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Unified Diff: src/arm/virtual-frame-arm.cc

Issue 6811012: Remove some dead code. (Closed) Base URL: https://v8.googlecode.com/svn/branches/bleeding_edge
Patch Set: Created 9 years, 8 months ago
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Index: src/arm/virtual-frame-arm.cc
diff --git a/src/arm/virtual-frame-arm.cc b/src/arm/virtual-frame-arm.cc
deleted file mode 100644
index a852d6eedf0e093fd2015fac533c570e4840d191..0000000000000000000000000000000000000000
--- a/src/arm/virtual-frame-arm.cc
+++ /dev/null
@@ -1,843 +0,0 @@
-// Copyright 2009 the V8 project authors. All rights reserved.
-// Redistribution and use in source and binary forms, with or without
-// modification, are permitted provided that the following conditions are
-// met:
-//
-// * Redistributions of source code must retain the above copyright
-// notice, this list of conditions and the following disclaimer.
-// * Redistributions in binary form must reproduce the above
-// copyright notice, this list of conditions and the following
-// disclaimer in the documentation and/or other materials provided
-// with the distribution.
-// * Neither the name of Google Inc. nor the names of its
-// contributors may be used to endorse or promote products derived
-// from this software without specific prior written permission.
-//
-// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
-// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
-// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
-// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
-// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
-// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
-// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
-// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
-// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
-// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
-// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
-
-#include "v8.h"
-
-#if defined(V8_TARGET_ARCH_ARM)
-
-#include "codegen-inl.h"
-#include "register-allocator-inl.h"
-#include "scopes.h"
-#include "virtual-frame-inl.h"
-
-namespace v8 {
-namespace internal {
-
-#define __ ACCESS_MASM(masm())
-
-void VirtualFrame::PopToR1R0() {
- // Shuffle things around so the top of stack is in r0 and r1.
- MergeTOSTo(R0_R1_TOS);
- // Pop the two registers off the stack so they are detached from the frame.
- LowerHeight(2);
- top_of_stack_state_ = NO_TOS_REGISTERS;
-}
-
-
-void VirtualFrame::PopToR1() {
- // Shuffle things around so the top of stack is only in r1.
- MergeTOSTo(R1_TOS);
- // Pop the register off the stack so it is detached from the frame.
- LowerHeight(1);
- top_of_stack_state_ = NO_TOS_REGISTERS;
-}
-
-
-void VirtualFrame::PopToR0() {
- // Shuffle things around so the top of stack only in r0.
- MergeTOSTo(R0_TOS);
- // Pop the register off the stack so it is detached from the frame.
- LowerHeight(1);
- top_of_stack_state_ = NO_TOS_REGISTERS;
-}
-
-
-void VirtualFrame::MergeTo(const VirtualFrame* expected, Condition cond) {
- if (Equals(expected)) return;
- ASSERT((expected->tos_known_smi_map_ & tos_known_smi_map_) ==
- expected->tos_known_smi_map_);
