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1 // Copyright (c) 2011 The Chromium OS Authors. All rights reserved. | |
2 // Use of this source code is governed by a BSD-style license that can be | |
3 // found in the LICENSE file. | |
4 | |
5 #include "window_manager/compositor/xrender/xrender_visitor.h" | |
6 | |
7 #include <X11/extensions/Xrender.h> | |
Daniel Erat
2011/04/02 14:54:36
nit: move this down just under where the gflags.h
marcheu
2011/04/04 19:55:58
Done.
| |
8 | |
9 #include <sys/time.h> | |
Daniel Erat
2011/04/02 14:54:36
i don't think you need this include, algorithm, ct
marcheu
2011/04/04 19:55:58
Done.
| |
10 | |
11 #include <algorithm> | |
12 #include <ctime> | |
13 #include <string> | |
14 | |
15 #include <gflags/gflags.h> | |
16 | |
17 #include "base/basictypes.h" | |
18 #include "base/logging.h" | |
19 #include "window_manager/image_container.h" | |
20 #include "window_manager/image_enums.h" | |
21 #include "window_manager/profiler.h" | |
Daniel Erat
2011/04/02 14:54:36
if you didn't use the profiling code while develop
marcheu
2011/04/04 19:55:58
Done.
| |
22 #include "window_manager/util.h" | |
23 #include "window_manager/x11/x_connection.h" | |
24 | |
25 | |
26 #ifndef COMPOSITOR_XRENDER | |
27 #error Need COMPOSITOR_XRENDER defined to compile this file | |
28 #endif | |
29 | |
30 using window_manager::util::XidStr; | |
Daniel Erat
2011/04/02 14:54:36
delete this; you don't use it
marcheu
2011/04/04 19:55:58
Done.
| |
31 | |
32 namespace window_manager { | |
33 | |
34 class XRenderPictureData : public TextureData { | |
35 public: | |
36 XRenderPictureData(XRenderDrawVisitor* visitor) { | |
37 pixmap_ = 0; | |
38 set_texture(0); | |
39 xconn_ = visitor->xconn(); | |
40 } | |
41 virtual ~XRenderPictureData() { | |
42 xconn_->RenderFreePicture (texture()); | |
Daniel Erat
2011/04/02 14:54:36
delete space between method name and paren
marcheu
2011/04/04 19:55:58
Done.
| |
43 } | |
44 | |
45 // Initialize our texture and make it contain the current contents of the | |
46 // passed-in actor's pixmap. False is returned if the process fails (in | |
Daniel Erat
2011/04/02 14:54:36
this comment is obsolete; no actor is being passed
marcheu
2011/04/04 19:55:58
Done.
| |
47 // which case this object should be thrown away). | |
48 bool Init(XPixmap pixmap, int bpp) { | |
49 set_texture( xconn_->RenderCreatePicture(pixmap, bpp) ); | |
Daniel Erat
2011/04/02 14:54:36
no spaces around function args
marcheu
2011/04/04 19:55:58
Done.
| |
50 return true; | |
51 } | |
52 | |
53 private: | |
54 // The actor's X pixmap. Ownership of the pixmap remains with the caller. | |
55 XPixmap pixmap_; | |
56 | |
57 XConnection* xconn_; // Not owned. | |
58 }; | |
59 | |
60 | |
61 XRenderDrawVisitor::XRenderDrawVisitor(RealCompositor* compositor, | |
62 Compositor::StageActor* stage) { | |
Daniel Erat
2011/04/02 14:54:36
make left edges of parameters line up
marcheu
2011/04/04 19:55:58
Done.
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63 xconn_ = compositor->x_conn(); | |
64 | |
65 // check for the XRender extension | |
Daniel Erat
2011/04/02 14:54:36
nit: fix capitalization and punctuation of this co
marcheu
2011/04/04 19:55:58
Done.
| |
66 if (!xconn_->RenderQueryExtension ()) { | |
Daniel Erat
2011/04/02 14:54:36
no space between method name and paren
you should
marcheu
2011/04/04 19:55:58
Done.
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67 LOG(ERROR) << "No render extension"; | |
68 } | |
69 | |
70 // find default depth | |
71 root_window = stage->GetStageXWindow(); | |
72 xconn_->GetWindowGeometry(root_window, &root_geometry); | |
73 | |
74 // create back pixmap | |
75 backPixmap = xconn_->CreatePixmap (root_window, | |
Daniel Erat
2011/04/02 14:54:36
fix style:
- no space between method name and pare
marcheu
2011/04/04 19:55:58
Done.
| |
76 Size(root_geometry.bounds.width, root_geometry.bounds.height), | |
77 root_geometry.depth); | |
78 backPicture = xconn_->RenderCreatePicture(backPixmap, 24); | |
Daniel Erat
2011/04/02 14:54:36
pull the "24" to a const at the top of the file
marcheu
2011/04/04 19:55:58
Done.
