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1 // Copyright 2010 the V8 project authors. All rights reserved. | 1 // Copyright 2010 the V8 project authors. All rights reserved. |
2 // Redistribution and use in source and binary forms, with or without | 2 // Redistribution and use in source and binary forms, with or without |
3 // modification, are permitted provided that the following conditions are | 3 // modification, are permitted provided that the following conditions are |
4 // met: | 4 // met: |
5 // | 5 // |
6 // * Redistributions of source code must retain the above copyright | 6 // * Redistributions of source code must retain the above copyright |
7 // notice, this list of conditions and the following disclaimer. | 7 // notice, this list of conditions and the following disclaimer. |
8 // * Redistributions in binary form must reproduce the above | 8 // * Redistributions in binary form must reproduce the above |
9 // copyright notice, this list of conditions and the following | 9 // copyright notice, this list of conditions and the following |
10 // disclaimer in the documentation and/or other materials provided | 10 // disclaimer in the documentation and/or other materials provided |
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22 // LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, | 22 // LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, |
23 // DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY | 23 // DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY |
24 // THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | 24 // THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
25 // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE | 25 // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE |
26 // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | 26 // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
27 | 27 |
28 | 28 |
29 #ifndef V8_MIPS_CODEGEN_MIPS_H_ | 29 #ifndef V8_MIPS_CODEGEN_MIPS_H_ |
30 #define V8_MIPS_CODEGEN_MIPS_H_ | 30 #define V8_MIPS_CODEGEN_MIPS_H_ |
31 | 31 |
| 32 |
| 33 #include "ast.h" |
| 34 #include "code-stubs-mips.h" |
| 35 #include "ic-inl.h" |
| 36 |
32 namespace v8 { | 37 namespace v8 { |
33 namespace internal { | 38 namespace internal { |
34 | 39 |
| 40 #if(defined(__mips_hard_float) && __mips_hard_float != 0) |
| 41 // Use floating-point coprocessor instructions. This flag is raised when |
| 42 // -mhard-float is passed to the compiler. |
| 43 static const bool IsMipsSoftFloatABI = false; |
| 44 #elif(defined(__mips_soft_float) && __mips_soft_float != 0) |
| 45 // Not using floating-point coprocessor instructions. This flag is raised when |
| 46 // -msoft-float is passed to the compiler. |
| 47 static const bool IsMipsSoftFloatABI = true; |
| 48 #else |
| 49 static const bool IsMipsSoftFloatABI = true; |
| 50 #endif |
| 51 |
35 // Forward declarations | 52 // Forward declarations |
36 class CompilationInfo; | 53 class CompilationInfo; |
37 class DeferredCode; | 54 class DeferredCode; |
| 55 class JumpTarget; |
38 class RegisterAllocator; | 56 class RegisterAllocator; |
39 class RegisterFile; | 57 class RegisterFile; |
40 | 58 |
41 enum InitState { CONST_INIT, NOT_CONST_INIT }; | 59 enum InitState { CONST_INIT, NOT_CONST_INIT }; |
42 enum TypeofState { INSIDE_TYPEOF, NOT_INSIDE_TYPEOF }; | 60 enum TypeofState { INSIDE_TYPEOF, NOT_INSIDE_TYPEOF }; |
| 61 enum GenerateInlineSmi { DONT_GENERATE_INLINE_SMI, GENERATE_INLINE_SMI }; |
| 62 enum WriteBarrierCharacter { UNLIKELY_SMI, LIKELY_SMI, NEVER_NEWSPACE }; |
43 | 63 |
44 | 64 |
45 // ----------------------------------------------------------------------------- | 65 // ----------------------------------------------------------------------------- |
46 // Reference support | 66 // Reference support |
47 | 67 |
48 // A reference is a C++ stack-allocated object that keeps an ECMA | 68 // A reference is a C++ stack-allocated object that keeps an ECMA |
49 // reference on the execution stack while in scope. For variables | 69 // reference on the execution stack while in scope. For variables |
50 // the reference is empty, indicating that it isn't necessary to | 70 // the reference is empty, indicating that it isn't necessary to |
51 // store state on the stack for keeping track of references to those. | 71 // store state on the stack for keeping track of references to those. |
52 // For properties, we keep either one (named) or two (indexed) values | 72 // For properties, we keep either one (named) or two (indexed) values |
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94 | 114 |
