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Unified Diff: src/mips/codegen-mips.h

Issue 6759025: Version 3.2.6 (Closed) Base URL: https://v8.googlecode.com/svn/trunk
Patch Set: Created 9 years, 9 months ago
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Index: src/mips/codegen-mips.h
diff --git a/src/mips/codegen-mips.h b/src/mips/codegen-mips.h
index 66f891bd760ff40efd4d7204ffca21a4d7cf1c0a..0a2cd458da6caa7b2899ae4549e01d7a5f82c17f 100644
--- a/src/mips/codegen-mips.h
+++ b/src/mips/codegen-mips.h
@@ -29,17 +29,37 @@
#ifndef V8_MIPS_CODEGEN_MIPS_H_
#define V8_MIPS_CODEGEN_MIPS_H_
+
+#include "ast.h"
+#include "code-stubs-mips.h"
+#include "ic-inl.h"
+
namespace v8 {
namespace internal {
+#if(defined(__mips_hard_float) && __mips_hard_float != 0)
+// Use floating-point coprocessor instructions. This flag is raised when
+// -mhard-float is passed to the compiler.
+static const bool IsMipsSoftFloatABI = false;
+#elif(defined(__mips_soft_float) && __mips_soft_float != 0)
+// Not using floating-point coprocessor instructions. This flag is raised when
+// -msoft-float is passed to the compiler.
+static const bool IsMipsSoftFloatABI = true;
+#else
+static const bool IsMipsSoftFloatABI = true;
+#endif
+
// Forward declarations
class CompilationInfo;
class DeferredCode;
+class JumpTarget;
class RegisterAllocator;
class RegisterFile;
enum InitState { CONST_INIT, NOT_CONST_INIT };
enum TypeofState { INSIDE_TYPEOF, NOT_INSIDE_TYPEOF };
+enum GenerateInlineSmi { DONT_GENERATE_INLINE_SMI, GENERATE_INLINE_SMI };
+enum WriteBarrierCharacter { UNLIKELY_SMI, LIKELY_SMI, NEVER_NEWSPACE };
// -----------------------------------------------------------------------------
@@ -101,7 +121,12 @@ class Reference BASE_EMBEDDED {
// on the expression stack. The value is stored in the location specified
// by the reference, and is left on top of the stack, after the reference
// is popped from beneath it (unloaded).
- void SetValue(InitState init_state);
+ void SetValue(InitState init_state, WriteBarrierCharacter wb);
+
+ // This is in preparation for something that uses the reference on the stack.
+ // If we need this reference afterwards get then dup it now. Otherwise mark
+ // it as used.
+ inline void DupIfPersist();
private:
CodeGenerator* cgen_;
@@ -126,31 +151,24 @@ class CodeGenState BASE_EMBEDDED {
// leaves the code generator with a NULL state.
explicit CodeGenState(CodeGenerator* owner);
- // Create a code generator state based on a code generator's current
- // state. The new state has its own typeof state and pair of branch
- // labels.
- CodeGenState(CodeGenerator* owner,
- JumpTarget* true_target,
- JumpTarget* false_target);
+
// Destroy a code generator state and restore the owning code generator's
// previous state.
- ~CodeGenState();
+ virtual ~CodeGenState();
- TypeofState typeof_state() const { return typeof_state_; }
- JumpTarget* true_target() const { return true_target_; }
- JumpTarget* false_target() const { return false_target_; }
+ virtual JumpTarget* true_target() const { return NULL; }
+ virtual JumpTarget* false_target() const { return NULL; }
+
+ protected:
+ inline CodeGenerator* owner() { return owner_; }
+ inline CodeGenState* previous() const { return previous_; }
private:
// The owning code generator.
CodeGenerator* owner_;
- // A flag indicating whether we are compiling the immediate subexpression
- // of a typeof expression.
- TypeofState typeof_state_;
- JumpTarget* true_target_;
- JumpTarget* false_target_;
// The previous state of the owning code generator, restored when
// this state is destroyed.
@@ -158,6 +176,50 @@ class CodeGenState BASE_EMBEDDED {
};
+class ConditionCodeGenState : public CodeGenState {
+ public:
+ // Create a code generator state based on a code generator's current
+ // state. The new state has its own pair of branch labels.
