| Index: src/ia32/codegen-ia32.h
|
| diff --git a/src/ia32/codegen-ia32.h b/src/ia32/codegen-ia32.h
|
| index acd651b4abf52629501397923f378dbf14313aa0..8f090b124e715206ccab18758aebd3f9f792724e 100644
|
| --- a/src/ia32/codegen-ia32.h
|
| +++ b/src/ia32/codegen-ia32.h
|
| @@ -1,4 +1,4 @@
|
| -// Copyright 2010 the V8 project authors. All rights reserved.
|
| +// Copyright 2011 the V8 project authors. All rights reserved.
|
| // Redistribution and use in source and binary forms, with or without
|
| // modification, are permitted provided that the following conditions are
|
| // met:
|
| @@ -30,275 +30,18 @@
|
|
|
| #include "ast.h"
|
| #include "ic-inl.h"
|
| -#include "jump-target-heavy.h"
|
|
|
| namespace v8 {
|
| namespace internal {
|
|
|
| // Forward declarations
|
| class CompilationInfo;
|
| -class DeferredCode;
|
| -class FrameRegisterState;
|
| -class RegisterAllocator;
|
| -class RegisterFile;
|
| -class RuntimeCallHelper;
|
| -
|
| -
|
| -// -------------------------------------------------------------------------
|
| -// Reference support
|
| -
|
| -// A reference is a C++ stack-allocated object that puts a
|
| -// reference on the virtual frame. The reference may be consumed
|
| -// by GetValue, TakeValue and SetValue.
|
| -// When the lifetime (scope) of a valid reference ends, it must have
|
| -// been consumed, and be in state UNLOADED.
|
| -class Reference BASE_EMBEDDED {
|
| - public:
|
| - // The values of the types is important, see size().
|
| - enum Type { UNLOADED = -2, ILLEGAL = -1, SLOT = 0, NAMED = 1, KEYED = 2 };
|
| - Reference(CodeGenerator* cgen,
|
| - Expression* expression,
|
| - bool persist_after_get = false);
|
| - ~Reference();
|
| -
|
| - Expression* expression() const { return expression_; }
|
| - Type type() const { return type_; }
|
| - void set_type(Type value) {
|
| - ASSERT_EQ(ILLEGAL, type_);
|
| - type_ = value;
|
| - }
|
| -
|
| - void set_unloaded() {
|
| - ASSERT_NE(ILLEGAL, type_);
|
| - ASSERT_NE(UNLOADED, type_);
|
| - type_ = UNLOADED;
|
| - }
|
| - // The size the reference takes up on the stack.
|
| - int size() const {
|
| - return (type_ < SLOT) ? 0 : type_;
|
| - }
|
| -
|
| - bool is_illegal() const { return type_ == ILLEGAL; }
|
| - bool is_slot() const { return type_ == SLOT; }
|
| - bool is_property() const { return type_ == NAMED || type_ == KEYED; }
|
| - bool is_unloaded() const { return type_ == UNLOADED; }
|
| -
|
| - // Return the name. Only valid for named property references.
|
| - Handle<String> GetName();
|
| -
|
| - // Generate code to push the value of the reference on top of the
|
| - // expression stack. The reference is expected to be already on top of
|
| - // the expression stack, and it is consumed by the call unless the
|
| - // reference is for a compound assignment.
|
| - // If the reference is not consumed, it is left in place under its value.
|
| - void GetValue();
|
| -
|
| - // Like GetValue except that the slot is expected to be written to before
|
| - // being read from again. The value of the reference may be invalidated,
|
| - // causing subsequent attempts to read it to fail.
|
| - void TakeValue();
|
| -
|
| - // Generate code to store the value on top of the expression stack in the
|
| - // reference. The reference is expected to be immediately below the value
|
| - // on the expression stack. The value is stored in the location specified
|
| - // by the reference, and is left on top of the stack, after the reference
|
| - // is popped from beneath it (unloaded).
|
| - void SetValue(InitState init_state);
|
| -
|
| - private:
|
| - CodeGenerator* cgen_;
|
| - Expression* expression_;
|
| - Type type_;
|
| - // Keep the reference on the stack after get, so it can be used by set later.