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79 // create stage pixmap | |
80 stagePicture = xconn_->RenderCreatePicture(root_window, 24); | |
81 } | |
82 | |
83 XRenderDrawVisitor::~XRenderDrawVisitor() { | |
84 } | |
85 | |
86 void XRenderDrawVisitor::BindImage(const ImageContainer* container, | |
87 RealCompositor::ImageActor* actor) { | |
Daniel Erat
2011/04/02 14:54:36
align with param on previous line
marcheu
2011/04/04 19:55:58
Done.
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88 XPixmap pixmap = xconn_->CreatePixmapFromData( (char*)container->data(), | |
Daniel Erat
2011/04/02 14:54:36
fix indenting
marcheu
2011/04/04 19:55:58
Done.
| |
89 Size(container->width(), container->height())); | |
Daniel Erat
2011/04/02 14:54:36
i added an Actor::GetBounds() method, so you shoul
marcheu
2011/04/04 19:55:58
ImageContainer is not an actor, so I added a GetSi
| |
90 | |
91 XRenderPictureData* data = new XRenderPictureData(this); | |
92 data->Init(pixmap, 32); | |
93 actor->set_texture_data(data); | |
94 } | |
95 | |
96 void XRenderDrawVisitor::VisitImage(RealCompositor::ImageActor* actor) { | |
97 if (!actor->IsVisible()) | |
98 return; | |
99 | |
100 PROFILER_MARKER_BEGIN(VisitImage); | |
101 | |
102 // All ImageActors are also QuadActors, and so we let the | |
103 // QuadActor do all the actual drawing. | |
104 VisitQuad(actor); | |
105 PROFILER_MARKER_END(VisitImage); | |
106 } | |
107 | |
108 void XRenderDrawVisitor::VisitTexturePixmap( | |
109 RealCompositor::TexturePixmapActor* actor) { | |
110 if (!actor->IsVisible()) | |
111 return; | |
112 | |
113 PROFILER_MARKER_BEGIN(VisitTexturePixmap); | |
114 | |
115 // Make sure we have an XRender pic for this pixmap | |
116 if (!actor->texture_data()) { | |
117 if (actor->pixmap()) { | |
118 XRenderPictureData* data = new XRenderPictureData(this); | |
119 data->Init(actor->pixmap(), actor->pixmap_is_opaque() ? 24:32); | |
Daniel Erat
2011/04/02 14:54:36
fix spacing: only one space after comma, and add s
marcheu
2011/04/04 19:55:58
Done.
| |
120 actor->set_texture_data(data); | |
121 } | |
122 } | |
123 | |
124 // All texture pixmaps are also QuadActors, and so we let the | |
125 // QuadActor do all the actual drawing. | |
126 VisitQuad(actor); | |
127 PROFILER_MARKER_END(VisitTexturePixmap); | |
128 } | |
129 | |
130 void XRenderDrawVisitor::VisitQuad(RealCompositor::QuadActor* actor) { | |
131 if (!actor->IsVisible()) | |
132 return; | |
133 | |
134 #ifdef EXTRA_LOGGING | |
135 DLOG(INFO) << "Drawing quad " << actor->name() << "."; | |
136 #endif | |
137 PROFILER_DYNAMIC_MARKER_BEGIN(actor->name().c_str()); | |
138 | |
139 // Calculate the vertex colors, taking into account the actor color, | |
140 // opacity and the dimming gradient. | |
141 float actor_opacity = actor->is_opaque() ? 1.0f : | |
Daniel Erat
2011/04/02 14:54:36
nit: move "1.0f :" to its own line
marcheu
2011/04/04 19:55:58
Done.
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142 actor->opacity() * ancestor_opacity_; | |
143 float dimmed_transparency_begin = 1.f - actor->dimmed_opacity_begin(); | |
144 float dimmed_transparency_end = 1.f - actor->dimmed_opacity_end(); | |
145 float red = actor->color().red; | |
146 float green = actor->color().green; | |
147 float blue = actor->color().blue; | |
148 DCHECK_LE(actor_opacity, 1.f); | |
149 DCHECK_GE(actor_opacity, 0.f); | |
150 DCHECK_LE(dimmed_transparency_begin, 1.f); | |
151 DCHECK_GE(dimmed_transparency_begin, 0.f); | |
152 DCHECK_LE(dimmed_transparency_end, 1.f); | |
153 DCHECK_GE(dimmed_transparency_end, 0.f); | |
154 DCHECK_LE(red, 1.f); | |
155 DCHECK_GE(red, 0.f); | |
156 DCHECK_LE(green, 1.f); | |
157 DCHECK_GE(green, 0.f); | |
158 DCHECK_LE(blue, 1.f); | |
159 DCHECK_GE(blue, 0.f); | |
160 | |
161 xconn_->RenderComposite (!actor->is_opaque(), | |
Daniel Erat
2011/04/02 14:54:36
remove space before paren
marcheu
2011/04/04 19:55:58
Done.