95 // Generate code to pop a reference, push the value of the reference, | 115 // Generate code to pop a reference, push the value of the reference, |
96 // and then spill the stack frame. | 116 // and then spill the stack frame. |
97 inline void GetValueAndSpill(); | 117 inline void GetValueAndSpill(); |
98 | 118 |
99 // Generate code to store the value on top of the expression stack in the | 119 // Generate code to store the value on top of the expression stack in the |
100 // reference. The reference is expected to be immediately below the value | 120 // reference. The reference is expected to be immediately below the value |
101 // on the expression stack. The value is stored in the location specified | 121 // on the expression stack. The value is stored in the location specified |
102 // by the reference, and is left on top of the stack, after the reference | 122 // by the reference, and is left on top of the stack, after the reference |
103 // is popped from beneath it (unloaded). | 123 // is popped from beneath it (unloaded). |
104 void SetValue(InitState init_state); | 124 void SetValue(InitState init_state, WriteBarrierCharacter wb); |
| 125 |
| 126 // This is in preparation for something that uses the reference on the stack. |
| 127 // If we need this reference afterwards get then dup it now. Otherwise mark |
| 128 // it as used. |
| 129 inline void DupIfPersist(); |
105 | 130 |
106 private: | 131 private: |
107 CodeGenerator* cgen_; | 132 CodeGenerator* cgen_; |
108 Expression* expression_; | 133 Expression* expression_; |
109 Type type_; | 134 Type type_; |
110 // Keep the reference on the stack after get, so it can be used by set later. | 135 // Keep the reference on the stack after get, so it can be used by set later. |
111 bool persist_after_get_; | 136 bool persist_after_get_; |
112 }; | 137 }; |
113 | 138 |
114 | 139 |
115 // ----------------------------------------------------------------------------- | 140 // ----------------------------------------------------------------------------- |
116 // Code generation state | 141 // Code generation state |
117 | 142 |
118 // The state is passed down the AST by the code generator (and back up, in | 143 // The state is passed down the AST by the code generator (and back up, in |
119 // the form of the state of the label pair). It is threaded through the | 144 // the form of the state of the label pair). It is threaded through the |
120 // call stack. Constructing a state implicitly pushes it on the owning code | 145 // call stack. Constructing a state implicitly pushes it on the owning code |
121 // generator's stack of states, and destroying one implicitly pops it. | 146 // generator's stack of states, and destroying one implicitly pops it. |
122 | 147 |
123 class CodeGenState BASE_EMBEDDED { | 148 class CodeGenState BASE_EMBEDDED { |
124 public: | 149 public: |
125 // Create an initial code generator state. Destroying the initial state | 150 // Create an initial code generator state. Destroying the initial state |
126 // leaves the code generator with a NULL state. | 151 // leaves the code generator with a NULL state. |
127 explicit CodeGenState(CodeGenerator* owner); | 152 explicit CodeGenState(CodeGenerator* owner); |
128 | 153 |
129 // Create a code generator state based on a code generator's current | 154 |
130 // state. The new state has its own typeof state and pair of branch | |
131 // labels. | |
132 CodeGenState(CodeGenerator* owner, | |
133 JumpTarget* true_target, | |
134 JumpTarget* false_target); | |
135 | 155 |
136 // Destroy a code generator state and restore the owning code generator's | 156 // Destroy a code generator state and restore the owning code generator's |
137 // previous state. | 157 // previous state. |
138 ~CodeGenState(); | 158 virtual ~CodeGenState(); |
139 | 159 |
140 TypeofState typeof_state() const { return typeof_state_; } | 160 virtual JumpTarget* true_target() const { return NULL; } |
141 JumpTarget* true_target() const { return true_target_; } | 161 virtual JumpTarget* false_target() const { return NULL; } |
142 JumpTarget* false_target() const { return false_target_; } | 162 |
| 163 protected: |
| 164 inline CodeGenerator* owner() { return owner_; } |
| 165 inline CodeGenState* previous() const { return previous_; } |
143 | 166 |
144 private: | 167 private: |
145 // The owning code generator. | 168 // The owning code generator. |
146 CodeGenerator* owner_; | 169 CodeGenerator* owner_; |
147 | 170 |
148 // A flag indicating whether we are compiling the immediate subexpression | |
149 // of a typeof expression. | |
150 TypeofState typeof_state_; | |
151 | 171 |
152 JumpTarget* true_target_; | |