|
| - bool persist_after_get_;
|
| -};
|
| -
|
| -
|
| -// -------------------------------------------------------------------------
|
| -// Control destinations.
|
| -
|
| -// A control destination encapsulates a pair of jump targets and a
|
| -// flag indicating which one is the preferred fall-through. The
|
| -// preferred fall-through must be unbound, the other may be already
|
| -// bound (ie, a backward target).
|
| -//
|
| -// The true and false targets may be jumped to unconditionally or
|
| -// control may split conditionally. Unconditional jumping and
|
| -// splitting should be emitted in tail position (as the last thing
|
| -// when compiling an expression) because they can cause either label
|
| -// to be bound or the non-fall through to be jumped to leaving an
|
| -// invalid virtual frame.
|
| -//
|
| -// The labels in the control destination can be extracted and
|
| -// manipulated normally without affecting the state of the
|
| -// destination.
|
| -
|
| -class ControlDestination BASE_EMBEDDED {
|
| - public:
|
| - ControlDestination(JumpTarget* true_target,
|
| - JumpTarget* false_target,
|
| - bool true_is_fall_through)
|
| - : true_target_(true_target),
|
| - false_target_(false_target),
|
| - true_is_fall_through_(true_is_fall_through),
|
| - is_used_(false) {
|
| - ASSERT(true_is_fall_through ? !true_target->is_bound()
|
| - : !false_target->is_bound());
|
| - }
|
| -
|
| - // Accessors for the jump targets. Directly jumping or branching to
|
| - // or binding the targets will not update the destination's state.
|
| - JumpTarget* true_target() const { return true_target_; }
|
| - JumpTarget* false_target() const { return false_target_; }
|
| -
|
| - // True if the the destination has been jumped to unconditionally or
|
| - // control has been split to both targets. This predicate does not
|
| - // test whether the targets have been extracted and manipulated as
|
| - // raw jump targets.
|
| - bool is_used() const { return is_used_; }
|
| -
|
| - // True if the destination is used and the true target (respectively
|
| - // false target) was the fall through. If the target is backward,
|
| - // "fall through" included jumping unconditionally to it.
|
| - bool true_was_fall_through() const {
|
| - return is_used_ && true_is_fall_through_;
|
| - }
|
| -
|
| - bool false_was_fall_through() const {
|
| - return is_used_ && !true_is_fall_through_;
|
| - }
|
| -
|
| - // Emit a branch to one of the true or false targets, and bind the
|
| - // other target. Because this binds the fall-through target, it
|
| - // should be emitted in tail position (as the last thing when
|
| - // compiling an expression).
|
| - void Split(Condition cc) {
|
| - ASSERT(!is_used_);
|
| - if (true_is_fall_through_) {
|
| - false_target_->Branch(NegateCondition(cc));
|
| - true_target_->Bind();
|
| - } else {
|
| - true_target_->Branch(cc);
|
| - false_target_->Bind();
|
| - }
|
| - is_used_ = true;
|
| - }
|
| -
|
| - // Emit an unconditional jump in tail position, to the true target
|
| - // (if the argument is true) or the false target. The "jump" will
|
| - // actually bind the jump target if it is forward, jump to it if it
|
| - // is backward.
|
| - void Goto(bool where) {
|
| - ASSERT(!is_used_);
|
| - JumpTarget* target = where ? true_target_ : false_target_;
|
| - if (target->is_bound()) {
|
| - target->Jump();
|
| - } else {
|
| - target->Bind();
|
| - }
|
| - is_used_ = true;
|
| - true_is_fall_through_ = where;
|
| - }
|
| -
|
| - // Mark this jump target as used as if Goto had been called, but
|
| - // without generating a jump or binding a label (the control effect
|
| - // should have already happened). This is used when the left
|
| - // subexpression of the short-circuit boolean operators are
|
| - // compiled.
|
| - void Use(bool where) {
|
| - ASSERT(!is_used_);
|
| - ASSERT((where ? true_target_ : false_target_)->is_bound());
|
| - is_used_ = true;
|
| - true_is_fall_through_ = where;
|
| - }
|
| -
|
| - // Swap the true and false targets but keep the same actual label as
|
| - // the fall through. This is used when compiling negated
|
| - // expressions, where we want to swap the targets but preserve the
|
| - // state.