+ ConditionCodeGenState(CodeGenerator* owner,
+ JumpTarget* true_target,
+ JumpTarget* false_target);
+
+ virtual JumpTarget* true_target() const { return true_target_; }
+ virtual JumpTarget* false_target() const { return false_target_; }
+
+ private:
+ JumpTarget* true_target_;
+ JumpTarget* false_target_;
+};
+
+
+class TypeInfoCodeGenState : public CodeGenState {
+ public:
+ TypeInfoCodeGenState(CodeGenerator* owner,
+ Slot* slot_number,
+ TypeInfo info);
+ virtual ~TypeInfoCodeGenState();
+
+ virtual JumpTarget* true_target() const { return previous()->true_target(); }
+ virtual JumpTarget* false_target() const {
+ return previous()->false_target();
+ }
+
+ private:
+ Slot* slot_;
+ TypeInfo old_type_info_;
+};
+
+
+// -------------------------------------------------------------------------
+// Arguments allocation mode
+
+enum ArgumentsAllocationMode {
+ NO_ARGUMENTS_ALLOCATION,
+ EAGER_ARGUMENTS_ALLOCATION,
+ LAZY_ARGUMENTS_ALLOCATION
+};
+
// -----------------------------------------------------------------------------
// CodeGenerator
@@ -173,9 +235,7 @@ class CodeGenerator: public AstVisitor {
SECONDARY
};
- // Takes a function literal, generates code for it. This function should only
- // be called by compiler.cc.
- static Handle<Code> MakeCode(CompilationInfo* info);
+ static bool MakeCode(CompilationInfo* info);
// Printing of AST, etc. as requested by flags.
static void MakeCodePrologue(CompilationInfo* info);
@@ -185,6 +245,9 @@ class CodeGenerator: public AstVisitor {
Code::Flags flags,
CompilationInfo* info);
+ // Print the code after compiling it.
+ static void PrintCode(Handle<Code> code, CompilationInfo* info);
+
#ifdef ENABLE_LOGGING_AND_PROFILING
static bool ShouldGenerateLog(Expression* type);
#endif
@@ -194,7 +257,9 @@ class CodeGenerator: public AstVisitor {
bool is_toplevel,
Handle<Script> script);
- static void RecordPositions(MacroAssembler* masm, int pos);
+ static bool RecordPositions(MacroAssembler* masm,
+ int pos,
+ bool right_here = false);
// Accessors
MacroAssembler* masm() { return masm_; }
@@ -216,73 +281,105 @@ class CodeGenerator: public AstVisitor {
CodeGenState* state() { return state_; }
void set_state(CodeGenState* state) { state_ = state; }
+ TypeInfo type_info(Slot* slot) {
+ int index = NumberOfSlot(slot);
+ if (index == kInvalidSlotNumber) return TypeInfo::Unknown();
+ return (*type_info_)[index];
+ }
+
+ TypeInfo set_type_info(Slot* slot, TypeInfo info) {
+ int index = NumberOfSlot(slot);
+ ASSERT(index >= kInvalidSlotNumber);
+ if (index != kInvalidSlotNumber) {
+ TypeInfo previous_value = (*type_info_)[index];
+ (*type_info_)[index] = info;
+ return previous_value;
+ }
+ return TypeInfo::Unknown();
+ }
void AddDeferred(DeferredCode* code) { deferred_.Add(code); }
- static const int kUnknownIntValue = -1;
+ // Constants related to patching of inlined load/store.
+ static int GetInlinedKeyedLoadInstructionsAfterPatch() {
+ // This is in correlation with the padding in MacroAssembler::Abort.
+ return FLAG_debug_code ? 45 : 20;
+ }
+ static const int kInlinedKeyedStoreInstructionsAfterPatch = 9;
+ static int GetInlinedNamedStoreInstructionsAfterPatch() {
+ ASSERT(Isolate::Current()->inlined_write_barrier_size() != -1);
+ // Magic number 5: instruction count after patched map load:
+ // li: 2 (liu & ori), Branch : 2 (bne & nop), sw : 1
+ return Isolate::Current()->inlined_write_barrier_size() + 5;
+ }
- // Number of instructions used for the JS return sequence. The constant is
- // used by the debugger to patch the JS return sequence.