153 JumpTarget* false_target_; | |
154 | 172 |
155 // The previous state of the owning code generator, restored when | 173 // The previous state of the owning code generator, restored when |
156 // this state is destroyed. | 174 // this state is destroyed. |
157 CodeGenState* previous_; | 175 CodeGenState* previous_; |
158 }; | 176 }; |
159 | 177 |
160 | 178 |
| 179 class ConditionCodeGenState : public CodeGenState { |
| 180 public: |
| 181 // Create a code generator state based on a code generator's current |
| 182 // state. The new state has its own pair of branch labels. |
| 183 ConditionCodeGenState(CodeGenerator* owner, |
| 184 JumpTarget* true_target, |
| 185 JumpTarget* false_target); |
| 186 |
| 187 virtual JumpTarget* true_target() const { return true_target_; } |
| 188 virtual JumpTarget* false_target() const { return false_target_; } |
| 189 |
| 190 private: |
| 191 JumpTarget* true_target_; |
| 192 JumpTarget* false_target_; |
| 193 }; |
| 194 |
| 195 |
| 196 class TypeInfoCodeGenState : public CodeGenState { |
| 197 public: |
| 198 TypeInfoCodeGenState(CodeGenerator* owner, |
| 199 Slot* slot_number, |
| 200 TypeInfo info); |
| 201 virtual ~TypeInfoCodeGenState(); |
| 202 |
| 203 virtual JumpTarget* true_target() const { return previous()->true_target(); } |
| 204 virtual JumpTarget* false_target() const { |
| 205 return previous()->false_target(); |
| 206 } |
| 207 |
| 208 private: |
| 209 Slot* slot_; |
| 210 TypeInfo old_type_info_; |
| 211 }; |
| 212 |
| 213 |
| 214 // ------------------------------------------------------------------------- |
| 215 // Arguments allocation mode |
| 216 |
| 217 enum ArgumentsAllocationMode { |
| 218 NO_ARGUMENTS_ALLOCATION, |
| 219 EAGER_ARGUMENTS_ALLOCATION, |
| 220 LAZY_ARGUMENTS_ALLOCATION |
| 221 }; |
| 222 |
161 | 223 |
162 // ----------------------------------------------------------------------------- | 224 // ----------------------------------------------------------------------------- |
163 // CodeGenerator | 225 // CodeGenerator |
164 | 226 |
165 class CodeGenerator: public AstVisitor { | 227 class CodeGenerator: public AstVisitor { |
166 public: | 228 public: |
167 // Compilation mode. Either the compiler is used as the primary | 229 // Compilation mode. Either the compiler is used as the primary |
168 // compiler and needs to setup everything or the compiler is used as | 230 // compiler and needs to setup everything or the compiler is used as |
169 // the secondary compiler for split compilation and has to handle | 231 // the secondary compiler for split compilation and has to handle |
170 // bailouts. | 232 // bailouts. |
171 enum Mode { | 233 enum Mode { |
172 PRIMARY, | 234 PRIMARY, |
173 SECONDARY | 235 SECONDARY |
174 }; | 236 }; |
175 | 237 |
176 // Takes a function literal, generates code for it. This function should only | 238 static bool MakeCode(CompilationInfo* info); |
177 // be called by compiler.cc. | |
178 static Handle<Code> MakeCode(CompilationInfo* info); | |
179 | 239 |
180 // Printing of AST, etc. as requested by flags. | 240 // Printing of AST, etc. as requested by flags. |
181 static void MakeCodePrologue(CompilationInfo* info); | 241 static void MakeCodePrologue(CompilationInfo* info); |
182 | 242 |
183 // Allocate and install the code. | 243 // Allocate and install the code. |
184 static Handle<Code> MakeCodeEpilogue(MacroAssembler* masm, | 244 static Handle<Code> MakeCodeEpilogue(MacroAssembler* masm, |
185 Code::Flags flags, | 245 Code::Flags flags, |
186 CompilationInfo* info); | 246 CompilationInfo* info); |
187 | 247 |
| 248 // Print the code after compiling it. |
| 249 static void PrintCode(Handle<Code> code, CompilationInfo* info); |
| 250 |
188 #ifdef ENABLE_LOGGING_AND_PROFILING | 251 #ifdef ENABLE_LOGGING_AND_PROFILING |
189 static bool ShouldGenerateLog(Expression* type); | 252 static bool ShouldGenerateLog(Expression* type); |
190 #endif | 253 #endif |
191 | 254 |
192 static void SetFunctionInfo(Handle<JSFunction> fun, | 255 static void SetFunctionInfo(Handle<JSFunction> fun, |
193 FunctionLiteral* lit, | 256 FunctionLiteral* lit, |
194 bool is_toplevel, | 257 bool is_toplevel, |
195 Handle<Script> script); | 258 Handle<Script> script); |
196 | 259 |
197 static void RecordPositions(MacroAssembler* masm, int pos); | 260 static bool RecordPositions(MacroAssembler* masm, |
| 261 int pos, |
| 262 bool right_here = false); |
198 | 263 |
199 // Accessors | 264 // Accessors |
200 MacroAssembler* masm() { return masm_; } | 265 MacroAssembler* masm() { return masm_; } |
201 VirtualFrame* frame() const { return frame_; } | 266 VirtualFrame* frame() const { return frame_; } |
