementation.
67 virtual void OnRequestPacket(AudioBuffersState buffers_state);
68 virtual void OnStateChanged(AudioStreamState state);
69 virtual void OnCreated(base::SharedMemoryHandle handle, uint32 length);
70 virtual void OnLowLatencyCreated(base::SharedMemoryHandle handle,
71 base::SyncSocket::Handle socket_handle,
72 uint32 length);
73 virtual void OnVolume(double volume);
74
75 // DelegateSimpleThread::Delegate implementation.
76 virtual void Run();
77
78 // Format
79 size_t buffer_size_; // in sample-frames
80 int channels_;
81 int bits_per_sample_;
82 double sample_rate_;
83
84 // Calls the client's callback for rendering audio.
85 void FireRenderCallback();
86 RenderCallback* callback_;
87
88 // The client callback renders audio into here.
89 std::vector<float*> audio_data_;
90
91 // The client stores the last reported audio delay in this member.
92 // The delay shall reflect the amount of audio which still resides in
93 // the output buffer, i.e., the expected audio output delay.
94 int audio_delay_milliseconds_;
95
96 // The current volume scaling [0.0, 1.0] of the audio stream.
97 double volume_;
98
99 // Callbacks for rendering audio occur on this thread.
100 scoped_ptr<base::DelegateSimpleThread> audio_thread_;
101
102 // IPC message stuff.
103 base::SharedMemory* shared_memory() { return shared_memory_.get(); }
104 base::SyncSocket* socket() { return socket_.get(); }
105 void* shared_memory_data() { return shared_memory()->memory(); }
106
107 // MessageFilter used to send/receive IPC. THIS MUST ONLY BE ACCESSED ON THE
108 // I/O thread except to send messages and get the message loop.
109 static scoped_refptr<AudioMessageFilter> filter_;
110
111 // Our ID on the message filter. THIS MUST ONLY BE ACCESSED ON THE I/O THREAD
112 // or else you could race with the initialize function which sets it.
113 int32 stream_id_;
114
115 scoped_ptr<base::SharedMemory> shared_memory_;
116 scoped_ptr<base::SyncSocket> socket_;
117
118 DISALLOW_COPY_AND_ASSIGN(AudioDevice);
119 };
120
121 #endif // CONTENT_RENDERER_AUDIO_DEVICE_H_
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