- static const int kJSReturnSequenceLength = 7;
+ private:
+ // Type of a member function that generates inline code for a native function.
+ typedef void (CodeGenerator::*InlineFunctionGenerator)
+ (ZoneList<Expression*>*);
+
+ static const InlineFunctionGenerator kInlineFunctionGenerators[];
- // If the name is an inline runtime function call return the number of
- // expected arguments. Otherwise return -1.
- static int InlineRuntimeCallArgumentsCount(Handle<String> name);
- private:
// Construction/Destruction.
explicit CodeGenerator(MacroAssembler* masm);
// Accessors.
inline bool is_eval();
inline Scope* scope();
+ inline bool is_strict_mode();
+ inline StrictModeFlag strict_mode_flag();
// Generating deferred code.
void ProcessDeferred();
+ static const int kInvalidSlotNumber = -1;
+
+ int NumberOfSlot(Slot* slot);
// State
bool has_cc() const { return cc_reg_ != cc_always; }
- TypeofState typeof_state() const { return state_->typeof_state(); }
+
JumpTarget* true_target() const { return state_->true_target(); }
JumpTarget* false_target() const { return state_->false_target(); }
- // We don't track loop nesting level on mips yet.
- int loop_nesting() const { return 0; }
+ // Track loop nesting level.
+ int loop_nesting() const { return loop_nesting_; }
+ void IncrementLoopNesting() { loop_nesting_++; }
+ void DecrementLoopNesting() { loop_nesting_--; }
// Node visitors.
void VisitStatements(ZoneList<Statement*>* statements);
+ virtual void VisitSlot(Slot* node);
#define DEF_VISIT(type) \
- void Visit##type(type* node);
+ virtual void Visit##type(type* node);
AST_NODE_LIST(DEF_VISIT)
#undef DEF_VISIT
- // Visit a statement and then spill the virtual frame if control flow can
- // reach the end of the statement (ie, it does not exit via break,
- // continue, return, or throw). This function is used temporarily while
- // the code generator is being transformed.
- inline void VisitAndSpill(Statement* statement);
-
- // Visit a list of statements and then spill the virtual frame if control
- // flow can reach the end of the list.
- inline void VisitStatementsAndSpill(ZoneList<Statement*>* statements);
-
// Main code generation function
void Generate(CompilationInfo* info);
+ // Generate the return sequence code. Should be called no more than
+ // once per compiled function, immediately after binding the return
+ // target (which can not be done more than once). The return value should
+ // be in v0.
+ void GenerateReturnSequence();
+
+ // Returns the arguments allocation mode.
+ ArgumentsAllocationMode ArgumentsMode();
+
+ // Store the arguments object and allocate it if necessary.
+ void StoreArgumentsObject(bool initial);
+
// The following are used by class Reference.
void LoadReference(Reference* ref);
void UnloadReference(Reference* ref);
- MemOperand ContextOperand(Register context, int index) const {
- return MemOperand(context, Context::SlotOffset(index));
- }
-
MemOperand SlotOperand(Slot* slot, Register tmp);
- // Expressions
- MemOperand GlobalObject() const {
- return ContextOperand(cp, Context::GLOBAL_INDEX);
- }
+ MemOperand ContextSlotOperandCheckExtensions(Slot* slot,
+ Register tmp,
+ Register tmp2,
+ JumpTarget* slow);
void LoadCondition(Expression* x,
JumpTarget* true_target,
@@ -290,35 +387,113 @@ class CodeGenerator: public AstVisitor {
bool force_cc);
void Load(Expression* x);
void LoadGlobal();
+ void LoadGlobalReceiver(Register scratch);
+
+
+ // Special code for typeof expressions: Unfortunately, we must
+ // be careful when loading the expression in 'typeof'
+ // expressions. We are not allowed to throw reference errors for
+ // non-existing properties of the global object, so we must make it
+ // look like an explicit property access, instead of an access
+ // through the context chain.
+ void LoadTypeofExpression(Expression* x);
- // Generate code to push the value of an expression on top of the frame
- // and then spill the frame fully to memory. This function is used
- // temporarily while the code generator is being transformed.