202 inline Handle<Script> script(); | 267 inline Handle<Script> script(); |
203 | 268 |
204 bool has_valid_frame() const { return frame_ != NULL; } | 269 bool has_valid_frame() const { return frame_ != NULL; } |
205 | 270 |
206 // Set the virtual frame to be new_frame, with non-frame register | 271 // Set the virtual frame to be new_frame, with non-frame register |
207 // reference counts given by non_frame_registers. The non-frame | 272 // reference counts given by non_frame_registers. The non-frame |
208 // register reference counts of the old frame are returned in | 273 // register reference counts of the old frame are returned in |
209 // non_frame_registers. | 274 // non_frame_registers. |
210 void SetFrame(VirtualFrame* new_frame, RegisterFile* non_frame_registers); | 275 void SetFrame(VirtualFrame* new_frame, RegisterFile* non_frame_registers); |
211 | 276 |
212 void DeleteFrame(); | 277 void DeleteFrame(); |
213 | 278 |
214 RegisterAllocator* allocator() const { return allocator_; } | 279 RegisterAllocator* allocator() const { return allocator_; } |
215 | 280 |
216 CodeGenState* state() { return state_; } | 281 CodeGenState* state() { return state_; } |
217 void set_state(CodeGenState* state) { state_ = state; } | 282 void set_state(CodeGenState* state) { state_ = state; } |
218 | 283 |
| 284 TypeInfo type_info(Slot* slot) { |
| 285 int index = NumberOfSlot(slot); |
| 286 if (index == kInvalidSlotNumber) return TypeInfo::Unknown(); |
| 287 return (*type_info_)[index]; |
| 288 } |
| 289 |
| 290 TypeInfo set_type_info(Slot* slot, TypeInfo info) { |
| 291 int index = NumberOfSlot(slot); |
| 292 ASSERT(index >= kInvalidSlotNumber); |
| 293 if (index != kInvalidSlotNumber) { |
| 294 TypeInfo previous_value = (*type_info_)[index]; |
| 295 (*type_info_)[index] = info; |
| 296 return previous_value; |
| 297 } |
| 298 return TypeInfo::Unknown(); |
| 299 } |
219 void AddDeferred(DeferredCode* code) { deferred_.Add(code); } | 300 void AddDeferred(DeferredCode* code) { deferred_.Add(code); } |
220 | 301 |
221 static const int kUnknownIntValue = -1; | 302 // Constants related to patching of inlined load/store. |
222 | 303 static int GetInlinedKeyedLoadInstructionsAfterPatch() { |
223 // Number of instructions used for the JS return sequence. The constant is | 304 // This is in correlation with the padding in MacroAssembler::Abort. |
224 // used by the debugger to patch the JS return sequence. | 305 return FLAG_debug_code ? 45 : 20; |
225 static const int kJSReturnSequenceLength = 7; | 306 } |
226 | 307 static const int kInlinedKeyedStoreInstructionsAfterPatch = 9; |
227 // If the name is an inline runtime function call return the number of | 308 static int GetInlinedNamedStoreInstructionsAfterPatch() { |
228 // expected arguments. Otherwise return -1. | 309 ASSERT(Isolate::Current()->inlined_write_barrier_size() != -1); |
229 static int InlineRuntimeCallArgumentsCount(Handle<String> name); | 310 // Magic number 5: instruction count after patched map load: |
| 311 // li: 2 (liu & ori), Branch : 2 (bne & nop), sw : 1 |
| 312 return Isolate::Current()->inlined_write_barrier_size() + 5; |
| 313 } |
230 | 314 |
231 private: | 315 private: |
| 316 // Type of a member function that generates inline code for a native function. |
| 317 typedef void (CodeGenerator::*InlineFunctionGenerator) |
| 318 (ZoneList<Expression*>*); |
| 319 |
| 320 static const InlineFunctionGenerator kInlineFunctionGenerators[]; |
| 321 |
| 322 |
232 // Construction/Destruction. | 323 // Construction/Destruction. |
233 explicit CodeGenerator(MacroAssembler* masm); | 324 explicit CodeGenerator(MacroAssembler* masm); |
234 | 325 |
235 // Accessors. | 326 // Accessors. |
236 inline bool is_eval(); | 327 inline bool is_eval(); |
237 inline Scope* scope(); | 328 inline Scope* scope(); |
| 329 inline bool is_strict_mode(); |
| 330 inline StrictModeFlag strict_mode_flag(); |
238 | 331 |
239 // Generating deferred code. | 332 // Generating deferred code. |
240 void ProcessDeferred(); | 333 void ProcessDeferred(); |
241 | 334 |
| 335 static const int kInvalidSlotNumber = -1; |
| 336 |
| 337 int NumberOfSlot(Slot* slot); |
242 // State | 338 // State |
243 bool has_cc() const { return cc_reg_ != cc_always; } | 339 bool has_cc() const { return cc_reg_ != cc_always; } |
244 TypeofState typeof_state() const { return state_->typeof_state(); } | 340 |
245 JumpTarget* true_target() const { return state_->true_target(); } | 341 JumpTarget* true_target() const { return state_->true_target(); } |
246 JumpTarget* false_target() const { return state_->false_target(); } | 342 JumpTarget* false_target() const { return state_->false_target(); } |
