Index: compositor/xrender/xrender_visitor.cc |
diff --git a/compositor/xrender/xrender_visitor.cc b/compositor/xrender/xrender_visitor.cc |
new file mode 100644 |
index 0000000000000000000000000000000000000000..563453a7b4e88ea769d9687d5f98c2dabb1cfb7d |
--- /dev/null |
+++ b/compositor/xrender/xrender_visitor.cc |
@@ -0,0 +1,307 @@ |
+// Copyright (c) 2011 The Chromium OS Authors. All rights reserved. |
+// Use of this source code is governed by a BSD-style license that can be |
+// found in the LICENSE file. |
+ |
+#include "window_manager/compositor/xrender/xrender_visitor.h" |
+ |
+#include <X11/extensions/Xrender.h> |
Daniel Erat
2011/04/02 14:54:36
nit: move this down just under where the gflags.h
marcheu
2011/04/04 19:55:58
Done.
|
+ |
+#include <sys/time.h> |
Daniel Erat
2011/04/02 14:54:36
i don't think you need this include, algorithm, ct
marcheu
2011/04/04 19:55:58
Done.
|
+ |
+#include <algorithm> |
+#include <ctime> |
+#include <string> |
+ |
+#include <gflags/gflags.h> |
+ |
+#include "base/basictypes.h" |
+#include "base/logging.h" |
+#include "window_manager/image_container.h" |
+#include "window_manager/image_enums.h" |
+#include "window_manager/profiler.h" |
Daniel Erat
2011/04/02 14:54:36
if you didn't use the profiling code while develop
marcheu
2011/04/04 19:55:58
Done.
|
+#include "window_manager/util.h" |
+#include "window_manager/x11/x_connection.h" |
+ |
+ |
+#ifndef COMPOSITOR_XRENDER |
+#error Need COMPOSITOR_XRENDER defined to compile this file |
+#endif |
+ |
+using window_manager::util::XidStr; |
Daniel Erat
2011/04/02 14:54:36
delete this; you don't use it
marcheu
2011/04/04 19:55:58
Done.
|
+ |
+namespace window_manager { |
+ |
+class XRenderPictureData : public TextureData { |
+ public: |
+ XRenderPictureData(XRenderDrawVisitor* visitor) { |
+ pixmap_ = 0; |
+ set_texture(0); |
+ xconn_ = visitor->xconn(); |
+ } |
+ virtual ~XRenderPictureData() { |
+ xconn_->RenderFreePicture (texture()); |
Daniel Erat
2011/04/02 14:54:36
delete space between method name and paren
marcheu
2011/04/04 19:55:58
Done.
|
+ } |
+ |
+ // Initialize our texture and make it contain the current contents of the |
+ // passed-in actor's pixmap. False is returned if the process fails (in |
Daniel Erat
2011/04/02 14:54:36
this comment is obsolete; no actor is being passed
marcheu
2011/04/04 19:55:58
Done.
|
+ // which case this object should be thrown away). |
+ bool Init(XPixmap pixmap, int bpp) { |
+ set_texture( xconn_->RenderCreatePicture(pixmap, bpp) ); |
Daniel Erat
2011/04/02 14:54:36
no spaces around function args
marcheu
2011/04/04 19:55:58
Done.
|
+ return true; |
+ } |
+ |
+ private: |
+ // The actor's X pixmap. Ownership of the pixmap remains with the caller. |
+ XPixmap pixmap_; |
+ |
+ XConnection* xconn_; // Not owned. |
+}; |
+ |
+ |
+XRenderDrawVisitor::XRenderDrawVisitor(RealCompositor* compositor, |
+ Compositor::StageActor* stage) { |
Daniel Erat
2011/04/02 14:54:36
make left edges of parameters line up
marcheu
2011/04/04 19:55:58
Done.
|
+ xconn_ = compositor->x_conn(); |
+ |
+ // check for the XRender extension |
Daniel Erat
2011/04/02 14:54:36
nit: fix capitalization and punctuation of this co
marcheu
2011/04/04 19:55:58
Done.
|
+ if (!xconn_->RenderQueryExtension ()) { |
Daniel Erat
2011/04/02 14:54:36
no space between method name and paren
you should
marcheu
2011/04/04 19:55:58
Done.
|
+ LOG(ERROR) << "No render extension"; |
+ } |
+ |
+ // find default depth |
+ root_window = stage->GetStageXWindow(); |
+ xconn_->GetWindowGeometry(root_window, &root_geometry); |
+ |
+ // create back pixmap |
+ backPixmap = xconn_->CreatePixmap (root_window, |
Daniel Erat
2011/04/02 14:54:36
fix style:
- no space between method name and pare
marcheu
2011/04/04 19:55:58
Done.