- inline void LoadAndSpill(Expression* expression);
+ // Store a keyed property. Key and receiver are on the stack and the value is
+ // in a0. Result is returned in r0.
+ void EmitKeyedStore(StaticType* key_type, WriteBarrierCharacter wb_info);
// Read a value from a slot and leave it on top of the expression stack.
void LoadFromSlot(Slot* slot, TypeofState typeof_state);
+ void LoadFromGlobalSlotCheckExtensions(Slot* slot,
+ TypeofState typeof_state,
+ JumpTarget* slow);
+ void LoadFromSlotCheckForArguments(Slot* slot, TypeofState state);
+
+ // Support for loading from local/global variables and arguments
+ // whose location is known unless they are shadowed by
+ // eval-introduced bindings. Generates no code for unsupported slot
+ // types and therefore expects to fall through to the slow jump target.
+ void EmitDynamicLoadFromSlotFastCase(Slot* slot,
+ TypeofState typeof_state,
+ JumpTarget* slow,
+ JumpTarget* done);
+
// Store the value on top of the stack to a slot.
void StoreToSlot(Slot* slot, InitState init_state);
- struct InlineRuntimeLUT {
- void (CodeGenerator::*method)(ZoneList<Expression*>*);
- const char* name;
- int nargs;
- };
+ // Support for compiling assignment expressions.
+ void EmitSlotAssignment(Assignment* node);
+ void EmitNamedPropertyAssignment(Assignment* node);
+ void EmitKeyedPropertyAssignment(Assignment* node);
+
+ // Load a named property, returning it in v0. The receiver is passed on the
+ // stack, and remains there.
+ void EmitNamedLoad(Handle<String> name, bool is_contextual);
+
+ // Store to a named property. If the store is contextual, value is passed on
+ // the frame and consumed. Otherwise, receiver and value are passed on the
+ // frame and consumed. The result is returned in v0.
+ void EmitNamedStore(Handle<String> name, bool is_contextual);
+
+ // Load a keyed property, leaving it in v0. The receiver and key are
+ // passed on the stack, and remain there.
+ void EmitKeyedLoad();
+
+ void ToBoolean(JumpTarget* true_target, JumpTarget* false_target);
+
+ // Generate code that computes a shortcutting logical operation.
+ void GenerateLogicalBooleanOperation(BinaryOperation* node);
+
+ void GenericBinaryOperation(Token::Value op,
+ OverwriteMode overwrite_mode,
+ GenerateInlineSmi inline_smi,
+ int known_rhs =
+ GenericBinaryOpStub::kUnknownIntValue);
+
+ void VirtualFrameBinaryOperation(Token::Value op,
+ OverwriteMode overwrite_mode,
+ int known_rhs =
+ GenericBinaryOpStub::kUnknownIntValue);
+
+ void SmiOperation(Token::Value op,
+ Handle<Object> value,
+ bool reversed,
+ OverwriteMode mode);
+
+ void Comparison(Condition cc,
+ Expression* left,
+ Expression* right,
+ bool strict = false);
+
+ void CallWithArguments(ZoneList<Expression*>* arguments,
+ CallFunctionFlags flags,
+ int position);
+
+ // An optimized implementation of expressions of the form
+ // x.apply(y, arguments). We call x the applicand and y the receiver.
+ // The optimization avoids allocating an arguments object if possible.
+ void CallApplyLazy(Expression* applicand,
+ Expression* receiver,
+ VariableProxy* arguments,
+ int position);
+
+ // Control flow
+ void Branch(bool if_true, JumpTarget* target);
+ void CheckStack();
- static InlineRuntimeLUT* FindInlineRuntimeLUT(Handle<String> name);
bool CheckForInlineRuntimeCall(CallRuntime* node);
static Handle<Code> ComputeLazyCompile(int argc);
void ProcessDeclarations(ZoneList<Declaration*>* declarations);
- Handle<Code> ComputeCallInitialize(int argc, InLoopFlag in_loop);
-
// Declare global variables and functions in the given array of
// name/value pairs.
void DeclareGlobals(Handle<FixedArray> pairs);
+ // Instantiate the function based on the shared function info.