- ASSERT(expected->IsCompatibleWith(this));
- MergeTOSTo(expected->top_of_stack_state_, cond);
- ASSERT(register_allocation_map_ == expected->register_allocation_map_);
-}
-
-
-void VirtualFrame::MergeTo(VirtualFrame* expected, Condition cond) {
- if (Equals(expected)) return;
- tos_known_smi_map_ &= expected->tos_known_smi_map_;
- MergeTOSTo(expected->top_of_stack_state_, cond);
- ASSERT(register_allocation_map_ == expected->register_allocation_map_);
-}
-
-
-void VirtualFrame::MergeTOSTo(
- VirtualFrame::TopOfStack expected_top_of_stack_state, Condition cond) {
-#define CASE_NUMBER(a, b) ((a) * TOS_STATES + (b))
- switch (CASE_NUMBER(top_of_stack_state_, expected_top_of_stack_state)) {
- case CASE_NUMBER(NO_TOS_REGISTERS, NO_TOS_REGISTERS):
- break;
- case CASE_NUMBER(NO_TOS_REGISTERS, R0_TOS):
- __ pop(r0, cond);
- break;
- case CASE_NUMBER(NO_TOS_REGISTERS, R1_TOS):
- __ pop(r1, cond);
- break;
- case CASE_NUMBER(NO_TOS_REGISTERS, R0_R1_TOS):
- __ pop(r0, cond);
- __ pop(r1, cond);
- break;
- case CASE_NUMBER(NO_TOS_REGISTERS, R1_R0_TOS):
- __ pop(r1, cond);
- __ pop(r0, cond);
- break;
- case CASE_NUMBER(R0_TOS, NO_TOS_REGISTERS):
- __ push(r0, cond);
- break;
- case CASE_NUMBER(R0_TOS, R0_TOS):
- break;
- case CASE_NUMBER(R0_TOS, R1_TOS):
- __ mov(r1, r0, LeaveCC, cond);
- break;
- case CASE_NUMBER(R0_TOS, R0_R1_TOS):
- __ pop(r1, cond);
- break;
- case CASE_NUMBER(R0_TOS, R1_R0_TOS):
- __ mov(r1, r0, LeaveCC, cond);
- __ pop(r0, cond);
- break;
- case CASE_NUMBER(R1_TOS, NO_TOS_REGISTERS):
- __ push(r1, cond);
- break;
- case CASE_NUMBER(R1_TOS, R0_TOS):
- __ mov(r0, r1, LeaveCC, cond);
- break;
- case CASE_NUMBER(R1_TOS, R1_TOS):
- break;
- case CASE_NUMBER(R1_TOS, R0_R1_TOS):
- __ mov(r0, r1, LeaveCC, cond);
- __ pop(r1, cond);
- break;
- case CASE_NUMBER(R1_TOS, R1_R0_TOS):
- __ pop(r0, cond);
- break;
- case CASE_NUMBER(R0_R1_TOS, NO_TOS_REGISTERS):
- __ Push(r1, r0, cond);
- break;
- case CASE_NUMBER(R0_R1_TOS, R0_TOS):
- __ push(r1, cond);
- break;
- case CASE_NUMBER(R0_R1_TOS, R1_TOS):
- __ push(r1, cond);
- __ mov(r1, r0, LeaveCC, cond);
- break;
- case CASE_NUMBER(R0_R1_TOS, R0_R1_TOS):
- break;
- case CASE_NUMBER(R0_R1_TOS, R1_R0_TOS):
- __ Swap(r0, r1, ip, cond);
- break;
- case CASE_NUMBER(R1_R0_TOS, NO_TOS_REGISTERS):
- __ Push(r0, r1, cond);
- break;
- case CASE_NUMBER(R1_R0_TOS, R0_TOS):
- __ push(r0, cond);
- __ mov(r0, r1, LeaveCC, cond);
- break;
- case CASE_NUMBER(R1_R0_TOS, R1_TOS):
- __ push(r0, cond);
- break;
- case CASE_NUMBER(R1_R0_TOS, R0_R1_TOS):
- __ Swap(r0, r1, ip, cond);
- break;
- case CASE_NUMBER(R1_R0_TOS, R1_R0_TOS):
- break;
- default:
- UNREACHABLE();
-#undef CASE_NUMBER
- }
- // A conditional merge will be followed by a conditional branch and the
- // fall-through code will have an unchanged virtual frame state. If the
- // merge is unconditional ('al'ways) then it might be followed by a fall
- // through. We need to update the virtual frame state to match the code we
- // are falling into. The final case is an unconditional merge followed by an
- // unconditional branch, in which case it doesn't matter what we do to the
- // virtual frame state, because the virtual frame will be invalidated.