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162 (XPicture)actor->texture_data()->texture(), | |
Daniel Erat
2011/04/02 14:54:36
use c++ style casts (static_cast<XPicture>(...))
marcheu
2011/04/04 19:55:58
Done.
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163 (XPicture)None, backPicture, | |
Daniel Erat
2011/04/02 14:54:36
one arg per line except for stuff like x, y and wi
marcheu
2011/04/04 19:55:58
Done.
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164 Point(0, 0), | |
165 Point(0, 0), | |
166 actor->model_view(), | |
167 Size(actor->width(), actor->height()) | |
Daniel Erat
2011/04/02 14:54:36
GetBounds().size()
marcheu
2011/04/04 19:55:58
Done.
| |
168 ); | |
Daniel Erat
2011/04/02 14:54:36
move to end of previous line
marcheu
2011/04/04 19:55:58
Done.
| |
169 | |
170 PROFILER_DYNAMIC_MARKER_END(); | |
171 } | |
172 | |
173 | |
174 void XRenderDrawVisitor::VisitStage(RealCompositor::StageActor* actor) { | |
175 if (!actor->IsVisible()) return; | |
Daniel Erat
2011/04/02 14:54:36
move 'return' to its own line
marcheu
2011/04/04 19:55:58
Done.
| |
176 | |
177 PROFILER_MARKER_BEGIN(VisitStage); | |
178 stage_ = actor; | |
179 | |
180 if (actor->was_resized()) { | |
Daniel Erat
2011/04/02 14:54:36
chrome style is to not use curly braces for ifs wi
marcheu
2011/04/04 19:55:58
Done.
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181 actor->unset_was_resized(); | |
182 } | |
183 | |
184 // If we don't have a full screen actor we do a fill with the stage color. | |
185 if (!has_fullscreen_actor_) | |
186 { | |
Daniel Erat
2011/04/02 14:54:36
move '{' to end of previous line
marcheu
2011/04/04 19:55:58
Done.
| |
187 const Compositor::Color& color = actor->stage_color(); | |
188 xconn_->RenderFillRectangle(backPicture, color.red, color.green, color.blue, | |
189 Point(0, 0), | |
Daniel Erat
2011/04/02 14:54:36
fix indenting
marcheu
2011/04/04 19:55:58
Done.
| |
190 Size(root_geometry.bounds.width, root_geometry.bounds.height) | |
Daniel Erat
2011/04/02 14:54:36
root_geometry.bounds.size()
marcheu
2011/04/04 19:55:58
Done.
| |
191 ); | |
Daniel Erat
2011/04/02 14:54:36
move to end of previous line
marcheu
2011/04/04 19:55:58
Done.
| |
192 } | |
193 | |
194 #ifdef EXTRA_LOGGING | |
195 DLOG(INFO) << "Starting Render pass."; | |
196 #endif | |
197 | |
198 ancestor_opacity_ = actor->opacity(); | |
199 | |
200 // Walk the actors and render them | |
201 PROFILER_MARKER_BEGIN(Render_Pass); | |
202 VisitContainer(actor); | |
203 PROFILER_MARKER_END(Render_Pass); | |
204 | |
205 #ifdef EXTRA_LOGGING | |
206 DLOG(INFO) << "Ending Render pass."; | |
207 #endif | |
208 | |
209 PROFILER_MARKER_BEGIN(Swap_Buffer); | |
210 if ( !damaged_region_.empty() ) { | |
Daniel Erat
2011/04/02 14:54:36
remove extra spaces
marcheu
2011/04/04 19:55:58
Done.
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211 Matrix4 identity = Vectormath::Aos::Matrix4::identity(); | |
212 identity[0][0] = damaged_region_.width; | |
213 identity[1][1] = damaged_region_.height; | |
214 identity[3][0] = damaged_region_.x; | |
215 identity[3][1] = root_geometry.bounds.height | |
216 - damaged_region_.y - damaged_region_.height; | |
Daniel Erat
2011/04/02 14:54:36
move initial '-' to end of previous line
marcheu
2011/04/04 19:55:58
Done.
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217 xconn_->RenderComposite (false, | |
218 backPicture, | |
Daniel Erat
2011/04/02 14:54:36
fix indenting
marcheu
2011/04/04 19:55:58
Done.
