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-<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd"> |
-<html xmlns="http://www.w3.org/1999/xhtml"> |
-<head> |
-<meta http-equiv="Content-Type" content="text/html; charset=iso-8859-1" /> |
-<title>Introduction</title> |
-<link rel="stylesheet" href="udtdoc.css" type="text/css" /> |
-</head> |
- |
-<body> |
-<div class="ref_head"> UDT Tutorial</div> |
- |
-<h3><font color="#000080">Messaging with Partial Reliability</font></h3> |
-<p>When a UDT socket is created as SOCK_DGRAM type, UDT will send and receive data as messages. The boundary of the message is preserved and the message is delivered |
-as a whole unit. Sending or receving messages do not need a loop; a message will be either completely delivered or not delivered at all. However, at the receiver |
-side, if the user buffer is shorter than the message length, only part of the message will be copied into the user buffer while the message will still be |
-discarded.</p> |
- |
-<p>Example: send and receive messages using UDT.</p> |
-<div class="code"> |
-UDTSOCKET u = UDT::socket(AF_INET, SOCK_DGRAM, 0);<br> |
-<br> |
-char data[1024];<br> |
-int size = 1024;<br> |
-<br> |
-int ssize = UDT::sendmsg(client, data, size, -1, false);<br> |
-<br> |
-int rsize = UDT::recvmsg(u, data, size); |
-</div> |
- |
-<p>At the sender side, applications can specify two options for every message. The first is the life time (TTL) of a message. The default value is infinite, which |
-means that the message will always be delivered. If the value is a postive one, UDT will discard the message if it cannot be delivered by the life time expires. |
-The second is the order of the message. An in-order message means that this message will not be delivered unless all the messages prior to it are either delivered |
-or discarded.</p> |
- |
-<p>Synchronization modes (blocking vs. non-blocking) are also applied to SOCK_DGRAM sockets, so does not other UDT mechanisms including but limited to congestion |
-control, flow control, and connection maintainence. Finally, note that UDT SOCK_DGRAM socket is also connection oriented. A UDT connection can only be set up |
-between the same socket types.</p> |
- |
-<p> </p> |
-</body> |
-</html> |