Index: ui/gfx/gl/gl_surface.h |
=================================================================== |
--- ui/gfx/gl/gl_surface.h (revision 83213) |
+++ ui/gfx/gl/gl_surface.h (working copy) |
@@ -19,6 +19,12 @@ |
GLSurface() {} |
virtual ~GLSurface() {} |
+ // (Re)create the surface. TODO(apatrick): This is an ugly hack to allow the |
+ // EGL surface associated to be recreated without destroying the associated |
+ // context. The implementation of this function for other GLSurface derived |
+ // classes is in a pending changelist. |
+ virtual bool Initialize() { return true; } |
+ |
// Destroys the surface. |
virtual void Destroy() = 0; |