- if (cond == al) {
- top_of_stack_state_ = expected_top_of_stack_state;
- }
-}
-
-
-void VirtualFrame::Enter() {
- Comment cmnt(masm(), "[ Enter JS frame");
-
-#ifdef DEBUG
- // Verify that r1 contains a JS function. The following code relies
- // on r2 being available for use.
- if (FLAG_debug_code) {
- Label map_check, done;
- __ tst(r1, Operand(kSmiTagMask));
- __ b(ne, &map_check);
- __ stop("VirtualFrame::Enter - r1 is not a function (smi check).");
- __ bind(&map_check);
- __ CompareObjectType(r1, r2, r2, JS_FUNCTION_TYPE);
- __ b(eq, &done);
- __ stop("VirtualFrame::Enter - r1 is not a function (map check).");
- __ bind(&done);
- }
-#endif // DEBUG
-
- // We are about to push four values to the frame.
- Adjust(4);
- __ stm(db_w, sp, r1.bit() | cp.bit() | fp.bit() | lr.bit());
- // Adjust FP to point to saved FP.
- __ add(fp, sp, Operand(2 * kPointerSize));
-}
-
-
-void VirtualFrame::Exit() {
- Comment cmnt(masm(), "[ Exit JS frame");
- // Record the location of the JS exit code for patching when setting
- // break point.
- __ RecordJSReturn();
-
- // Drop the execution stack down to the frame pointer and restore the caller
- // frame pointer and return address.
- __ mov(sp, fp);
- __ ldm(ia_w, sp, fp.bit() | lr.bit());
-}
-
-
-void VirtualFrame::AllocateStackSlots() {
- int count = local_count();
- if (count > 0) {
- Comment cmnt(masm(), "[ Allocate space for locals");
- Adjust(count);
- // Initialize stack slots with 'undefined' value.
- __ LoadRoot(ip, Heap::kUndefinedValueRootIndex);
- __ LoadRoot(r2, Heap::kStackLimitRootIndex);
- if (count < kLocalVarBound) {
- // For less locals the unrolled loop is more compact.
- for (int i = 0; i < count; i++) {
- __ push(ip);
- }
- } else {
- // For more locals a loop in generated code is more compact.
- Label alloc_locals_loop;
- __ mov(r1, Operand(count));
- __ bind(&alloc_locals_loop);
- __ push(ip);
- __ sub(r1, r1, Operand(1), SetCC);
- __ b(ne, &alloc_locals_loop);
- }
- } else {
- __ LoadRoot(r2, Heap::kStackLimitRootIndex);
- }
- // Check the stack for overflow or a break request.
- masm()->cmp(sp, Operand(r2));
- StackCheckStub stub;
- // Call the stub if lower.
- masm()->mov(ip,
- Operand(reinterpret_cast<intptr_t>(stub.GetCode().location()),
- RelocInfo::CODE_TARGET),
- LeaveCC,
- lo);
- masm()->Call(ip, lo);
-}
-
-
-
-void VirtualFrame::PushReceiverSlotAddress() {
- UNIMPLEMENTED();
-}
-
-
-void VirtualFrame::PushTryHandler(HandlerType type) {
- // Grow the expression stack by handler size less one (the return
- // address in lr is already counted by a call instruction).
- Adjust(kHandlerSize - 1);
- __ PushTryHandler(IN_JAVASCRIPT, type);
-}
-
-
-void VirtualFrame::CallJSFunction(int arg_count) {
- // InvokeFunction requires function in r1.
- PopToR1();
- SpillAll();
-
- // +1 for receiver.
- Forget(arg_count + 1);
- ASSERT(cgen()->HasValidEntryRegisters());
- ParameterCount count(arg_count);
- __ InvokeFunction(r1, count, CALL_FUNCTION);
- // Restore the context.