247 | 343 |
248 // We don't track loop nesting level on mips yet. | 344 // Track loop nesting level. |
249 int loop_nesting() const { return 0; } | 345 int loop_nesting() const { return loop_nesting_; } |
| 346 void IncrementLoopNesting() { loop_nesting_++; } |
| 347 void DecrementLoopNesting() { loop_nesting_--; } |
250 | 348 |
251 // Node visitors. | 349 // Node visitors. |
252 void VisitStatements(ZoneList<Statement*>* statements); | 350 void VisitStatements(ZoneList<Statement*>* statements); |
253 | 351 |
| 352 virtual void VisitSlot(Slot* node); |
254 #define DEF_VISIT(type) \ | 353 #define DEF_VISIT(type) \ |
255 void Visit##type(type* node); | 354 virtual void Visit##type(type* node); |
256 AST_NODE_LIST(DEF_VISIT) | 355 AST_NODE_LIST(DEF_VISIT) |
257 #undef DEF_VISIT | 356 #undef DEF_VISIT |
258 | 357 |
259 // Visit a statement and then spill the virtual frame if control flow can | |
260 // reach the end of the statement (ie, it does not exit via break, | |
261 // continue, return, or throw). This function is used temporarily while | |
262 // the code generator is being transformed. | |
263 inline void VisitAndSpill(Statement* statement); | |
264 | |
265 // Visit a list of statements and then spill the virtual frame if control | |
266 // flow can reach the end of the list. | |
267 inline void VisitStatementsAndSpill(ZoneList<Statement*>* statements); | |
268 | |
269 // Main code generation function | 358 // Main code generation function |
270 void Generate(CompilationInfo* info); | 359 void Generate(CompilationInfo* info); |
271 | 360 |
| 361 // Generate the return sequence code. Should be called no more than |
| 362 // once per compiled function, immediately after binding the return |
| 363 // target (which can not be done more than once). The return value should |
| 364 // be in v0. |
| 365 void GenerateReturnSequence(); |
| 366 |
| 367 // Returns the arguments allocation mode. |
| 368 ArgumentsAllocationMode ArgumentsMode(); |
| 369 |
| 370 // Store the arguments object and allocate it if necessary. |
| 371 void StoreArgumentsObject(bool initial); |
| 372 |
272 // The following are used by class Reference. | 373 // The following are used by class Reference. |
273 void LoadReference(Reference* ref); | 374 void LoadReference(Reference* ref); |
274 void UnloadReference(Reference* ref); | 375 void UnloadReference(Reference* ref); |
275 | 376 |
276 MemOperand ContextOperand(Register context, int index) const { | |
277 return MemOperand(context, Context::SlotOffset(index)); | |
278 } | |
279 | |
280 MemOperand SlotOperand(Slot* slot, Register tmp); | 377 MemOperand SlotOperand(Slot* slot, Register tmp); |
281 | 378 |
282 // Expressions | 379 MemOperand ContextSlotOperandCheckExtensions(Slot* slot, |
283 MemOperand GlobalObject() const { | 380 Register tmp, |
284 return ContextOperand(cp, Context::GLOBAL_INDEX); | 381 Register tmp2, |
285 } | 382 JumpTarget* slow); |
286 | 383 |
287 void LoadCondition(Expression* x, | 384 void LoadCondition(Expression* x, |
288 JumpTarget* true_target, | 385 JumpTarget* true_target, |
289 JumpTarget* false_target, | 386 JumpTarget* false_target, |
290 bool force_cc); | 387 bool force_cc); |
291 void Load(Expression* x); | 388 void Load(Expression* x); |
292 void LoadGlobal(); | 389 void LoadGlobal(); |
| 390 void LoadGlobalReceiver(Register scratch); |
293 | 391 |
294 // Generate code to push the value of an expression on top of the frame | 392 |
295 // and then spill the frame fully to memory. This function is used | 393 // Special code for typeof expressions: Unfortunately, we must |
296 // temporarily while the code generator is being transformed. | 394 // be careful when loading the expression in 'typeof' |
297 inline void LoadAndSpill(Expression* expression); | 395 // expressions. We are not allowed to throw reference errors for |
| 396 // non-existing properties of the global object, so we must make it |
| 397 // look like an explicit property access, instead of an access |
| 398 // through the context chain. |
| 399 void LoadTypeofExpression(Expression* x); |
| 400 |
| 401 // Store a keyed property. Key and receiver are on the stack and the value is |
| 402 // in a0. Result is returned in r0. |
| 403 void EmitKeyedStore(StaticType* key_type, WriteBarrierCharacter wb_info); |
298 | 404 |
299 // Read a value from a slot and leave it on top of the expression stack. | 405 // Read a value from a slot and leave it on top of the expression stack. |
300 void LoadFromSlot(Slot* slot, TypeofState typeof_state); | 406 void LoadFromSlot(Slot* slot, TypeofState typeof_state); |