|
+ Size(root_geometry.bounds.width, root_geometry.bounds.height), |
+ root_geometry.depth); |
+ backPicture = xconn_->RenderCreatePicture(backPixmap, 24); |
Daniel Erat
2011/04/02 14:54:36
pull the "24" to a const at the top of the file
marcheu
2011/04/04 19:55:58
Done.
|
+ // create stage pixmap |
+ stagePicture = xconn_->RenderCreatePicture(root_window, 24); |
+} |
+ |
+XRenderDrawVisitor::~XRenderDrawVisitor() { |
+} |
+ |
+void XRenderDrawVisitor::BindImage(const ImageContainer* container, |
+ RealCompositor::ImageActor* actor) { |
Daniel Erat
2011/04/02 14:54:36
align with param on previous line
marcheu
2011/04/04 19:55:58
Done.
|
+ XPixmap pixmap = xconn_->CreatePixmapFromData( (char*)container->data(), |
Daniel Erat
2011/04/02 14:54:36
fix indenting
marcheu
2011/04/04 19:55:58
Done.
|
+ Size(container->width(), container->height())); |
Daniel Erat
2011/04/02 14:54:36
i added an Actor::GetBounds() method, so you shoul
marcheu
2011/04/04 19:55:58
ImageContainer is not an actor, so I added a GetSi
|
+ |
+ XRenderPictureData* data = new XRenderPictureData(this); |
+ data->Init(pixmap, 32); |
+ actor->set_texture_data(data); |
+} |
+ |
+void XRenderDrawVisitor::VisitImage(RealCompositor::ImageActor* actor) { |
+ if (!actor->IsVisible()) |
+ return; |
+ |
+ PROFILER_MARKER_BEGIN(VisitImage); |
+ |
+ // All ImageActors are also QuadActors, and so we let the |
+ // QuadActor do all the actual drawing. |
+ VisitQuad(actor); |
+ PROFILER_MARKER_END(VisitImage); |
+} |
+ |
+void XRenderDrawVisitor::VisitTexturePixmap( |
+ RealCompositor::TexturePixmapActor* actor) { |
+ if (!actor->IsVisible()) |
+ return; |
+ |
+ PROFILER_MARKER_BEGIN(VisitTexturePixmap); |
+ |
+ // Make sure we have an XRender pic for this pixmap |
+ if (!actor->texture_data()) { |
+ if (actor->pixmap()) { |
+ XRenderPictureData* data = new XRenderPictureData(this); |
+ data->Init(actor->pixmap(), actor->pixmap_is_opaque() ? 24:32); |
Daniel Erat
2011/04/02 14:54:36
fix spacing: only one space after comma, and add s
marcheu
2011/04/04 19:55:58
Done.
|
+ actor->set_texture_data(data); |
+ } |
+ } |
+ |
+ // All texture pixmaps are also QuadActors, and so we let the |
+ // QuadActor do all the actual drawing. |
+ VisitQuad(actor); |
+ PROFILER_MARKER_END(VisitTexturePixmap); |
+} |
+ |
+void XRenderDrawVisitor::VisitQuad(RealCompositor::QuadActor* actor) { |
+ if (!actor->IsVisible()) |
+ return; |
+ |
+#ifdef EXTRA_LOGGING |
+ DLOG(INFO) << "Drawing quad " << actor->name() << "."; |
+#endif |
+ PROFILER_DYNAMIC_MARKER_BEGIN(actor->name().c_str()); |
+ |
+ // Calculate the vertex colors, taking into account the actor color, |
+ // opacity and the dimming gradient. |
+ float actor_opacity = actor->is_opaque() ? 1.0f : |
Daniel Erat
2011/04/02 14:54:36
nit: move "1.0f :" to its own line
marcheu
2011/04/04 19:55:58
Done.
|
+ actor->opacity() * ancestor_opacity_; |
+ float dimmed_transparency_begin = 1.f - actor->dimmed_opacity_begin(); |
+ float dimmed_transparency_end = 1.f - actor->dimmed_opacity_end(); |
+ float red = actor->color().red; |
+ float green = actor->color().green; |
+ float blue = actor->color().blue; |
+ DCHECK_LE(actor_opacity, 1.f); |
+ DCHECK_GE(actor_opacity, 0.f); |
+ DCHECK_LE(dimmed_transparency_begin, 1.f); |
+ DCHECK_GE(dimmed_transparency_begin, 0.f); |
+ DCHECK_LE(dimmed_transparency_end, 1.f); |
+ DCHECK_GE(dimmed_transparency_end, 0.f); |
+ DCHECK_LE(red, 1.f); |
+ DCHECK_GE(red, 0.f); |
+ DCHECK_LE(green, 1.f); |
+ DCHECK_GE(green, 0.f); |
+ DCHECK_LE(blue, 1.f); |
+ DCHECK_GE(blue, 0.f); |
+ |
+ xconn_->RenderComposite (!actor->is_opaque(), |
Daniel Erat
2011/04/02 14:54:36
remove space before paren
marcheu
2011/04/04 19:55:58
Done.