|
| - void Invert() {
|
| - JumpTarget* temp_target = true_target_;
|
| - true_target_ = false_target_;
|
| - false_target_ = temp_target;
|
| -
|
| - true_is_fall_through_ = !true_is_fall_through_;
|
| - }
|
| -
|
| - private:
|
| - // True and false jump targets.
|
| - JumpTarget* true_target_;
|
| - JumpTarget* false_target_;
|
| -
|
| - // Before using the destination: true if the true target is the
|
| - // preferred fall through, false if the false target is. After
|
| - // using the destination: true if the true target was actually used
|
| - // as the fall through, false if the false target was.
|
| - bool true_is_fall_through_;
|
| -
|
| - // True if the Split or Goto functions have been called.
|
| - bool is_used_;
|
| -};
|
| -
|
| -
|
| -// -------------------------------------------------------------------------
|
| -// Code generation state
|
| -
|
| -// The state is passed down the AST by the code generator (and back up, in
|
| -// the form of the state of the jump target pair). It is threaded through
|
| -// the call stack. Constructing a state implicitly pushes it on the owning
|
| -// code generator's stack of states, and destroying one implicitly pops it.
|
| -//
|
| -// The code generator state is only used for expressions, so statements have
|
| -// the initial state.
|
| -
|
| -class CodeGenState BASE_EMBEDDED {
|
| - public:
|
| - // Create an initial code generator state. Destroying the initial state
|
| - // leaves the code generator with a NULL state.
|
| - explicit CodeGenState(CodeGenerator* owner);
|
| -
|
| - // Create a code generator state based on a code generator's current
|
| - // state. The new state has its own control destination.
|
| - CodeGenState(CodeGenerator* owner, ControlDestination* destination);
|
| -
|
| - // Destroy a code generator state and restore the owning code generator's
|
| - // previous state.
|
| - ~CodeGenState();
|
| -
|
| - // Accessors for the state.
|
| - ControlDestination* destination() const { return destination_; }
|
| -
|
| - private:
|
| - // The owning code generator.
|
| - CodeGenerator* owner_;
|
| -
|
| - // A control destination in case the expression has a control-flow
|
| - // effect.
|
| - ControlDestination* destination_;
|
| -
|
| - // The previous state of the owning code generator, restored when
|
| - // this state is destroyed.
|
| - CodeGenState* previous_;
|
| -};
|
| -
|
| -
|
| -// -------------------------------------------------------------------------
|
| -// Arguments allocation mode.
|
| -
|
| -enum ArgumentsAllocationMode {
|
| - NO_ARGUMENTS_ALLOCATION,
|
| - EAGER_ARGUMENTS_ALLOCATION,
|
| - LAZY_ARGUMENTS_ALLOCATION
|
| -};
|
| -
|
|
|
| // -------------------------------------------------------------------------
|
| // CodeGenerator
|
|
|
| -class CodeGenerator: public AstVisitor {
|
| +class CodeGenerator {
|
| public:
|
| - static bool MakeCode(CompilationInfo* info);
|
| -
|
| // Printing of AST, etc. as requested by flags.
|
| static void MakeCodePrologue(CompilationInfo* info);
|
|
|
| @@ -318,33 +61,7 @@ class CodeGenerator: public AstVisitor {
|
| int pos,
|
| bool right_here = false);
|
|
|
| - // Accessors
|
| - MacroAssembler* masm() { return masm_; }
|
| - VirtualFrame* frame() const { return frame_; }
|
| - inline Handle<Script> script();
|
| -
|
| - bool has_valid_frame() const { return frame_ != NULL; }
|
| -
|
| - // Set the virtual frame to be new_frame, with non-frame register
|
| - // reference counts given by non_frame_registers. The non-frame
|
| - // register reference counts of the old frame are returned in
|
| - // non_frame_registers.
|
| - void SetFrame(VirtualFrame* new_frame, RegisterFile* non_frame_registers);
|
| -
|
| - void DeleteFrame();
|
|
|
| - RegisterAllocator* allocator() const { return allocator_; }
|
| -
|
| - CodeGenState* state() { return state_; }
|
| - void set_state(CodeGenState* state) { state_ = state; }
|
| -
|
| - void AddDeferred(DeferredCode* code) { deferred_.Add(code); }
|
| -
|
| - bool in_spilled_code() const { return in_spilled_code_; }
|
| - void set_in_spilled_code(bool flag) { in_spilled_code_ = flag; }
|
| -
|
| - // Return a position of the element at |index_as_smi| + |additional_offset|
|
| - // in FixedArray pointer to which is held in |array|. |index_as_smi| is Smi.
