| Index: third_party/libphonenumber/cpp/src/base/threading/platform_thread.h
|
| ===================================================================
|
| --- third_party/libphonenumber/cpp/src/base/threading/platform_thread.h (revision 0)
|
| +++ third_party/libphonenumber/cpp/src/base/threading/platform_thread.h (revision 0)
|
| @@ -0,0 +1,99 @@
|
| +// Copyright (c) 2010 The Chromium Authors. All rights reserved.
|
| +// Use of this source code is governed by a BSD-style license that can be
|
| +// found in the LICENSE file.
|
| +
|
| +// WARNING: You should *NOT* be using this class directly. PlatformThread is
|
| +// the low-level platform-specific abstraction to the OS's threading interface.
|
| +// You should instead be using a message-loop driven Thread, see thread.h.
|
| +
|
| +#ifndef BASE_THREADING_PLATFORM_THREAD_H_
|
| +#define BASE_THREADING_PLATFORM_THREAD_H_
|
| +#pragma once
|
| +
|
| +#include "base/basictypes.h"
|
| +#include "build/build_config.h"
|
| +
|
| +#if defined(OS_WIN)
|
| +#include <windows.h>
|
| +#elif defined(OS_POSIX)
|
| +#include <pthread.h>
|
| +#if defined(OS_MACOSX)
|
| +#include <mach/mach.h>
|
| +#else // OS_POSIX && !OS_MACOSX
|
| +#include <unistd.h>
|
| +#endif
|
| +#endif
|
| +
|
| +namespace base {
|
| +
|
| +// PlatformThreadHandle should not be assumed to be a numeric type, since the
|
| +// standard intends to allow pthread_t to be a structure. This means you
|
| +// should not initialize it to a value, like 0. If it's a member variable, the
|
| +// constructor can safely "value initialize" using () in the initializer list.
|
| +#if defined(OS_WIN)
|
| +typedef DWORD PlatformThreadId;
|
| +typedef void* PlatformThreadHandle; // HANDLE
|
| +const PlatformThreadHandle kNullThreadHandle = NULL;
|
| +#elif defined(OS_POSIX)
|
| +typedef pthread_t PlatformThreadHandle;
|
| +const PlatformThreadHandle kNullThreadHandle = 0;
|
| +#if defined(OS_MACOSX)
|
| +typedef mach_port_t PlatformThreadId;
|
| +#else // OS_POSIX && !OS_MACOSX
|
| +typedef pid_t PlatformThreadId;
|
| +#endif
|
| +#endif
|
| +
|
| +const PlatformThreadId kInvalidThreadId = 0;
|
| +
|
| +// A namespace for low-level thread functions.
|
| +class PlatformThread {
|
| + public:
|
| + // Implement this interface to run code on a background thread. Your
|
| + // ThreadMain method will be called on the newly created thread.
|
| + class Delegate {
|
| + public:
|
| + virtual ~Delegate() {}
|
| + virtual void ThreadMain() = 0;
|
| + };
|
| +
|
| + // Gets the current thread id, which may be useful for logging purposes.
|
| + static PlatformThreadId CurrentId();
|
| +
|
| + // Yield the current thread so another thread can be scheduled.
|
| + static void YieldCurrentThread();
|
| +
|
| + // Sleeps for the specified duration (units are milliseconds).
|
| + static void Sleep(int duration_ms);
|
| +
|
| + // Sets the thread name visible to a debugger. This has no effect otherwise.
|
| + static void SetName(const char* name);
|
| +
|
| + // Creates a new thread. The |stack_size| parameter can be 0 to indicate
|
| + // that the default stack size should be used. Upon success,
|
| + // |*thread_handle| will be assigned a handle to the newly created thread,
|
| + // and |delegate|'s ThreadMain method will be executed on the newly created
|
| + // thread.
|
| + // NOTE: When you are done with the thread handle, you must call Join to
|
| + // release system resources associated with the thread. You must ensure that
|
| + // the Delegate object outlives the thread.
|
| + static bool Create(size_t stack_size, Delegate* delegate,
|
| + PlatformThreadHandle* thread_handle);
|
| +
|
| + // CreateNonJoinable() does the same thing as Create() except the thread
|
| + // cannot be Join()'d. Therefore, it also does not output a
|
| + // PlatformThreadHandle.
|
| + static bool CreateNonJoinable(size_t stack_size, Delegate* delegate);
|
| +
|
| + // Joins with a thread created via the Create function. This function blocks
|
| + // the caller until the designated thread exits. This will invalidate
|
| + // |thread_handle|.
|
| + static void Join(PlatformThreadHandle thread_handle);
|
| +
|
| + private:
|
| + DISALLOW_IMPLICIT_CONSTRUCTORS(PlatformThread);
|
| +};
|
| +
|
| +} // namespace base
|
| +
|
| +#endif // BASE_THREADING_PLATFORM_THREAD_H_
|
|
|
| Property changes on: third_party\libphonenumber\cpp\src\base\threading\platform_thread.h
|
| ___________________________________________________________________
|
| Added: svn:eol-style
|
| + LF
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|