Index: gpu/pgl/pgl.cc |
diff --git a/gpu/pgl/pgl.cc b/gpu/pgl/pgl.cc |
deleted file mode 100644 |
index d98cb62f57ab73aab61a7d869bfc7d3a1c277a26..0000000000000000000000000000000000000000 |
--- a/gpu/pgl/pgl.cc |
+++ /dev/null |
@@ -1,253 +0,0 @@ |
-// Copyright (c) 2011 The Chromium Authors. All rights reserved. |
-// Use of this source code is governed by a BSD-style license that can be |
-// found in the LICENSE file. |
- |
-#include "gpu/pgl/pgl.h" |
- |
-#include "build/build_config.h" |
-#include "gpu/command_buffer/client/gles2_cmd_helper.h" |
-#include "gpu/command_buffer/client/gles2_implementation.h" |
-#include "gpu/command_buffer/client/gles2_lib.h" |
-#include "gpu/command_buffer/common/constants.h" |
-#include "gpu/command_buffer/common/thread_local.h" |
-#include "gpu/pgl/command_buffer_pepper.h" |
- |
-namespace { |
-const int32 kTransferBufferSize = 512 * 1024; |
- |
-class PGLContextImpl { |
- public: |
- PGLContextImpl(NPP npp, |
- NPDevice* device, |
- NPDeviceContext3D* device_context); |
- ~PGLContextImpl(); |
- |
- // Initlaize a PGL context with a transfer buffer of a particular size. |
- PGLBoolean Initialize(int32 transfer_buffer_size); |
- |
- // Destroy all resources associated with the PGL context. |
- void Destroy(); |
- |
- // Make a PGL context current for the calling thread. |
- static PGLBoolean MakeCurrent(PGLContextImpl* pgl_context); |
- |
- // Display all content rendered since last call to SwapBuffers. |
- PGLBoolean SwapBuffers(); |
- |
- // Get the current error code. |
- PGLInt GetError(); |
- |
- private: |
- PGLContextImpl(const PGLContextImpl&); |
- void operator=(const PGLContextImpl&); |
- |
- NPP npp_; |
- NPDevice* device_; |
- NPDeviceContext3D* device_context_; |
- CommandBufferPepper* command_buffer_; |
- gpu::gles2::GLES2CmdHelper* gles2_helper_; |
- int32 transfer_buffer_id_; |
- gpu::gles2::GLES2Implementation* gles2_implementation_; |
-}; |
- |
-gpu::ThreadLocalKey g_pgl_context_key; |
-bool g_pgl_context_key_allocated = false; |
- |
-PGLContextImpl::PGLContextImpl(NPP npp, |
- NPDevice* device, |
- NPDeviceContext3D* device_context) |
- : npp_(npp), |
- device_(device), |
- device_context_(device_context), |
- command_buffer_(NULL), |
- gles2_helper_(NULL), |
- transfer_buffer_id_(0), |
- gles2_implementation_(NULL) { |
-} |
- |
-PGLContextImpl::~PGLContextImpl() { |
- Destroy(); |
-} |
- |
-PGLBoolean PGLContextImpl::Initialize(int32 transfer_buffer_size) { |
- // Create and initialize the objects required to issue GLES2 calls. |
- command_buffer_ = new CommandBufferPepper( |
- npp_, device_, device_context_); |
- gles2_helper_ = new gpu::gles2::GLES2CmdHelper(command_buffer_); |
- gpu::Buffer buffer = command_buffer_->GetRingBuffer(); |
- if (gles2_helper_->Initialize(buffer.size)) { |
- transfer_buffer_id_ = |
- command_buffer_->CreateTransferBuffer(kTransferBufferSize, -1); |
- gpu::Buffer transfer_buffer = |
- command_buffer_->GetTransferBuffer(transfer_buffer_id_); |
- if (transfer_buffer.ptr) { |
- gles2_implementation_ = new gpu::gles2::GLES2Implementation( |
- gles2_helper_, |
- transfer_buffer.size, |
- transfer_buffer.ptr, |
- transfer_buffer_id_, |
- false); |
- return PGL_TRUE; |
- } |
- } |
- |
- // Tear everything down if initialization failed. |
- Destroy(); |
- return PGL_FALSE; |
-} |
- |
-void PGLContextImpl::Destroy() { |
- delete gles2_implementation_; |
- gles2_implementation_ = NULL; |
- |
- if (command_buffer_ && transfer_buffer_id_ != 0) { |
- command_buffer_->DestroyTransferBuffer(transfer_buffer_id_); |
- transfer_buffer_id_ = 0; |
- } |
- |
- delete gles2_helper_; |
- gles2_helper_ = NULL; |
- |
- delete command_buffer_; |
- command_buffer_ = NULL; |
-} |
- |
-PGLBoolean PGLContextImpl::MakeCurrent(PGLContextImpl* pgl_context) { |
- if (!g_pgl_context_key_allocated) |