| 407 void LoadFromGlobalSlotCheckExtensions(Slot* slot, |
| 408 TypeofState typeof_state, |
| 409 JumpTarget* slow); |
| 410 void LoadFromSlotCheckForArguments(Slot* slot, TypeofState state); |
| 411 |
| 412 // Support for loading from local/global variables and arguments |
| 413 // whose location is known unless they are shadowed by |
| 414 // eval-introduced bindings. Generates no code for unsupported slot |
| 415 // types and therefore expects to fall through to the slow jump target. |
| 416 void EmitDynamicLoadFromSlotFastCase(Slot* slot, |
| 417 TypeofState typeof_state, |
| 418 JumpTarget* slow, |
| 419 JumpTarget* done); |
| 420 |
301 // Store the value on top of the stack to a slot. | 421 // Store the value on top of the stack to a slot. |
302 void StoreToSlot(Slot* slot, InitState init_state); | 422 void StoreToSlot(Slot* slot, InitState init_state); |
303 | 423 |
304 struct InlineRuntimeLUT { | 424 // Support for compiling assignment expressions. |
305 void (CodeGenerator::*method)(ZoneList<Expression*>*); | 425 void EmitSlotAssignment(Assignment* node); |
306 const char* name; | 426 void EmitNamedPropertyAssignment(Assignment* node); |
307 int nargs; | 427 void EmitKeyedPropertyAssignment(Assignment* node); |
308 }; | |
309 | 428 |
310 static InlineRuntimeLUT* FindInlineRuntimeLUT(Handle<String> name); | 429 // Load a named property, returning it in v0. The receiver is passed on the |
| 430 // stack, and remains there. |
| 431 void EmitNamedLoad(Handle<String> name, bool is_contextual); |
| 432 |
| 433 // Store to a named property. If the store is contextual, value is passed on |
| 434 // the frame and consumed. Otherwise, receiver and value are passed on the |
| 435 // frame and consumed. The result is returned in v0. |
| 436 void EmitNamedStore(Handle<String> name, bool is_contextual); |
| 437 |
| 438 // Load a keyed property, leaving it in v0. The receiver and key are |
| 439 // passed on the stack, and remain there. |
| 440 void EmitKeyedLoad(); |
| 441 |
| 442 void ToBoolean(JumpTarget* true_target, JumpTarget* false_target); |
| 443 |
| 444 // Generate code that computes a shortcutting logical operation. |
| 445 void GenerateLogicalBooleanOperation(BinaryOperation* node); |
| 446 |
| 447 void GenericBinaryOperation(Token::Value op, |
| 448 OverwriteMode overwrite_mode, |
| 449 GenerateInlineSmi inline_smi, |
| 450 int known_rhs = |
| 451 GenericBinaryOpStub::kUnknownIntValue); |
| 452 |
| 453 void VirtualFrameBinaryOperation(Token::Value op, |
| 454 OverwriteMode overwrite_mode, |
| 455 int known_rhs = |
| 456 GenericBinaryOpStub::kUnknownIntValue); |
| 457 |
| 458 void SmiOperation(Token::Value op, |
| 459 Handle<Object> value, |
| 460 bool reversed, |
| 461 OverwriteMode mode); |
| 462 |
| 463 void Comparison(Condition cc, |
| 464 Expression* left, |
| 465 Expression* right, |
| 466 bool strict = false); |
| 467 |
| 468 void CallWithArguments(ZoneList<Expression*>* arguments, |
| 469 CallFunctionFlags flags, |
| 470 int position); |
| 471 |
| 472 // An optimized implementation of expressions of the form |
| 473 // x.apply(y, arguments). We call x the applicand and y the receiver. |
| 474 // The optimization avoids allocating an arguments object if possible. |
| 475 void CallApplyLazy(Expression* applicand, |
| 476 Expression* receiver, |
| 477 VariableProxy* arguments, |
| 478 int position); |
| 479 |
| 480 // Control flow |
| 481 void Branch(bool if_true, JumpTarget* target); |
| 482 void CheckStack(); |
| 483 |
311 bool CheckForInlineRuntimeCall(CallRuntime* node); | 484 bool CheckForInlineRuntimeCall(CallRuntime* node); |
312 | 485 |
313 static Handle<Code> ComputeLazyCompile(int argc); | 486 static Handle<Code> ComputeLazyCompile(int argc); |
314 void ProcessDeclarations(ZoneList<Declaration*>* declarations); | 487 void ProcessDeclarations(ZoneList<Declaration*>* declarations); |
315 | 488 |
316 Handle<Code> ComputeCallInitialize(int argc, InLoopFlag in_loop); | |
317 | |
318 // Declare global variables and functions in the given array of | 489 // Declare global variables and functions in the given array of |
319 // name/value pairs. | 490 // name/value pairs. |
320 void DeclareGlobals(Handle<FixedArray> pairs); | 491 void DeclareGlobals(Handle<FixedArray> pairs); |
321 | 492 |
| 493 // Instantiate the function based on the shared function info. |
| 494 void InstantiateFunction(Handle<SharedFunctionInfo> function_info, |
| 495 bool pretenure); |
| 496 |
322 // Support for type checks. | 497 // Support for type checks. |
323 void GenerateIsSmi(ZoneList<Expression*>* args); | 498 void GenerateIsSmi(ZoneList<Expression*>* args); |
