| Index: src/virtual-frame-light-inl.h
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| diff --git a/src/virtual-frame-light-inl.h b/src/virtual-frame-light-inl.h
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| deleted file mode 100644
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| index 681f93fb4e8a1fa86c46650055bd90b9f0b6d1b7..0000000000000000000000000000000000000000
|
| --- a/src/virtual-frame-light-inl.h
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| +++ /dev/null
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| @@ -1,171 +0,0 @@
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| -// Copyright 2010 the V8 project authors. All rights reserved.
|
| -// Redistribution and use in source and binary forms, with or without
|
| -// modification, are permitted provided that the following conditions are
|
| -// met:
|
| -//
|
| -// * Redistributions of source code must retain the above copyright
|
| -// notice, this list of conditions and the following disclaimer.
|
| -// * Redistributions in binary form must reproduce the above
|
| -// copyright notice, this list of conditions and the following
|
| -// disclaimer in the documentation and/or other materials provided
|
| -// with the distribution.
|
| -// * Neither the name of Google Inc. nor the names of its
|
| -// contributors may be used to endorse or promote products derived
|
| -// from this software without specific prior written permission.
|
| -//
|
| -// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
|
| -// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
|
| -// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
|
| -// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
|
| -// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
|
| -// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
|
| -// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
|
| -// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
|
| -// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
| -// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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| -// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
| -
|
| -#ifndef V8_VIRTUAL_FRAME_LIGHT_INL_H_
|
| -#define V8_VIRTUAL_FRAME_LIGHT_INL_H_
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| -
|
| -#include "codegen.h"
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| -#include "register-allocator.h"
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| -#include "scopes.h"
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| -#include "type-info.h"
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| -
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| -#include "codegen-inl.h"
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| -#include "jump-target-light-inl.h"
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| -
|
| -namespace v8 {
|
| -namespace internal {
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| -
|
| -VirtualFrame::VirtualFrame(InvalidVirtualFrameInitializer* dummy)
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| - : element_count_(0),
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| - top_of_stack_state_(NO_TOS_REGISTERS),
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| - register_allocation_map_(0),
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| - tos_known_smi_map_(0) { }
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| -
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| -
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| -// On entry to a function, the virtual frame already contains the receiver,
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| -// the parameters, and a return address. All frame elements are in memory.
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| -VirtualFrame::VirtualFrame()
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| - : element_count_(parameter_count() + 2),
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| - top_of_stack_state_(NO_TOS_REGISTERS),
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| - register_allocation_map_(0),
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| - tos_known_smi_map_(0) { }
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| -
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| -
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| -// When cloned, a frame is a deep copy of the original.
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| -VirtualFrame::VirtualFrame(VirtualFrame* original)
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| - : element_count_(original->element_count()),
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| - top_of_stack_state_(original->top_of_stack_state_),
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| - register_allocation_map_(original->register_allocation_map_),
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| - tos_known_smi_map_(0) { }
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| -
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| -
|
| -bool VirtualFrame::Equals(const VirtualFrame* other) {
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| - ASSERT(element_count() == other->element_count());
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| - if (top_of_stack_state_ != other->top_of_stack_state_) return false;
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| - if (register_allocation_map_ != other->register_allocation_map_) return false;
|
| - if (tos_known_smi_map_ != other->tos_known_smi_map_) return false;
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| -
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| - return true;
|
| -}
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| -
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| -
|
| -void VirtualFrame::PrepareForReturn() {
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| - // Don't bother flushing tos registers as returning does not require more
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| - // access to the expression stack.
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| - top_of_stack_state_ = NO_TOS_REGISTERS;
|
| -}
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| -
|
| -
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| -VirtualFrame::RegisterAllocationScope::RegisterAllocationScope(
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| - CodeGenerator* cgen)
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| - : cgen_(cgen),
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| - old_is_spilled_(
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| - Isolate::Current()->is_virtual_frame_in_spilled_scope()) {
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| - Isolate::Current()->set_is_virtual_frame_in_spilled_scope(false);
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| - if (old_is_spilled_) {
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| - VirtualFrame* frame = cgen->frame();
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| - if (frame != NULL) {
|
| - frame->AssertIsSpilled();
|
| - }
|
| - }
|
| -}
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| -
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| -
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| -VirtualFrame::RegisterAllocationScope::~RegisterAllocationScope() {
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| - Isolate::Current()->set_is_virtual_frame_in_spilled_scope(old_is_spilled_);
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| - if (old_is_spilled_) {
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| - VirtualFrame* frame = cgen_->frame();
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| - if (frame != NULL) {
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| - frame->SpillAll();
|
| - }
|
| - }
|
| -}
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| -
|
| -
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| -CodeGenerator* VirtualFrame::cgen() const {
|
| - return CodeGeneratorScope::Current(Isolate::Current());
|
| -}
|
| -
|
| -
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| -MacroAssembler* VirtualFrame::masm() { return cgen()->masm(); }
|
| -
|
| -
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| -void VirtualFrame::CallStub(CodeStub* stub, int arg_count) {
|
| - if (arg_count != 0) Forget(arg_count);
|
| - ASSERT(cgen()->HasValidEntryRegisters());
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| - masm()->CallStub(stub);
|
| -}
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| -
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| -
|
| -int VirtualFrame::parameter_count() const {
|
| - return cgen()->scope()->num_parameters();
|
| -}
|
| -
|
| -
|
| -int VirtualFrame::local_count() const {
|
| - return cgen()->scope()->num_stack_slots();
|
| -}
|
| -
|
| -
|
| -int VirtualFrame::frame_pointer() const { return parameter_count() + 3; }
|
| -
|
| -
|
| -int VirtualFrame::context_index() { return frame_pointer() - 1; }
|
| -
|
| -
|
| -int VirtualFrame::function_index() { return frame_pointer() - 2; }
|
| -
|
| -
|
| -int VirtualFrame::local0_index() const { return frame_pointer() + 2; }
|
| -
|
| -
|
| -int VirtualFrame::fp_relative(int index) {
|
| - ASSERT(index < element_count());
|
| - ASSERT(frame_pointer() < element_count()); // FP is on the frame.
|
| - return (frame_pointer() - index) * kPointerSize;
|
| -}
|
| -
|
| -
|
| -int VirtualFrame::expression_base_index() const {
|
| - return local0_index() + local_count();
|
| -}
|
| -
|
| -
|
| -int VirtualFrame::height() const {
|
| - return element_count() - expression_base_index();
|
| -}
|
| -
|
| -
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| -MemOperand VirtualFrame::LocalAt(int index) {
|
| - ASSERT(0 <= index);
|
| - ASSERT(index < local_count());
|
| - return MemOperand(fp, kLocal0Offset - index * kPointerSize);
|
| -}
|
| -
|
| -} } // namespace v8::internal
|
| -
|
| -#endif // V8_VIRTUAL_FRAME_LIGHT_INL_H_
|
|
|