|
| static Operand FixedArrayElementOperand(Register array,
|
| Register index_as_smi,
|
| int additional_offset = 0) {
|
| @@ -353,445 +70,6 @@ class CodeGenerator: public AstVisitor {
|
| }
|
|
|
| private:
|
| - // Type of a member function that generates inline code for a native function.
|
| - typedef void (CodeGenerator::*InlineFunctionGenerator)
|
| - (ZoneList<Expression*>*);
|
| -
|
| - static const InlineFunctionGenerator kInlineFunctionGenerators[];
|
| -
|
| - // Construction/Destruction
|
| - explicit CodeGenerator(MacroAssembler* masm);
|
| -
|
| - // Accessors
|
| - inline bool is_eval();
|
| - inline Scope* scope();
|
| - inline bool is_strict_mode();
|
| - inline StrictModeFlag strict_mode_flag();
|
| -
|
| - // Generating deferred code.
|
| - void ProcessDeferred();
|
| -
|
| - // State
|
| - ControlDestination* destination() const { return state_->destination(); }
|
| -
|
| - // Control of side-effect-free int32 expression compilation.
|
| - bool in_safe_int32_mode() { return in_safe_int32_mode_; }
|
| - void set_in_safe_int32_mode(bool value) { in_safe_int32_mode_ = value; }
|
| - bool safe_int32_mode_enabled() {
|
| - return FLAG_safe_int32_compiler && safe_int32_mode_enabled_;
|
| - }
|
| - void set_safe_int32_mode_enabled(bool value) {
|
| - safe_int32_mode_enabled_ = value;
|
| - }
|
| - void set_unsafe_bailout(BreakTarget* unsafe_bailout) {
|
| - unsafe_bailout_ = unsafe_bailout;
|
| - }
|
| -
|
| - // Take the Result that is an untagged int32, and convert it to a tagged
|
| - // Smi or HeapNumber. Remove the untagged_int32 flag from the result.
|
| - void ConvertInt32ResultToNumber(Result* value);
|
| - void ConvertInt32ResultToSmi(Result* value);
|
| -
|
| - // Track loop nesting level.
|
| - int loop_nesting() const { return loop_nesting_; }
|
| - void IncrementLoopNesting() { loop_nesting_++; }
|
| - void DecrementLoopNesting() { loop_nesting_--; }
|
| -
|
| - // Node visitors.
|
| - void VisitStatements(ZoneList<Statement*>* statements);
|
| -
|
| - virtual void VisitSlot(Slot* node);
|
| -#define DEF_VISIT(type) \
|
| - virtual void Visit##type(type* node);
|
| - AST_NODE_LIST(DEF_VISIT)
|
| -#undef DEF_VISIT
|
| -
|
| - // Visit a statement and then spill the virtual frame if control flow can
|
| - // reach the end of the statement (ie, it does not exit via break,
|
| - // continue, return, or throw). This function is used temporarily while
|
| - // the code generator is being transformed.
|
| - void VisitAndSpill(Statement* statement);
|
| -
|
| - // Visit a list of statements and then spill the virtual frame if control
|
| - // flow can reach the end of the list.
|
| - void VisitStatementsAndSpill(ZoneList<Statement*>* statements);
|
| -
|
| - // Main code generation function
|
| - void Generate(CompilationInfo* info);
|
| -
|
| - // Generate the return sequence code. Should be called no more than
|
| - // once per compiled function, immediately after binding the return
|
| - // target (which can not be done more than once).
|
| - void GenerateReturnSequence(Result* return_value);
|
| -
|
| - // Returns the arguments allocation mode.
|
| - ArgumentsAllocationMode ArgumentsMode();
|
| -
|
| - // Store the arguments object and allocate it if necessary.
|
| - Result StoreArgumentsObject(bool initial);
|
| -
|
| - // The following are used by class Reference.