324 void GenerateIsNonNegativeSmi(ZoneList<Expression*>* args); | 499 void GenerateIsNonNegativeSmi(ZoneList<Expression*>* args); |
325 void GenerateIsArray(ZoneList<Expression*>* args); | 500 void GenerateIsArray(ZoneList<Expression*>* args); |
326 void GenerateIsRegExp(ZoneList<Expression*>* args); | 501 void GenerateIsRegExp(ZoneList<Expression*>* args); |
327 | 502 |
328 // Support for construct call checks. | 503 // Support for construct call checks. |
329 void GenerateIsConstructCall(ZoneList<Expression*>* args); | 504 void GenerateIsConstructCall(ZoneList<Expression*>* args); |
330 | 505 |
331 // Support for arguments.length and arguments[?]. | 506 // Support for arguments.length and arguments[?]. |
332 void GenerateArgumentsLength(ZoneList<Expression*>* args); | 507 void GenerateArgumentsLength(ZoneList<Expression*>* args); |
333 void GenerateArguments(ZoneList<Expression*>* args); | 508 void GenerateArguments(ZoneList<Expression*>* args); |
334 | 509 |
335 // Support for accessing the class and value fields of an object. | 510 // Support for accessing the class and value fields of an object. |
336 void GenerateClassOf(ZoneList<Expression*>* args); | 511 void GenerateClassOf(ZoneList<Expression*>* args); |
337 void GenerateValueOf(ZoneList<Expression*>* args); | 512 void GenerateValueOf(ZoneList<Expression*>* args); |
338 void GenerateSetValueOf(ZoneList<Expression*>* args); | 513 void GenerateSetValueOf(ZoneList<Expression*>* args); |
339 | 514 |
340 // Fast support for charCodeAt(n). | 515 // Fast support for charCodeAt(n). |
341 void GenerateFastCharCodeAt(ZoneList<Expression*>* args); | 516 void GenerateStringCharCodeAt(ZoneList<Expression*>* args); |
342 | 517 |
343 // Fast support for string.charAt(n) and string[n]. | 518 // Fast support for string.charAt(n) and string[n]. |
344 void GenerateCharFromCode(ZoneList<Expression*>* args); | 519 void GenerateStringCharFromCode(ZoneList<Expression*>* args); |
| 520 |
| 521 // Fast support for string.charAt(n) and string[n]. |
| 522 void GenerateStringCharAt(ZoneList<Expression*>* args); |
345 | 523 |
346 // Fast support for object equality testing. | 524 // Fast support for object equality testing. |
347 void GenerateObjectEquals(ZoneList<Expression*>* args); | 525 void GenerateObjectEquals(ZoneList<Expression*>* args); |
348 | 526 |
349 void GenerateLog(ZoneList<Expression*>* args); | 527 void GenerateLog(ZoneList<Expression*>* args); |
350 | 528 |
351 // Fast support for Math.random(). | 529 // Fast support for Math.random(). |
352 void GenerateRandomHeapNumber(ZoneList<Expression*>* args); | 530 void GenerateRandomHeapNumber(ZoneList<Expression*>* args); |
353 | 531 |
354 void GenerateIsObject(ZoneList<Expression*>* args); | 532 void GenerateIsObject(ZoneList<Expression*>* args); |
355 void GenerateIsSpecObject(ZoneList<Expression*>* args); | 533 void GenerateIsSpecObject(ZoneList<Expression*>* args); |
356 void GenerateIsFunction(ZoneList<Expression*>* args); | 534 void GenerateIsFunction(ZoneList<Expression*>* args); |
357 void GenerateIsUndetectableObject(ZoneList<Expression*>* args); | 535 void GenerateIsUndetectableObject(ZoneList<Expression*>* args); |
358 void GenerateStringAdd(ZoneList<Expression*>* args); | 536 void GenerateStringAdd(ZoneList<Expression*>* args); |
359 void GenerateSubString(ZoneList<Expression*>* args); | 537 void GenerateSubString(ZoneList<Expression*>* args); |
360 void GenerateStringCompare(ZoneList<Expression*>* args); | 538 void GenerateStringCompare(ZoneList<Expression*>* args); |
| 539 void GenerateIsStringWrapperSafeForDefaultValueOf( |
| 540 ZoneList<Expression*>* args); |
| 541 |
| 542 // Support for direct calls from JavaScript to native RegExp code. |
361 void GenerateRegExpExec(ZoneList<Expression*>* args); | 543 void GenerateRegExpExec(ZoneList<Expression*>* args); |
| 544 |
| 545 void GenerateRegExpConstructResult(ZoneList<Expression*>* args); |
| 546 |
| 547 // Support for fast native caches. |
| 548 void GenerateGetFromCache(ZoneList<Expression*>* args); |
| 549 |
| 550 // Fast support for number to string. |
362 void GenerateNumberToString(ZoneList<Expression*>* args); | 551 void GenerateNumberToString(ZoneList<Expression*>* args); |
363 | 552 |
| 553 // Fast swapping of elements. |
| 554 void GenerateSwapElements(ZoneList<Expression*>* args); |
| 555 |
| 556 // Fast call for custom callbacks. |
| 557 void GenerateCallFunction(ZoneList<Expression*>* args); |
| 558 |
364 // Fast call to math functions. | 559 // Fast call to math functions. |
365 void GenerateMathPow(ZoneList<Expression*>* args); | 560 void GenerateMathPow(ZoneList<Expression*>* args); |