|
+ (XPicture)actor->texture_data()->texture(), |
Daniel Erat
2011/04/02 14:54:36
use c++ style casts (static_cast<XPicture>(...))
marcheu
2011/04/04 19:55:58
Done.
|
+ (XPicture)None, backPicture, |
Daniel Erat
2011/04/02 14:54:36
one arg per line except for stuff like x, y and wi
marcheu
2011/04/04 19:55:58
Done.
|
+ Point(0, 0), |
+ Point(0, 0), |
+ actor->model_view(), |
+ Size(actor->width(), actor->height()) |
Daniel Erat
2011/04/02 14:54:36
GetBounds().size()
marcheu
2011/04/04 19:55:58
Done.
|
+ ); |
Daniel Erat
2011/04/02 14:54:36
move to end of previous line
marcheu
2011/04/04 19:55:58
Done.
|
+ |
+ PROFILER_DYNAMIC_MARKER_END(); |
+} |
+ |
+ |
+void XRenderDrawVisitor::VisitStage(RealCompositor::StageActor* actor) { |
+ if (!actor->IsVisible()) return; |
Daniel Erat
2011/04/02 14:54:36
move 'return' to its own line
marcheu
2011/04/04 19:55:58
Done.
|
+ |
+ PROFILER_MARKER_BEGIN(VisitStage); |
+ stage_ = actor; |
+ |
+ if (actor->was_resized()) { |
Daniel Erat
2011/04/02 14:54:36
chrome style is to not use curly braces for ifs wi
marcheu
2011/04/04 19:55:58
Done.
|
+ actor->unset_was_resized(); |
+ } |
+ |
+ // If we don't have a full screen actor we do a fill with the stage color. |
+ if (!has_fullscreen_actor_) |
+ { |
Daniel Erat
2011/04/02 14:54:36
move '{' to end of previous line
marcheu
2011/04/04 19:55:58
Done.
|
+ const Compositor::Color& color = actor->stage_color(); |
+ xconn_->RenderFillRectangle(backPicture, color.red, color.green, color.blue, |
+ Point(0, 0), |
Daniel Erat
2011/04/02 14:54:36
fix indenting
marcheu
2011/04/04 19:55:58
Done.
|
+ Size(root_geometry.bounds.width, root_geometry.bounds.height) |
Daniel Erat
2011/04/02 14:54:36
root_geometry.bounds.size()
marcheu
2011/04/04 19:55:58
Done.
|
+ ); |
Daniel Erat
2011/04/02 14:54:36
move to end of previous line
marcheu
2011/04/04 19:55:58
Done.
|
+ } |
+ |
+#ifdef EXTRA_LOGGING |
+ DLOG(INFO) << "Starting Render pass."; |
+#endif |
+ |
+ ancestor_opacity_ = actor->opacity(); |
+ |
+ // Walk the actors and render them |
+ PROFILER_MARKER_BEGIN(Render_Pass); |
+ VisitContainer(actor); |
+ PROFILER_MARKER_END(Render_Pass); |
+ |
+#ifdef EXTRA_LOGGING |
+ DLOG(INFO) << "Ending Render pass."; |
+#endif |
+ |
+ PROFILER_MARKER_BEGIN(Swap_Buffer); |
+ if ( !damaged_region_.empty() ) { |
Daniel Erat
2011/04/02 14:54:36
remove extra spaces
marcheu
2011/04/04 19:55:58
Done.
|
+ Matrix4 identity = Vectormath::Aos::Matrix4::identity(); |
+ identity[0][0] = damaged_region_.width; |
+ identity[1][1] = damaged_region_.height; |
+ identity[3][0] = damaged_region_.x; |
+ identity[3][1] = root_geometry.bounds.height |
+ - damaged_region_.y - damaged_region_.height; |
Daniel Erat
2011/04/02 14:54:36
move initial '-' to end of previous line
marcheu
2011/04/04 19:55:58
Done.
|
+ xconn_->RenderComposite (false, |
+ backPicture, |
Daniel Erat
2011/04/02 14:54:36
fix indenting
marcheu
2011/04/04 19:55:58
Done.