|
| - void LoadReference(Reference* ref);
|
| -
|
| - Operand SlotOperand(Slot* slot, Register tmp);
|
| -
|
| - Operand ContextSlotOperandCheckExtensions(Slot* slot,
|
| - Result tmp,
|
| - JumpTarget* slow);
|
| -
|
| - // Expressions
|
| - void LoadCondition(Expression* expr,
|
| - ControlDestination* destination,
|
| - bool force_control);
|
| - void Load(Expression* expr);
|
| - void LoadGlobal();
|
| - void LoadGlobalReceiver();
|
| -
|
| - // Generate code to push the value of an expression on top of the frame
|
| - // and then spill the frame fully to memory. This function is used
|
| - // temporarily while the code generator is being transformed.
|
| - void LoadAndSpill(Expression* expression);
|
| -
|
| - // Evaluate an expression and place its value on top of the frame,
|
| - // using, or not using, the side-effect-free expression compiler.
|
| - void LoadInSafeInt32Mode(Expression* expr, BreakTarget* unsafe_bailout);
|
| - void LoadWithSafeInt32ModeDisabled(Expression* expr);
|
| -
|
| - // Read a value from a slot and leave it on top of the expression stack.
|
| - void LoadFromSlot(Slot* slot, TypeofState typeof_state);
|
| - void LoadFromSlotCheckForArguments(Slot* slot, TypeofState typeof_state);
|
| - Result LoadFromGlobalSlotCheckExtensions(Slot* slot,
|
| - TypeofState typeof_state,
|
| - JumpTarget* slow);
|
| -
|
| - // Support for loading from local/global variables and arguments
|
| - // whose location is known unless they are shadowed by
|
| - // eval-introduced bindings. Generates no code for unsupported slot
|
| - // types and therefore expects to fall through to the slow jump target.
|
| - void EmitDynamicLoadFromSlotFastCase(Slot* slot,
|
| - TypeofState typeof_state,
|
| - Result* result,
|
| - JumpTarget* slow,
|
| - JumpTarget* done);
|
| -
|
| - // Store the value on top of the expression stack into a slot, leaving the
|
| - // value in place.
|
| - void StoreToSlot(Slot* slot, InitState init_state);
|
| -
|
| - // Support for compiling assignment expressions.
|
| - void EmitSlotAssignment(Assignment* node);
|
| - void EmitNamedPropertyAssignment(Assignment* node);
|
| - void EmitKeyedPropertyAssignment(Assignment* node);
|
| -
|
| - // Receiver is passed on the frame and consumed.
|
| - Result EmitNamedLoad(Handle<String> name, bool is_contextual);
|
| -
|
| - // If the store is contextual, value is passed on the frame and consumed.
|
| - // Otherwise, receiver and value are passed on the frame and consumed.
|
| - Result EmitNamedStore(Handle<String> name, bool is_contextual);
|
| -
|
| - // Receiver and key are passed on the frame and consumed.
|
| - Result EmitKeyedLoad();
|
| -
|
| - // Receiver, key, and value are passed on the frame and consumed.
|
| - Result EmitKeyedStore(StaticType* key_type);
|
| -
|
| - // Special code for typeof expressions: Unfortunately, we must
|
| - // be careful when loading the expression in 'typeof'
|
| - // expressions. We are not allowed to throw reference errors for
|
| - // non-existing properties of the global object, so we must make it
|
| - // look like an explicit property access, instead of an access
|
| - // through the context chain.
|
| - void LoadTypeofExpression(Expression* x);
|
| -
|
| - // Translate the value on top of the frame into control flow to the
|
| - // control destination.
|
| - void ToBoolean(ControlDestination* destination);
|
| -
|
| - // Generate code that computes a shortcutting logical operation.
|
| - void GenerateLogicalBooleanOperation(BinaryOperation* node);
|
| -
|
| - void GenericBinaryOperation(BinaryOperation* expr,
|
| - OverwriteMode overwrite_mode);
|
| -
|
| - // Emits code sequence that jumps to a JumpTarget if the inputs
|
| - // are both smis. Cannot be in MacroAssembler because it takes
|
| - // advantage of TypeInfo to skip unneeded checks.
|
| - // Allocates a temporary register, possibly spilling from the frame,
|
| - // if it needs to check both left and right.