366 void GenerateMathSin(ZoneList<Expression*>* args); | 561 void GenerateMathSin(ZoneList<Expression*>* args); |
367 void GenerateMathCos(ZoneList<Expression*>* args); | 562 void GenerateMathCos(ZoneList<Expression*>* args); |
368 void GenerateMathSqrt(ZoneList<Expression*>* args); | 563 void GenerateMathSqrt(ZoneList<Expression*>* args); |
| 564 void GenerateMathLog(ZoneList<Expression*>* args); |
| 565 |
| 566 void GenerateIsRegExpEquivalent(ZoneList<Expression*>* args); |
| 567 |
| 568 void GenerateHasCachedArrayIndex(ZoneList<Expression*>* args); |
| 569 void GenerateGetCachedArrayIndex(ZoneList<Expression*>* args); |
| 570 void GenerateFastAsciiArrayJoin(ZoneList<Expression*>* args); |
369 | 571 |
370 // Simple condition analysis. | 572 // Simple condition analysis. |
371 enum ConditionAnalysis { | 573 enum ConditionAnalysis { |
372 ALWAYS_TRUE, | 574 ALWAYS_TRUE, |
373 ALWAYS_FALSE, | 575 ALWAYS_FALSE, |
374 DONT_KNOW | 576 DONT_KNOW |
375 }; | 577 }; |
376 ConditionAnalysis AnalyzeCondition(Expression* cond); | 578 ConditionAnalysis AnalyzeCondition(Expression* cond); |
377 | 579 |
378 // Methods used to indicate which source code is generated for. Source | 580 // Methods used to indicate which source code is generated for. Source |
379 // positions are collected by the assembler and emitted with the relocation | 581 // positions are collected by the assembler and emitted with the relocation |
380 // information. | 582 // information. |
381 void CodeForFunctionPosition(FunctionLiteral* fun); | 583 void CodeForFunctionPosition(FunctionLiteral* fun); |
382 void CodeForReturnPosition(FunctionLiteral* fun); | 584 void CodeForReturnPosition(FunctionLiteral* fun); |
383 void CodeForStatementPosition(Statement* node); | 585 void CodeForStatementPosition(Statement* node); |
384 void CodeForDoWhileConditionPosition(DoWhileStatement* stmt); | 586 void CodeForDoWhileConditionPosition(DoWhileStatement* stmt); |
385 void CodeForSourcePosition(int pos); | 587 void CodeForSourcePosition(int pos); |
386 | 588 |
387 #ifdef DEBUG | 589 #ifdef DEBUG |
388 // True if the registers are valid for entry to a block. | 590 // True if the registers are valid for entry to a block. |
389 bool HasValidEntryRegisters(); | 591 bool HasValidEntryRegisters(); |
390 #endif | 592 #endif |
391 | 593 |
392 bool is_eval_; // Tells whether code is generated for eval. | |
393 | |
394 Handle<Script> script_; | |
395 List<DeferredCode*> deferred_; | 594 List<DeferredCode*> deferred_; |
396 | 595 |
397 // Assembler | 596 // Assembler |
398 MacroAssembler* masm_; // to generate code | 597 MacroAssembler* masm_; // to generate code |
399 | 598 |
400 CompilationInfo* info_; | 599 CompilationInfo* info_; |
401 | 600 |
402 // Code generation state | 601 // Code generation state |
403 VirtualFrame* frame_; | 602 VirtualFrame* frame_; |
404 RegisterAllocator* allocator_; | 603 RegisterAllocator* allocator_; |
405 Condition cc_reg_; | 604 Condition cc_reg_; |
406 CodeGenState* state_; | 605 CodeGenState* state_; |
| 606 int loop_nesting_; |
407 | 607 |
| 608 Vector<TypeInfo>* type_info_; |
408 // Jump targets | 609 // Jump targets |
409 BreakTarget function_return_; | 610 BreakTarget function_return_; |
410 | 611 |
411 // True if the function return is shadowed (ie, jumping to the target | 612 // True if the function return is shadowed (ie, jumping to the target |
412 // function_return_ does not jump to the true function return, but rather | 613 // function_return_ does not jump to the true function return, but rather |
413 // to some unlinking code). | 614 // to some unlinking code). |
414 bool function_return_is_shadowed_; | 615 bool function_return_is_shadowed_; |
415 | 616 |
416 static InlineRuntimeLUT kInlineRuntimeLUT[]; | |
417 | |
418 friend class VirtualFrame; | 617 friend class VirtualFrame; |
| 618 friend class Isolate; |
419 friend class JumpTarget; | 619 friend class JumpTarget; |
420 friend class Reference; | 620 friend class Reference; |
421 friend class FastCodeGenerator; | 621 friend class FastCodeGenerator; |
422 friend class FullCodeGenerator; | 622 friend class FullCodeGenerator; |
423 friend class FullCodeGenSyntaxChecker; | 623 friend class FullCodeGenSyntaxChecker; |
| 624 friend class InlineRuntimeFunctionsTable; |
| 625 friend class LCodeGen; |
424 | 626 |
425 DISALLOW_COPY_AND_ASSIGN(CodeGenerator); | 627 DISALLOW_COPY_AND_ASSIGN(CodeGenerator); |
426 }; | 628 }; |
427 | 629 |
428 | 630 |
429 } } // namespace v8::internal | 631 } } // namespace v8::internal |
430 | 632 |
431 #endif // V8_MIPS_CODEGEN_MIPS_H_ | 633 #endif // V8_MIPS_CODEGEN_MIPS_H_ |
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