- __ ldr(cp, Context());
-}
-
-
-void VirtualFrame::CallRuntime(const Runtime::Function* f, int arg_count) {
- SpillAll();
- Forget(arg_count);
- ASSERT(cgen()->HasValidEntryRegisters());
- __ CallRuntime(f, arg_count);
-}
-
-
-void VirtualFrame::CallRuntime(Runtime::FunctionId id, int arg_count) {
- SpillAll();
- Forget(arg_count);
- ASSERT(cgen()->HasValidEntryRegisters());
- __ CallRuntime(id, arg_count);
-}
-
-
-#ifdef ENABLE_DEBUGGER_SUPPORT
-void VirtualFrame::DebugBreak() {
- ASSERT(cgen()->HasValidEntryRegisters());
- __ DebugBreak();
-}
-#endif
-
-
-void VirtualFrame::InvokeBuiltin(Builtins::JavaScript id,
- InvokeJSFlags flags,
- int arg_count) {
- Forget(arg_count);
- __ InvokeBuiltin(id, flags);
-}
-
-
-void VirtualFrame::CallLoadIC(Handle<String> name, RelocInfo::Mode mode) {
- Handle<Code> ic(Isolate::Current()->builtins()->builtin(
- Builtins::kLoadIC_Initialize));
- PopToR0();
- SpillAll();
- __ mov(r2, Operand(name));
- CallCodeObject(ic, mode, 0);
-}
-
-
-void VirtualFrame::CallStoreIC(Handle<String> name,
- bool is_contextual,
- StrictModeFlag strict_mode) {
- Handle<Code> ic(Isolate::Current()->builtins()->builtin(
- (strict_mode == kStrictMode) ? Builtins::kStoreIC_Initialize_Strict
- : Builtins::kStoreIC_Initialize));
- PopToR0();
- RelocInfo::Mode mode;
- if (is_contextual) {
- SpillAll();
- __ ldr(r1, MemOperand(cp, Context::SlotOffset(Context::GLOBAL_INDEX)));
- mode = RelocInfo::CODE_TARGET_CONTEXT;
- } else {
- EmitPop(r1);
- SpillAll();
- mode = RelocInfo::CODE_TARGET;
- }
- __ mov(r2, Operand(name));
- CallCodeObject(ic, mode, 0);
-}
-
-
-void VirtualFrame::CallKeyedLoadIC() {
- Handle<Code> ic(Isolate::Current()->builtins()->builtin(
- Builtins::kKeyedLoadIC_Initialize));
- PopToR1R0();
- SpillAll();
- CallCodeObject(ic, RelocInfo::CODE_TARGET, 0);
-}
-
-
-void VirtualFrame::CallKeyedStoreIC(StrictModeFlag strict_mode) {
- Handle<Code> ic(Isolate::Current()->builtins()->builtin(
- (strict_mode == kStrictMode) ? Builtins::kKeyedStoreIC_Initialize_Strict
- : Builtins::kKeyedStoreIC_Initialize));
- PopToR1R0();
- SpillAll();
- EmitPop(r2);
- CallCodeObject(ic, RelocInfo::CODE_TARGET, 0);
-}
-
-
-void VirtualFrame::CallCodeObject(Handle<Code> code,
- RelocInfo::Mode rmode,
- int dropped_args) {
- switch (code->kind()) {
- case Code::CALL_IC:
- case Code::KEYED_CALL_IC:
- case Code::FUNCTION:
- break;
- case Code::KEYED_LOAD_IC:
- case Code::LOAD_IC:
- case Code::KEYED_STORE_IC:
- case Code::STORE_IC:
- ASSERT(dropped_args == 0);
- break;
- case Code::BUILTIN:
- ASSERT(*code == Isolate::Current()->builtins()->builtin(
- Builtins::kJSConstructCall));
- break;
- default:
- UNREACHABLE();
- break;
- }
- Forget(dropped_args);
- ASSERT(cgen()->HasValidEntryRegisters());
- __ Call(code, rmode);
-}
-
-
-// NO_TOS_REGISTERS, R0_TOS, R1_TOS, R1_R0_TOS, R0_R1_TOS.