|
| - void JumpIfBothSmiUsingTypeInfo(Result* left,
|
| - Result* right,
|
| - JumpTarget* both_smi);
|
| -
|
| - // Emits code sequence that jumps to deferred code if the inputs
|
| - // are not both smis. Cannot be in MacroAssembler because it takes
|
| - // a deferred code object.
|
| - void JumpIfNotBothSmiUsingTypeInfo(Register left,
|
| - Register right,
|
| - Register scratch,
|
| - TypeInfo left_info,
|
| - TypeInfo right_info,
|
| - DeferredCode* deferred);
|
| -
|
| - // Emits code sequence that jumps to the label if the inputs
|
| - // are not both smis.
|
| - void JumpIfNotBothSmiUsingTypeInfo(Register left,
|
| - Register right,
|
| - Register scratch,
|
| - TypeInfo left_info,
|
| - TypeInfo right_info,
|
| - Label* on_non_smi);
|
| -
|
| - // If possible, combine two constant smi values using op to produce
|
| - // a smi result, and push it on the virtual frame, all at compile time.
|
| - // Returns true if it succeeds. Otherwise it has no effect.
|
| - bool FoldConstantSmis(Token::Value op, int left, int right);
|
| -
|
| - // Emit code to perform a binary operation on a constant
|
| - // smi and a likely smi. Consumes the Result operand.
|
| - Result ConstantSmiBinaryOperation(BinaryOperation* expr,
|
| - Result* operand,
|
| - Handle<Object> constant_operand,
|
| - bool reversed,
|
| - OverwriteMode overwrite_mode);
|
| -
|
| - // Emit code to perform a binary operation on two likely smis.
|
| - // The code to handle smi arguments is produced inline.
|
| - // Consumes the Results left and right.
|
| - Result LikelySmiBinaryOperation(BinaryOperation* expr,
|
| - Result* left,
|
| - Result* right,
|
| - OverwriteMode overwrite_mode);
|
| -
|
| -
|
| - // Emit code to perform a binary operation on two untagged int32 values.
|
| - // The values are on top of the frame, and the result is pushed on the frame.
|
| - void Int32BinaryOperation(BinaryOperation* node);
|
| -
|
| -
|
| - // Generate a stub call from the virtual frame.
|
| - Result GenerateGenericBinaryOpStubCall(GenericBinaryOpStub* stub,
|
| - Result* left,
|
| - Result* right);
|
| -
|
| - void Comparison(AstNode* node,
|
| - Condition cc,
|
| - bool strict,
|
| - ControlDestination* destination);
|
| -
|
| - // If at least one of the sides is a constant smi, generate optimized code.
|
| - void ConstantSmiComparison(Condition cc,
|
| - bool strict,
|
| - ControlDestination* destination,
|
| - Result* left_side,
|
| - Result* right_side,
|
| - bool left_side_constant_smi,
|
| - bool right_side_constant_smi,
|
| - bool is_loop_condition);
|
| -
|
| - void GenerateInlineNumberComparison(Result* left_side,
|
| - Result* right_side,
|
| - Condition cc,
|
| - ControlDestination* dest);
|
| -
|
| - // To prevent long attacker-controlled byte sequences, integer constants
|
| - // from the JavaScript source are loaded in two parts if they are larger
|
| - // than 17 bits.
|
| - static const int kMaxSmiInlinedBits = 17;
|
| - bool IsUnsafeSmi(Handle<Object> value);
|
| - // Load an integer constant x into a register target or into the stack using
|
| - // at most 16 bits of user-controlled data per assembly operation.
|
| - void MoveUnsafeSmi(Register target, Handle<Object> value);
|
| - void StoreUnsafeSmiToLocal(int offset, Handle<Object> value);
|
| - void PushUnsafeSmi(Handle<Object> value);
|
| -
|
| - void CallWithArguments(ZoneList<Expression*>* arguments,
|
| - CallFunctionFlags flags,
|
| - int position);
|
| -
|
| - // An optimized implementation of expressions of the form
|
| - // x.apply(y, arguments). We call x the applicand and y the receiver.
|
| - // The optimization avoids allocating an arguments object if possible.