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219 None, | |
220 stagePicture, | |
221 Point(damaged_region_.x, | |
222 root_geometry.bounds.height | |
Daniel Erat
2011/04/02 14:54:36
fix indenting
marcheu
2011/04/04 19:55:58
Done.
| |
223 - damaged_region_.y | |
Daniel Erat
2011/04/02 14:54:36
put operators at end of lines instead of beginning
marcheu
2011/04/04 19:55:58
Done.
| |
224 - damaged_region_.height), | |
225 Point(0, 0), | |
226 identity, | |
227 Size(damaged_region_.width, damaged_region_.height) | |
Daniel Erat
2011/04/02 14:54:36
damaged_region_.size()
marcheu
2011/04/04 19:55:58
Done.
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228 ); | |
Daniel Erat
2011/04/02 14:54:36
move to end of previous line
marcheu
2011/04/04 19:55:58
Done.
| |
229 } | |
230 else | |
231 { | |
Daniel Erat
2011/04/02 14:54:36
move to end of previous line
marcheu
2011/04/04 19:55:58
Done.
| |
232 Matrix4 identity = Vectormath::Aos::Matrix4::identity(); | |
233 identity[0][0] = root_geometry.bounds.width; | |
234 identity[1][1] = root_geometry.bounds.height; | |
235 xconn_->RenderComposite (false, | |
236 backPicture, | |
Daniel Erat
2011/04/02 14:54:36
fix indenting
marcheu
2011/04/04 19:55:58
Done.
| |
237 None, | |
238 stagePicture, | |
239 Point(0, 0), | |
240 Point(0, 0), | |
241 identity, | |
242 Size(root_geometry.bounds.width, root_geometry.bounds.height) | |
Daniel Erat
2011/04/02 14:54:36
size()
marcheu
2011/04/04 19:55:58
Done.
| |
243 ); | |
Daniel Erat
2011/04/02 14:54:36
you get the idea
marcheu
2011/04/04 19:55:58
Done.
| |
244 } | |
245 | |
246 PROFILER_MARKER_END(Swap_Buffer); | |
247 ++num_frames_drawn_; | |
248 | |
249 PROFILER_MARKER_END(VisitStage); | |
250 // The profiler is flushed explicitly every 100 frames, or flushed | |
251 // implicitly when the internal buffer is full. | |
252 if (num_frames_drawn_ % 100 == 0) | |
253 PROFILER_FLUSH(); | |
254 stage_ = NULL; | |
255 } | |
256 | |
257 void XRenderDrawVisitor::VisitContainer(RealCompositor::ContainerActor* actor) { | |
258 if (!actor->IsVisible()) | |
259 return; | |
260 | |
261 #ifdef EXTRA_LOGGING | |
262 DLOG(INFO) << "Drawing container " << actor->name() << "."; | |
263 DLOG(INFO) << " at: (" << actor->x() << ", " << actor->y() | |
264 << ", " << actor->z() << ") with scale: (" | |
265 << actor->scale_x() << ", " << actor->scale_y() << ") at size (" | |
266 << actor->width() << "x" << actor->height() << ")"; | |
267 #endif | |
268 RealCompositor::ActorVector children = actor->GetChildren(); | |
269 | |
270 { | |
Daniel Erat
2011/04/02 14:54:36
this should be indented one more space, but do you
marcheu
2011/04/04 19:55:58
Done.
| |
271 float original_opacity = ancestor_opacity_; | |
272 ancestor_opacity_ *= actor->opacity(); | |
273 | |
274 // Walk backwards so we go back to front. | |
275 RealCompositor::ActorVector::const_reverse_iterator iterator; | |
276 for (iterator = children.rbegin(); iterator != children.rend(); | |
277 ++iterator) { | |
278 RealCompositor::Actor* child = *iterator; | |
279 | |
280 if (child->IsVisible()) { | |
281 #ifdef EXTRA_LOGGING | |
282 DLOG(INFO) << "Drawing transparent child " << child->name() | |
283 << " (visible: " << child->IsVisible() | |
284 << ", has_children: " << child->has_children() | |
285 << ", opacity: " << child->opacity() | |
286 << ", ancestor_opacity: " << ancestor_opacity_ | |
287 << ", is_opaque: " << child->is_opaque() << ")"; | |
288 #endif | |
289 child->Accept(this); | |
290 } else { | |
291 #ifdef EXTRA_LOGGING | |
292 DLOG(INFO) << "NOT drawing opaque child " << child->name() | |
293 << " (visible: " << child->IsVisible() | |
294 << ", has_children: " << child->has_children() | |
295 << ", opacity: " << child->opacity() | |
296 << ", ancestor_opacity: " << ancestor_opacity_ | |
297 << ", is_opaque: " << child->is_opaque() << ")"; | |
298 #endif | |
299 } | |
300 } | |
301 | |
302 // Reset ancestor opacity. | |
303 ancestor_opacity_ = original_opacity; | |
304 } | |
305 } | |
306 | |
307 } // namespace window_manager | |
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