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Side by Side Diff: third_party/libphonenumber/cpp/src/base/threading/platform_thread.h

Issue 6803005: Autofill phone number enhancements and integration of Phone Number Util Library: part 1 (Closed) Base URL: svn://chrome-svn/chrome/trunk/src/
Patch Set: '' Created 9 years, 7 months ago
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1 // Copyright (c) 2010 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4
5 // WARNING: You should *NOT* be using this class directly. PlatformThread is
6 // the low-level platform-specific abstraction to the OS's threading interface.
7 // You should instead be using a message-loop driven Thread, see thread.h.
8
9 #ifndef BASE_THREADING_PLATFORM_THREAD_H_
10 #define BASE_THREADING_PLATFORM_THREAD_H_
11 #pragma once
12
13 #include "base/basictypes.h"
14 #include "build/build_config.h"
15
16 #if defined(OS_WIN)
17 #include <windows.h>
18 #elif defined(OS_POSIX)
19 #include <pthread.h>
20 #if defined(OS_MACOSX)
21 #include <mach/mach.h>
22 #else // OS_POSIX && !OS_MACOSX
23 #include <unistd.h>
24 #endif
25 #endif
26
27 namespace base {
28
29 // PlatformThreadHandle should not be assumed to be a numeric type, since the
30 // standard intends to allow pthread_t to be a structure. This means you
31 // should not initialize it to a value, like 0. If it's a member variable, the
32 // constructor can safely "value initialize" using () in the initializer list.
33 #if defined(OS_WIN)
34 typedef DWORD PlatformThreadId;
35 typedef void* PlatformThreadHandle; // HANDLE
36 const PlatformThreadHandle kNullThreadHandle = NULL;
37 #elif defined(OS_POSIX)
38 typedef pthread_t PlatformThreadHandle;
39 const PlatformThreadHandle kNullThreadHandle = 0;
40 #if defined(OS_MACOSX)
41 typedef mach_port_t PlatformThreadId;
42 #else // OS_POSIX && !OS_MACOSX
43 typedef pid_t PlatformThreadId;
44 #endif
45 #endif
46
47 const PlatformThreadId kInvalidThreadId = 0;
48
49 // A namespace for low-level thread functions.
50 class PlatformThread {
51 public:
52 // Implement this interface to run code on a background thread. Your
53 // ThreadMain method will be called on the newly created thread.
54 class Delegate {
55 public:
56 virtual ~Delegate() {}
57 virtual void ThreadMain() = 0;
58 };
59
60 // Gets the current thread id, which may be useful for logging purposes.
61 static PlatformThreadId CurrentId();
62
63 // Yield the current thread so another thread can be scheduled.
64 static void YieldCurrentThread();
65
66 // Sleeps for the specified duration (units are milliseconds).
67 static void Sleep(int duration_ms);
68
69 // Sets the thread name visible to a debugger. This has no effect otherwise.
70 static void SetName(const char* name);
71
72 // Creates a new thread. The |stack_size| parameter can be 0 to indicate
73 // that the default stack size should be used. Upon success,
74 // |*thread_handle| will be assigned a handle to the newly created thread,
75 // and |delegate|'s ThreadMain method will be executed on the newly created
76 // thread.
77 // NOTE: When you are done with the thread handle, you must call Join to
78 // release system resources associated with the thread. You must ensure that
79 // the Delegate object outlives the thread.
80 static bool Create(size_t stack_size, Delegate* delegate,
81 PlatformThreadHandle* thread_handle);
82
83 // CreateNonJoinable() does the same thing as Create() except the thread
84 // cannot be Join()'d. Therefore, it also does not output a
85 // PlatformThreadHandle.
86 static bool CreateNonJoinable(size_t stack_size, Delegate* delegate);
87
88 // Joins with a thread created via the Create function. This function blocks
89 // the caller until the designated thread exits. This will invalidate
90 // |thread_handle|.
91 static void Join(PlatformThreadHandle thread_handle);
92
93 private:
94 DISALLOW_IMPLICIT_CONSTRUCTORS(PlatformThread);
95 };
96
97 } // namespace base
98
99 #endif // BASE_THREADING_PLATFORM_THREAD_H_
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