|
| - void CallApplyLazy(Expression* applicand,
|
| - Expression* receiver,
|
| - VariableProxy* arguments,
|
| - int position);
|
| -
|
| - void CheckStack();
|
| -
|
| - bool CheckForInlineRuntimeCall(CallRuntime* node);
|
| -
|
| - void ProcessDeclarations(ZoneList<Declaration*>* declarations);
|
| -
|
| - // Declare global variables and functions in the given array of
|
| - // name/value pairs.
|
| - void DeclareGlobals(Handle<FixedArray> pairs);
|
| -
|
| - // Instantiate the function based on the shared function info.
|
| - Result InstantiateFunction(Handle<SharedFunctionInfo> function_info,
|
| - bool pretenure);
|
| -
|
| - // Support for types.
|
| - void GenerateIsSmi(ZoneList<Expression*>* args);
|
| - void GenerateIsNonNegativeSmi(ZoneList<Expression*>* args);
|
| - void GenerateIsArray(ZoneList<Expression*>* args);
|
| - void GenerateIsRegExp(ZoneList<Expression*>* args);
|
| - void GenerateIsObject(ZoneList<Expression*>* args);
|
| - void GenerateIsSpecObject(ZoneList<Expression*>* args);
|
| - void GenerateIsFunction(ZoneList<Expression*>* args);
|
| - void GenerateIsUndetectableObject(ZoneList<Expression*>* args);
|
| - void GenerateIsStringWrapperSafeForDefaultValueOf(
|
| - ZoneList<Expression*>* args);
|
| -
|
| - // Support for construct call checks.
|
| - void GenerateIsConstructCall(ZoneList<Expression*>* args);
|
| -
|
| - // Support for arguments.length and arguments[?].
|
| - void GenerateArgumentsLength(ZoneList<Expression*>* args);
|
| - void GenerateArguments(ZoneList<Expression*>* args);
|
| -
|
| - // Support for accessing the class and value fields of an object.
|
| - void GenerateClassOf(ZoneList<Expression*>* args);
|
| - void GenerateValueOf(ZoneList<Expression*>* args);
|
| - void GenerateSetValueOf(ZoneList<Expression*>* args);
|
| -
|
| - // Fast support for charCodeAt(n).
|
| - void GenerateStringCharCodeAt(ZoneList<Expression*>* args);
|
| -
|
| - // Fast support for string.charAt(n) and string[n].
|
| - void GenerateStringCharFromCode(ZoneList<Expression*>* args);
|
| -
|
| - // Fast support for string.charAt(n) and string[n].
|
| - void GenerateStringCharAt(ZoneList<Expression*>* args);
|
| -
|
| - // Fast support for object equality testing.
|
| - void GenerateObjectEquals(ZoneList<Expression*>* args);
|
| -
|
| - void GenerateLog(ZoneList<Expression*>* args);
|
| -
|
| - void GenerateGetFramePointer(ZoneList<Expression*>* args);
|
| -
|
| - // Fast support for Math.random().
|
| - void GenerateRandomHeapNumber(ZoneList<Expression*>* args);
|
| -
|
| - // Fast support for StringAdd.
|
| - void GenerateStringAdd(ZoneList<Expression*>* args);
|
| -
|
| - // Fast support for SubString.
|
| - void GenerateSubString(ZoneList<Expression*>* args);
|
| -
|
| - // Fast support for StringCompare.
|
| - void GenerateStringCompare(ZoneList<Expression*>* args);
|
| -
|
| - // Support for direct calls from JavaScript to native RegExp code.
|
| - void GenerateRegExpExec(ZoneList<Expression*>* args);
|
| -
|
| - // Construct a RegExp exec result with two in-object properties.
|
| - void GenerateRegExpConstructResult(ZoneList<Expression*>* args);
|
| -
|
| - // Support for fast native caches.
|
| - void GenerateGetFromCache(ZoneList<Expression*>* args);
|
| -
|
| - // Fast support for number to string.
|
| - void GenerateNumberToString(ZoneList<Expression*>* args);
|
| -
|
| - // Fast swapping of elements. Takes three expressions, the object and two
|
| - // indices. This should only be used if the indices are known to be
|
| - // non-negative and within bounds of the elements array at the call site.
|
| - void GenerateSwapElements(ZoneList<Expression*>* args);
|
| -
|
| - // Fast call for custom callbacks.
