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Side by Side Diff: src/virtual-frame-light-inl.h

Issue 6811012: Remove some dead code. (Closed) Base URL: https://v8.googlecode.com/svn/branches/bleeding_edge
Patch Set: Created 9 years, 8 months ago
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1 // Copyright 2010 the V8 project authors. All rights reserved.
2 // Redistribution and use in source and binary forms, with or without
3 // modification, are permitted provided that the following conditions are
4 // met:
5 //
6 // * Redistributions of source code must retain the above copyright
7 // notice, this list of conditions and the following disclaimer.
8 // * Redistributions in binary form must reproduce the above
9 // copyright notice, this list of conditions and the following
10 // disclaimer in the documentation and/or other materials provided
11 // with the distribution.
12 // * Neither the name of Google Inc. nor the names of its
13 // contributors may be used to endorse or promote products derived
14 // from this software without specific prior written permission.
15 //
16 // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
17 // "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
18 // LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
19 // A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
20 // OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
21 // SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
22 // LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
23 // DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
24 // THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
25 // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
26 // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
27
28 #ifndef V8_VIRTUAL_FRAME_LIGHT_INL_H_
29 #define V8_VIRTUAL_FRAME_LIGHT_INL_H_
30
31 #include "codegen.h"
32 #include "register-allocator.h"
33 #include "scopes.h"
34 #include "type-info.h"
35
36 #include "codegen-inl.h"
37 #include "jump-target-light-inl.h"
38
39 namespace v8 {
40 namespace internal {
41
42 VirtualFrame::VirtualFrame(InvalidVirtualFrameInitializer* dummy)
43 : element_count_(0),
44 top_of_stack_state_(NO_TOS_REGISTERS),
45 register_allocation_map_(0),
46 tos_known_smi_map_(0) { }
47
48
49 // On entry to a function, the virtual frame already contains the receiver,
50 // the parameters, and a return address. All frame elements are in memory.
51 VirtualFrame::VirtualFrame()
52 : element_count_(parameter_count() + 2),
53 top_of_stack_state_(NO_TOS_REGISTERS),
54 register_allocation_map_(0),
55 tos_known_smi_map_(0) { }
56
57
58 // When cloned, a frame is a deep copy of the original.
59 VirtualFrame::VirtualFrame(VirtualFrame* original)
60 : element_count_(original->element_count()),
61 top_of_stack_state_(original->top_of_stack_state_),
62 register_allocation_map_(original->register_allocation_map_),
63 tos_known_smi_map_(0) { }
64
65
66 bool VirtualFrame::Equals(const VirtualFrame* other) {
67 ASSERT(element_count() == other->element_count());
68 if (top_of_stack_state_ != other->top_of_stack_state_) return false;
69 if (register_allocation_map_ != other->register_allocation_map_) return false;
70 if (tos_known_smi_map_ != other->tos_known_smi_map_) return false;
71
72 return true;
73 }
74
75
76 void VirtualFrame::PrepareForReturn() {
77 // Don't bother flushing tos registers as returning does not require more
78 // access to the expression stack.
79 top_of_stack_state_ = NO_TOS_REGISTERS;
80 }
81
82
83 VirtualFrame::RegisterAllocationScope::RegisterAllocationScope(
84 CodeGenerator* cgen)
85 : cgen_(cgen),
86 old_is_spilled_(
87 Isolate::Current()->is_virtual_frame_in_spilled_scope()) {
88 Isolate::Current()->set_is_virtual_frame_in_spilled_scope(false);
89 if (old_is_spilled_) {
90 VirtualFrame* frame = cgen->frame();
91 if (frame != NULL) {
92 frame->AssertIsSpilled();
93 }
94 }
95 }
96
97
98 VirtualFrame::RegisterAllocationScope::~RegisterAllocationScope() {
99 Isolate::Current()->set_is_virtual_frame_in_spilled_scope(old_is_spilled_);
100 if (old_is_spilled_) {
101 VirtualFrame* frame = cgen_->frame();
102 if (frame != NULL) {
103 frame->SpillAll();
104 }
105 }
106 }
107
108
109 CodeGenerator* VirtualFrame::cgen() const {
110 return CodeGeneratorScope::Current(Isolate::Current());
111 }
112
113
114 MacroAssembler* VirtualFrame::masm() { return cgen()->masm(); }
115
116
117 void VirtualFrame::CallStub(CodeStub* stub, int arg_count) {
118 if (arg_count != 0) Forget(arg_count);
119 ASSERT(cgen()->HasValidEntryRegisters());
120 masm()->CallStub(stub);
121 }
122
123
124 int VirtualFrame::parameter_count() const {
125 return cgen()->scope()->num_parameters();
126 }
127
128
129 int VirtualFrame::local_count() const {
130 return cgen()->scope()->num_stack_slots();
131 }
132
133
134 int VirtualFrame::frame_pointer() const { return parameter_count() + 3; }
135
136
137 int VirtualFrame::context_index() { return frame_pointer() - 1; }
138
139
140 int VirtualFrame::function_index() { return frame_pointer() - 2; }
141
142
143 int VirtualFrame::local0_index() const { return frame_pointer() + 2; }
144
145
146 int VirtualFrame::fp_relative(int index) {
147 ASSERT(index < element_count());
148 ASSERT(frame_pointer() < element_count()); // FP is on the frame.
149 return (frame_pointer() - index) * kPointerSize;
150 }
151
152
153 int VirtualFrame::expression_base_index() const {
154 return local0_index() + local_count();
155 }
156
157
158 int VirtualFrame::height() const {
159 return element_count() - expression_base_index();
160 }
161
162
163 MemOperand VirtualFrame::LocalAt(int index) {
164 ASSERT(0 <= index);
165 ASSERT(index < local_count());
166 return MemOperand(fp, kLocal0Offset - index * kPointerSize);
167 }
168
169 } } // namespace v8::internal
170
171 #endif // V8_VIRTUAL_FRAME_LIGHT_INL_H_
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