- return PGL_FALSE; |
- |
- gpu::ThreadLocalSetValue(g_pgl_context_key, pgl_context); |
- if (pgl_context) { |
- gles2::SetGLContext(pgl_context->gles2_implementation_); |
- |
- // Don't request latest error status from service. Just use the locally |
- // cached information from the last flush. |
- // TODO(apatrick): I'm not sure if this should actually change the |
- // current context if it fails. For now it gets changed even if it fails |
- // becuase making GL calls with a NULL context crashes. |
-#if defined(ENABLE_NEW_NPDEVICE_API) |
- if (pgl_context->command_buffer_->GetCachedError() != gpu::error::kNoError) |
- return PGL_FALSE; |
-#else |
- if (pgl_context->device_context_->error != NPDeviceContext3DError_NoError) |
- return PGL_FALSE; |
-#endif |
- } else { |
- gles2::SetGLContext(NULL); |
- } |
- |
- return PGL_TRUE; |
-} |
- |
-PGLBoolean PGLContextImpl::SwapBuffers() { |
- // Don't request latest error status from service. Just use the locally cached |
- // information from the last flush. |
-#if defined(ENABLE_NEW_NPDEVICE_API) |
- if (command_buffer_->GetCachedError() != gpu::error::kNoError) |
- return PGL_FALSE; |
-#else |
- if (device_context_->error != NPDeviceContext3DError_NoError) |
- return PGL_FALSE; |
-#endif |
- |
- gles2_implementation_->SwapBuffers(); |
- return PGL_TRUE; |
-} |
- |
-PGLInt PGLContextImpl::GetError() { |
- gpu::CommandBuffer::State state = command_buffer_->GetState(); |
- if (state.error == gpu::error::kNoError) { |
- return PGL_SUCCESS; |
- } else { |
- // All command buffer errors are unrecoverable. The error is treated as a |
- // lost context: destroy the context and create another one. |
- return PGL_CONTEXT_LOST; |
- } |
-} |
-} // namespace anonymous |
- |
-extern "C" { |
-PGLBoolean pglInitialize() { |
- if (g_pgl_context_key_allocated) |
- return PGL_TRUE; |
- |
- gles2::Initialize(); |
- g_pgl_context_key = gpu::ThreadLocalAlloc(); |
- g_pgl_context_key_allocated = true; |
- return PGL_TRUE; |
-} |
- |
-PGLBoolean pglTerminate() { |
- if (!g_pgl_context_key_allocated) |
- return PGL_TRUE; |
- |
- gpu::ThreadLocalFree(g_pgl_context_key); |
- g_pgl_context_key_allocated = false; |
- g_pgl_context_key = 0; |
- |
- gles2::Terminate(); |
- return PGL_TRUE; |
-} |
- |
-PGLContext pglCreateContext(NPP npp, |
- NPDevice* device, |
- NPDeviceContext3D* device_context) { |
- if (!g_pgl_context_key_allocated) |
- return NULL; |
- |
- PGLContextImpl* pgl_context = new PGLContextImpl( |
- npp, device, device_context); |
- if (pgl_context->Initialize(kTransferBufferSize)) { |
- return pgl_context; |
- } |
- |
- delete pgl_context; |
- return NULL; |
-} |
- |
-PGLBoolean pglMakeCurrent(PGLContext pgl_context) { |
- return PGLContextImpl::MakeCurrent(static_cast<PGLContextImpl*>(pgl_context)); |
-} |
- |
-PGLContext pglGetCurrentContext(void) { |
- if (!g_pgl_context_key_allocated) |
- return NULL; |
- |
- return static_cast<PGLContext>(gpu::ThreadLocalGetValue(g_pgl_context_key)); |
-} |
- |
-PGLBoolean pglSwapBuffers(void) { |
- PGLContextImpl* context = static_cast<PGLContextImpl*>( |
- pglGetCurrentContext()); |
- if (!context) |
- return PGL_FALSE; |
- |
- return context->SwapBuffers(); |
-} |
- |
-PGLBoolean pglDestroyContext(PGLContext pgl_context) { |
- if (!g_pgl_context_key_allocated) |
- return PGL_FALSE; |
- |
- if (!pgl_context) |
- return PGL_FALSE; |
- |
- if (pgl_context == pglGetCurrentContext()) |
- pglMakeCurrent(PGL_NO_CONTEXT); |
- |
- delete static_cast<PGLContextImpl*>(pgl_context); |
- return PGL_TRUE; |
-} |
- |
-PGLInt pglGetError() { |
- if (!g_pgl_context_key) |
- return PGL_NOT_INITIALIZED; |
- |
- PGLContextImpl* context = static_cast<PGLContextImpl*>( |
- pglGetCurrentContext()); |
- if (!context) |
- return PGL_BAD_CONTEXT; |
- |
- return context->GetError(); |
-} |
-} // extern "C" |