-const bool VirtualFrame::kR0InUse[TOS_STATES] =
- { false, true, false, true, true };
-const bool VirtualFrame::kR1InUse[TOS_STATES] =
- { false, false, true, true, true };
-const int VirtualFrame::kVirtualElements[TOS_STATES] =
- { 0, 1, 1, 2, 2 };
-const Register VirtualFrame::kTopRegister[TOS_STATES] =
- { r0, r0, r1, r1, r0 };
-const Register VirtualFrame::kBottomRegister[TOS_STATES] =
- { r0, r0, r1, r0, r1 };
-const Register VirtualFrame::kAllocatedRegisters[
- VirtualFrame::kNumberOfAllocatedRegisters] = { r2, r3, r4, r5, r6 };
-// Popping is done by the transition implied by kStateAfterPop. Of course if
-// there were no stack slots allocated to registers then the physical SP must
-// be adjusted.
-const VirtualFrame::TopOfStack VirtualFrame::kStateAfterPop[TOS_STATES] =
- { NO_TOS_REGISTERS, NO_TOS_REGISTERS, NO_TOS_REGISTERS, R0_TOS, R1_TOS };
-// Pushing is done by the transition implied by kStateAfterPush. Of course if
-// the maximum number of registers was already allocated to the top of stack
-// slots then one register must be physically pushed onto the stack.
-const VirtualFrame::TopOfStack VirtualFrame::kStateAfterPush[TOS_STATES] =
- { R0_TOS, R1_R0_TOS, R0_R1_TOS, R0_R1_TOS, R1_R0_TOS };
-
-
-void VirtualFrame::Drop(int count) {
- ASSERT(count >= 0);
- ASSERT(height() >= count);
- // Discard elements from the virtual frame and free any registers.
- int num_virtual_elements = kVirtualElements[top_of_stack_state_];
- while (num_virtual_elements > 0) {
- Pop();
- num_virtual_elements--;
- count--;
- if (count == 0) return;
- }
- if (count == 0) return;
- __ add(sp, sp, Operand(count * kPointerSize));
- LowerHeight(count);
-}
-
-
-void VirtualFrame::Pop() {
- if (top_of_stack_state_ == NO_TOS_REGISTERS) {
- __ add(sp, sp, Operand(kPointerSize));
- } else {
- top_of_stack_state_ = kStateAfterPop[top_of_stack_state_];
- }
- LowerHeight(1);
-}
-
-
-void VirtualFrame::EmitPop(Register reg) {
- ASSERT(!is_used(RegisterAllocator::ToNumber(reg)));
- if (top_of_stack_state_ == NO_TOS_REGISTERS) {
- __ pop(reg);
- } else {
- __ mov(reg, kTopRegister[top_of_stack_state_]);
- top_of_stack_state_ = kStateAfterPop[top_of_stack_state_];
- }
- LowerHeight(1);
-}
-
-
-void VirtualFrame::SpillAllButCopyTOSToR0() {
- switch (top_of_stack_state_) {
- case NO_TOS_REGISTERS:
- __ ldr(r0, MemOperand(sp, 0));
- break;
- case R0_TOS:
- __ push(r0);
- break;
- case R1_TOS:
- __ push(r1);
- __ mov(r0, r1);
- break;
- case R0_R1_TOS:
- __ Push(r1, r0);
- break;
- case R1_R0_TOS:
- __ Push(r0, r1);
- __ mov(r0, r1);
- break;
- default:
- UNREACHABLE();
- }
- top_of_stack_state_ = NO_TOS_REGISTERS;
-}
-
-
-void VirtualFrame::SpillAllButCopyTOSToR1() {
- switch (top_of_stack_state_) {
- case NO_TOS_REGISTERS:
- __ ldr(r1, MemOperand(sp, 0));
- break;
- case R0_TOS:
- __ push(r0);
- __ mov(r1, r0);
- break;
- case R1_TOS:
- __ push(r1);
- break;
- case R0_R1_TOS:
- __ Push(r1, r0);
- __ mov(r1, r0);
- break;
- case R1_R0_TOS:
- __ Push(r0, r1);
- break;
- default:
- UNREACHABLE();
- }
- top_of_stack_state_ = NO_TOS_REGISTERS;
-}
-
-
-void VirtualFrame::SpillAllButCopyTOSToR1R0() {
- switch (top_of_stack_state_) {
- case NO_TOS_REGISTERS:
- __ ldr(r1, MemOperand(sp, 0));
- __ ldr(r0, MemOperand(sp, kPointerSize));
- break;
- case R0_TOS:
- __ push(r0);
- __ mov(r1, r0);
- __ ldr(r0, MemOperand(sp, kPointerSize));
- break;
- case R1_TOS:
- __ push(r1);
- __ ldr(r0, MemOperand(sp, kPointerSize));
- break;
- case R0_R1_TOS:
- __ Push(r1, r0);
- __ Swap(r0, r1, ip);
- break;
- case R1_R0_TOS:
- __ Push(r0, r1);
- break;
- default:
- UNREACHABLE();
- }
- top_of_stack_state_ = NO_TOS_REGISTERS;
-}
-
-
-Register VirtualFrame::Peek() {
- AssertIsNotSpilled();
- if (top_of_stack_state_ == NO_TOS_REGISTERS) {
- top_of_stack_state_ = kStateAfterPush[top_of_stack_state_];
- Register answer = kTopRegister[top_of_stack_state_];
- __ pop(answer);
- return answer;
- } else {
- return kTopRegister[top_of_stack_state_];
- }
-}
-
-
-Register VirtualFrame::Peek2() {
- AssertIsNotSpilled();
- switch (top_of_stack_state_) {
- case NO_TOS_REGISTERS:
- case R0_TOS:
- case R0_R1_TOS:
- MergeTOSTo(R0_R1_TOS);
- return r1;
- case R1_TOS:
- case R1_R0_TOS:
- MergeTOSTo(R1_R0_TOS);
- return r0;
- default:
- UNREACHABLE();
- return no_reg;
- }
-}
-
-
-void VirtualFrame::Dup() {
- if (SpilledScope::is_spilled()) {
- __ ldr(ip, MemOperand(sp, 0));
- __ push(ip);
- } else {
- switch (top_of_stack_state_) {
- case NO_TOS_REGISTERS:
- __ ldr(r0, MemOperand(sp, 0));
- top_of_stack_state_ = R0_TOS;
- break;
- case R0_TOS:
- __ mov(r1, r0);
- // r0 and r1 contains the same value. Prefer state with r0 holding TOS.
- top_of_stack_state_ = R0_R1_TOS;
- break;
- case R1_TOS:
- __ mov(r0, r1);
- // r0 and r1 contains the same value. Prefer state with r0 holding TOS.
- top_of_stack_state_ = R0_R1_TOS;
- break;
- case R0_R1_TOS:
- __ push(r1);
- __ mov(r1, r0);
- // r0 and r1 contains the same value. Prefer state with r0 holding TOS.
- top_of_stack_state_ = R0_R1_TOS;
- break;
- case R1_R0_TOS:
- __ push(r0);
- __ mov(r0, r1);
- // r0 and r1 contains the same value. Prefer state with r0 holding TOS.