+ void InstantiateFunction(Handle<SharedFunctionInfo> function_info,
+ bool pretenure);
+
// Support for type checks.
void GenerateIsSmi(ZoneList<Expression*>* args);
void GenerateIsNonNegativeSmi(ZoneList<Expression*>* args);
@@ -338,10 +513,13 @@ class CodeGenerator: public AstVisitor {
void GenerateSetValueOf(ZoneList<Expression*>* args);
// Fast support for charCodeAt(n).
- void GenerateFastCharCodeAt(ZoneList<Expression*>* args);
+ void GenerateStringCharCodeAt(ZoneList<Expression*>* args);
// Fast support for string.charAt(n) and string[n].
- void GenerateCharFromCode(ZoneList<Expression*>* args);
+ void GenerateStringCharFromCode(ZoneList<Expression*>* args);
+
+ // Fast support for string.charAt(n) and string[n].
+ void GenerateStringCharAt(ZoneList<Expression*>* args);
// Fast support for object equality testing.
void GenerateObjectEquals(ZoneList<Expression*>* args);
@@ -358,14 +536,38 @@ class CodeGenerator: public AstVisitor {
void GenerateStringAdd(ZoneList<Expression*>* args);
void GenerateSubString(ZoneList<Expression*>* args);
void GenerateStringCompare(ZoneList<Expression*>* args);
+ void GenerateIsStringWrapperSafeForDefaultValueOf(
+ ZoneList<Expression*>* args);
+
+ // Support for direct calls from JavaScript to native RegExp code.
void GenerateRegExpExec(ZoneList<Expression*>* args);
+
+ void GenerateRegExpConstructResult(ZoneList<Expression*>* args);
+
+ // Support for fast native caches.
+ void GenerateGetFromCache(ZoneList<Expression*>* args);
+
+ // Fast support for number to string.
void GenerateNumberToString(ZoneList<Expression*>* args);
+ // Fast swapping of elements.
+ void GenerateSwapElements(ZoneList<Expression*>* args);
+
+ // Fast call for custom callbacks.
+ void GenerateCallFunction(ZoneList<Expression*>* args);
+
// Fast call to math functions.
void GenerateMathPow(ZoneList<Expression*>* args);
void GenerateMathSin(ZoneList<Expression*>* args);
void GenerateMathCos(ZoneList<Expression*>* args);
void GenerateMathSqrt(ZoneList<Expression*>* args);
+ void GenerateMathLog(ZoneList<Expression*>* args);
+
+ void GenerateIsRegExpEquivalent(ZoneList<Expression*>* args);
+
+ void GenerateHasCachedArrayIndex(ZoneList<Expression*>* args);
+ void GenerateGetCachedArrayIndex(ZoneList<Expression*>* args);
+ void GenerateFastAsciiArrayJoin(ZoneList<Expression*>* args);
// Simple condition analysis.
enum ConditionAnalysis {
@@ -389,9 +591,6 @@ class CodeGenerator: public AstVisitor {
bool HasValidEntryRegisters();
#endif
- bool is_eval_; // Tells whether code is generated for eval.
-
- Handle<Script> script_;
List<DeferredCode*> deferred_;
// Assembler
@@ -404,7 +603,9 @@ class CodeGenerator: public AstVisitor {
RegisterAllocator* allocator_;
Condition cc_reg_;
CodeGenState* state_;
+ int loop_nesting_;
+ Vector<TypeInfo>* type_info_;
// Jump targets
BreakTarget function_return_;
@@ -413,14 +614,15 @@ class CodeGenerator: public AstVisitor {
// to some unlinking code).
bool function_return_is_shadowed_;
- static InlineRuntimeLUT kInlineRuntimeLUT[];
-
friend class VirtualFrame;
+ friend class Isolate;
friend class JumpTarget;
friend class Reference;
friend class FastCodeGenerator;
friend class FullCodeGenerator;
friend class FullCodeGenSyntaxChecker;
+ friend class InlineRuntimeFunctionsTable;
+ friend class LCodeGen;
DISALLOW_COPY_AND_ASSIGN(CodeGenerator);
};
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