|
| - void GenerateCallFunction(ZoneList<Expression*>* args);
|
| -
|
| - // Fast call to math functions.
|
| - void GenerateMathPow(ZoneList<Expression*>* args);
|
| - void GenerateMathSin(ZoneList<Expression*>* args);
|
| - void GenerateMathCos(ZoneList<Expression*>* args);
|
| - void GenerateMathSqrt(ZoneList<Expression*>* args);
|
| - void GenerateMathLog(ZoneList<Expression*>* args);
|
| -
|
| - // Check whether two RegExps are equivalent.
|
| - void GenerateIsRegExpEquivalent(ZoneList<Expression*>* args);
|
| -
|
| - void GenerateHasCachedArrayIndex(ZoneList<Expression*>* args);
|
| - void GenerateGetCachedArrayIndex(ZoneList<Expression*>* args);
|
| - void GenerateFastAsciiArrayJoin(ZoneList<Expression*>* args);
|
| -
|
| - // Simple condition analysis.
|
| - enum ConditionAnalysis {
|
| - ALWAYS_TRUE,
|
| - ALWAYS_FALSE,
|
| - DONT_KNOW
|
| - };
|
| - ConditionAnalysis AnalyzeCondition(Expression* cond);
|
| -
|
| - // Methods used to indicate which source code is generated for. Source
|
| - // positions are collected by the assembler and emitted with the relocation
|
| - // information.
|
| - void CodeForFunctionPosition(FunctionLiteral* fun);
|
| - void CodeForReturnPosition(FunctionLiteral* fun);
|
| - void CodeForStatementPosition(Statement* stmt);
|
| - void CodeForDoWhileConditionPosition(DoWhileStatement* stmt);
|
| - void CodeForSourcePosition(int pos);
|
| -
|
| - void SetTypeForStackSlot(Slot* slot, TypeInfo info);
|
| -
|
| -#ifdef DEBUG
|
| - // True if the registers are valid for entry to a block. There should
|
| - // be no frame-external references to (non-reserved) registers.
|
| - bool HasValidEntryRegisters();
|
| -#endif
|
| -
|
| - ZoneList<DeferredCode*> deferred_;
|
| -
|
| - // Assembler
|
| - MacroAssembler* masm_; // to generate code
|
| -
|
| - CompilationInfo* info_;
|
| -
|
| - // Code generation state
|
| - VirtualFrame* frame_;
|
| - RegisterAllocator* allocator_;
|
| - CodeGenState* state_;
|
| - int loop_nesting_;
|
| - bool in_safe_int32_mode_;
|
| - bool safe_int32_mode_enabled_;
|
| -
|
| - // Jump targets.
|
| - // The target of the return from the function.
|
| - BreakTarget function_return_;
|
| - // The target of the bailout from a side-effect-free int32 subexpression.
|
| - BreakTarget* unsafe_bailout_;
|
| -
|
| - // True if the function return is shadowed (ie, jumping to the target
|
| - // function_return_ does not jump to the true function return, but rather
|
| - // to some unlinking code).
|
| - bool function_return_is_shadowed_;
|
| -
|
| - // True when we are in code that expects the virtual frame to be fully
|
| - // spilled. Some virtual frame function are disabled in DEBUG builds when
|
| - // called from spilled code, because they do not leave the virtual frame
|
| - // in a spilled state.
|
| - bool in_spilled_code_;
|
| -
|
| - // A cookie that is used for JIT IMM32 Encoding. Initialized to a
|
| - // random number when the command-line
|
| - // FLAG_mask_constants_with_cookie is true, zero otherwise.
|
| - int jit_cookie_;
|
| -
|
| - friend class VirtualFrame;
|
| - friend class Isolate;
|
| - friend class JumpTarget;
|
| - friend class Reference;
|
| - friend class Result;
|
| - friend class FastCodeGenerator;
|
| - friend class FullCodeGenerator;
|
| - friend class FullCodeGenSyntaxChecker;
|
| - friend class LCodeGen;
|
| -
|
| - friend class CodeGeneratorPatcher; // Used in test-log-stack-tracer.cc
|
| - friend class InlineRuntimeFunctionsTable;
|
| -
|
| DISALLOW_COPY_AND_ASSIGN(CodeGenerator);
|
| };
|
|
|
|
|