- top_of_stack_state_ = R0_R1_TOS;
- break;
- default:
- UNREACHABLE();
- }
- }
- RaiseHeight(1, tos_known_smi_map_ & 1);
-}
-
-
-void VirtualFrame::Dup2() {
- if (SpilledScope::is_spilled()) {
- __ ldr(ip, MemOperand(sp, kPointerSize));
- __ push(ip);
- __ ldr(ip, MemOperand(sp, kPointerSize));
- __ push(ip);
- } else {
- switch (top_of_stack_state_) {
- case NO_TOS_REGISTERS:
- __ ldr(r0, MemOperand(sp, 0));
- __ ldr(r1, MemOperand(sp, kPointerSize));
- top_of_stack_state_ = R0_R1_TOS;
- break;
- case R0_TOS:
- __ push(r0);
- __ ldr(r1, MemOperand(sp, kPointerSize));
- top_of_stack_state_ = R0_R1_TOS;
- break;
- case R1_TOS:
- __ push(r1);
- __ ldr(r0, MemOperand(sp, kPointerSize));
- top_of_stack_state_ = R1_R0_TOS;
- break;
- case R0_R1_TOS:
- __ Push(r1, r0);
- top_of_stack_state_ = R0_R1_TOS;
- break;
- case R1_R0_TOS:
- __ Push(r0, r1);
- top_of_stack_state_ = R1_R0_TOS;
- break;
- default:
- UNREACHABLE();
- }
- }
- RaiseHeight(2, tos_known_smi_map_ & 3);
-}
-
-
-Register VirtualFrame::PopToRegister(Register but_not_to_this_one) {
- ASSERT(but_not_to_this_one.is(r0) ||
- but_not_to_this_one.is(r1) ||
- but_not_to_this_one.is(no_reg));
- LowerHeight(1);
- if (top_of_stack_state_ == NO_TOS_REGISTERS) {
- if (but_not_to_this_one.is(r0)) {
- __ pop(r1);
- return r1;
- } else {
- __ pop(r0);
- return r0;
- }
- } else {
- Register answer = kTopRegister[top_of_stack_state_];
- ASSERT(!answer.is(but_not_to_this_one));
- top_of_stack_state_ = kStateAfterPop[top_of_stack_state_];
- return answer;
- }
-}
-
-
-void VirtualFrame::EnsureOneFreeTOSRegister() {
- if (kVirtualElements[top_of_stack_state_] == kMaxTOSRegisters) {
- __ push(kBottomRegister[top_of_stack_state_]);
- top_of_stack_state_ = kStateAfterPush[top_of_stack_state_];
- top_of_stack_state_ = kStateAfterPop[top_of_stack_state_];
- }
- ASSERT(kVirtualElements[top_of_stack_state_] != kMaxTOSRegisters);
-}
-
-
-void VirtualFrame::EmitPush(Register reg, TypeInfo info) {
- RaiseHeight(1, info.IsSmi() ? 1 : 0);
- if (reg.is(cp)) {
- // If we are pushing cp then we are about to make a call and things have to
- // be pushed to the physical stack. There's nothing to be gained my moving
- // to a TOS register and then pushing that, we might as well push to the
- // physical stack immediately.