|
+ None, |
+ stagePicture, |
+ Point(damaged_region_.x, |
+ root_geometry.bounds.height |
Daniel Erat
2011/04/02 14:54:36
fix indenting
marcheu
2011/04/04 19:55:58
Done.
|
+ - damaged_region_.y |
Daniel Erat
2011/04/02 14:54:36
put operators at end of lines instead of beginning
marcheu
2011/04/04 19:55:58
Done.
|
+ - damaged_region_.height), |
+ Point(0, 0), |
+ identity, |
+ Size(damaged_region_.width, damaged_region_.height) |
Daniel Erat
2011/04/02 14:54:36
damaged_region_.size()
marcheu
2011/04/04 19:55:58
Done.
|
+ ); |
Daniel Erat
2011/04/02 14:54:36
move to end of previous line
marcheu
2011/04/04 19:55:58
Done.
|
+ } |
+ else |
+ { |
Daniel Erat
2011/04/02 14:54:36
move to end of previous line
marcheu
2011/04/04 19:55:58
Done.
|
+ Matrix4 identity = Vectormath::Aos::Matrix4::identity(); |
+ identity[0][0] = root_geometry.bounds.width; |
+ identity[1][1] = root_geometry.bounds.height; |
+ xconn_->RenderComposite (false, |
+ backPicture, |
Daniel Erat
2011/04/02 14:54:36
fix indenting
marcheu
2011/04/04 19:55:58
Done.
|
+ None, |
+ stagePicture, |
+ Point(0, 0), |
+ Point(0, 0), |
+ identity, |
+ Size(root_geometry.bounds.width, root_geometry.bounds.height) |
Daniel Erat
2011/04/02 14:54:36
size()
marcheu
2011/04/04 19:55:58
Done.
|
+ ); |
Daniel Erat
2011/04/02 14:54:36
you get the idea
marcheu
2011/04/04 19:55:58
Done.
|
+ } |
+ |
+ PROFILER_MARKER_END(Swap_Buffer); |
+ ++num_frames_drawn_; |
+ |
+ PROFILER_MARKER_END(VisitStage); |
+ // The profiler is flushed explicitly every 100 frames, or flushed |
+ // implicitly when the internal buffer is full. |
+ if (num_frames_drawn_ % 100 == 0) |
+ PROFILER_FLUSH(); |
+ stage_ = NULL; |
+} |
+ |
+void XRenderDrawVisitor::VisitContainer(RealCompositor::ContainerActor* actor) { |
+ if (!actor->IsVisible()) |
+ return; |
+ |
+#ifdef EXTRA_LOGGING |
+ DLOG(INFO) << "Drawing container " << actor->name() << "."; |
+ DLOG(INFO) << " at: (" << actor->x() << ", " << actor->y() |
+ << ", " << actor->z() << ") with scale: (" |
+ << actor->scale_x() << ", " << actor->scale_y() << ") at size (" |
+ << actor->width() << "x" << actor->height() << ")"; |
+#endif |
+ RealCompositor::ActorVector children = actor->GetChildren(); |
+ |
+ { |
Daniel Erat
2011/04/02 14:54:36
this should be indented one more space, but do you
marcheu
2011/04/04 19:55:58
Done.
|
+ float original_opacity = ancestor_opacity_; |
+ ancestor_opacity_ *= actor->opacity(); |
+ |
+ // Walk backwards so we go back to front. |
+ RealCompositor::ActorVector::const_reverse_iterator iterator; |
+ for (iterator = children.rbegin(); iterator != children.rend(); |
+ ++iterator) { |
+ RealCompositor::Actor* child = *iterator; |
+ |
+ if (child->IsVisible()) { |
+#ifdef EXTRA_LOGGING |
+ DLOG(INFO) << "Drawing transparent child " << child->name() |
+ << " (visible: " << child->IsVisible() |
+ << ", has_children: " << child->has_children() |
+ << ", opacity: " << child->opacity() |
+ << ", ancestor_opacity: " << ancestor_opacity_ |
+ << ", is_opaque: " << child->is_opaque() << ")"; |
+#endif |
+ child->Accept(this); |
+ } else { |
+#ifdef EXTRA_LOGGING |
+ DLOG(INFO) << "NOT drawing opaque child " << child->name() |
+ << " (visible: " << child->IsVisible() |
+ << ", has_children: " << child->has_children() |
+ << ", opacity: " << child->opacity() |
+ << ", ancestor_opacity: " << ancestor_opacity_ |
+ << ", is_opaque: " << child->is_opaque() << ")"; |
+#endif |
+ } |
+ } |
+ |
+ // Reset ancestor opacity. |
+ ancestor_opacity_ = original_opacity; |
+ } |
+} |
+ |
+} // namespace window_manager |