- MergeTOSTo(NO_TOS_REGISTERS);
- __ push(reg);
- return;
- }
- if (SpilledScope::is_spilled()) {
- ASSERT(top_of_stack_state_ == NO_TOS_REGISTERS);
- __ push(reg);
- return;
- }
- if (top_of_stack_state_ == NO_TOS_REGISTERS) {
- if (reg.is(r0)) {
- top_of_stack_state_ = R0_TOS;
- return;
- }
- if (reg.is(r1)) {
- top_of_stack_state_ = R1_TOS;
- return;
- }
- }
- EnsureOneFreeTOSRegister();
- top_of_stack_state_ = kStateAfterPush[top_of_stack_state_];
- Register dest = kTopRegister[top_of_stack_state_];
- __ Move(dest, reg);
-}
-
-
-void VirtualFrame::SetElementAt(Register reg, int this_far_down) {
- if (this_far_down < kTOSKnownSmiMapSize) {
- tos_known_smi_map_ &= ~(1 << this_far_down);
- }
- if (this_far_down == 0) {
- Pop();
- Register dest = GetTOSRegister();
- if (dest.is(reg)) {
- // We already popped one item off the top of the stack. If the only
- // free register is the one we were asked to push then we have been
- // asked to push a register that was already in use, which cannot
- // happen. It therefore folows that there are two free TOS registers:
- ASSERT(top_of_stack_state_ == NO_TOS_REGISTERS);
- dest = dest.is(r0) ? r1 : r0;
- }
- __ mov(dest, reg);
- EmitPush(dest);
- } else if (this_far_down == 1) {
- int virtual_elements = kVirtualElements[top_of_stack_state_];
- if (virtual_elements < 2) {
- __ str(reg, ElementAt(this_far_down));
- } else {
- ASSERT(virtual_elements == 2);
- ASSERT(!reg.is(r0));
- ASSERT(!reg.is(r1));
- Register dest = kBottomRegister[top_of_stack_state_];
- __ mov(dest, reg);
- }
- } else {
- ASSERT(this_far_down >= 2);
- ASSERT(kVirtualElements[top_of_stack_state_] <= 2);
- __ str(reg, ElementAt(this_far_down));
- }
-}
-
-
-Register VirtualFrame::GetTOSRegister() {
- if (SpilledScope::is_spilled()) return r0;
-
- EnsureOneFreeTOSRegister();
- return kTopRegister[kStateAfterPush[top_of_stack_state_]];
-}
-
-
-void VirtualFrame::EmitPush(Operand operand, TypeInfo info) {
- RaiseHeight(1, info.IsSmi() ? 1 : 0);
- if (SpilledScope::is_spilled()) {
- __ mov(r0, operand);
- __ push(r0);
- return;
- }
- EnsureOneFreeTOSRegister();
- top_of_stack_state_ = kStateAfterPush[top_of_stack_state_];
- __ mov(kTopRegister[top_of_stack_state_], operand);
-}
-
-
-void VirtualFrame::EmitPush(MemOperand operand, TypeInfo info) {
- RaiseHeight(1, info.IsSmi() ? 1 : 0);
- if (SpilledScope::is_spilled()) {
- __ ldr(r0, operand);
- __ push(r0);
- return;
- }
- EnsureOneFreeTOSRegister();
- top_of_stack_state_ = kStateAfterPush[top_of_stack_state_];
- __ ldr(kTopRegister[top_of_stack_state_], operand);
-}
-
-
-void VirtualFrame::EmitPushRoot(Heap::RootListIndex index) {
- RaiseHeight(1, 0);
- if (SpilledScope::is_spilled()) {
- __ LoadRoot(r0, index);
- __ push(r0);
- return;
- }
- EnsureOneFreeTOSRegister();
- top_of_stack_state_ = kStateAfterPush[top_of_stack_state_];
- __ LoadRoot(kTopRegister[top_of_stack_state_], index);
-}
-
-
-void VirtualFrame::EmitPushMultiple(int count, int src_regs) {
- ASSERT(SpilledScope::is_spilled());
- Adjust(count);
- __ stm(db_w, sp, src_regs);
-}
-
-
-void VirtualFrame::SpillAll() {
- switch (top_of_stack_state_) {
- case R1_R0_TOS:
- masm()->push(r0);
- // Fall through.
- case R1_TOS:
- masm()->push(r1);
- top_of_stack_state_ = NO_TOS_REGISTERS;
- break;
- case R0_R1_TOS:
- masm()->push(r1);
- // Fall through.
- case R0_TOS:
- masm()->push(r0);
- top_of_stack_state_ = NO_TOS_REGISTERS;
- // Fall through.
- case NO_TOS_REGISTERS:
- break;
- default:
- UNREACHABLE();
- break;
- }
- ASSERT(register_allocation_map_ == 0); // Not yet implemented.
-}
-
-#undef __
-
-} } // namespace v8::internal
-
-#endif // V8_TARGET_ARCH_ARM
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