Index: views/ime/input_method.h |
diff --git a/views/ime/input_method.h b/views/ime/input_method.h |
new file mode 100644 |
index 0000000000000000000000000000000000000000..c057ec3c3e1d70aee674e5ef21ea39816875f46f |
--- /dev/null |
+++ b/views/ime/input_method.h |
@@ -0,0 +1,95 @@ |
+// Copyright (c) 2011 The Chromium Authors. All rights reserved. |
+// Use of this source code is governed by a BSD-style license that can be |
+// found in the LICENSE file. |
+ |
+#ifndef VIEWS_IME_INPUT_METHOD_H_ |
+#define VIEWS_IME_INPUT_METHOD_H_ |
+#pragma once |
+ |
+#include <string> |
+ |
+#include "base/basictypes.h" |
+#include "base/i18n/rtl.h" |
+ |
+namespace views { |
+ |
+namespace internal { |
+class InputMethodDelegate; |
+} // namespace internal |
+ |
+class KeyEvent; |
+class View; |
+class Widget; |
+ |
+// An interface implemented by an object that encapsulates a native input method |
+// service provided by the underlying operation system. |
+// Because on most systems, the system input method service is bound to |
+// individual native window. On Windows, its HWND, on Linux/Gtk, its GdkWindow. |
+// And in Views control system, only the top-level NativeWidget has a native |
+// window that can get keyboard focus. So this API is designed to be bound to |
+// the top-level NativeWidget. |
+class InputMethod { |
+ public: |
+ virtual ~InputMethod() {} |
+ |
+ // Sets the delegate used by this InputMethod instance. It should only be |
+ // called by the internal NativeWidget or testing code. |
+ virtual void set_delegate(internal::InputMethodDelegate* delegate) = 0; |
+ |
+ // Initialize the InputMethod object and attach it to the given |widget|. |
+ // The |widget| must already be initialized. |
+ virtual void Init(Widget* widget) = 0; |
+ |
+ // Called when the top-level NativeWidget gets keyboard focus. It should only |
+ // be called by the top-level NativeWidget which owns this InputMethod |
+ // instance. |
+ virtual void OnFocusIn() = 0; |
+ |
+ // Called when the top-level NativeWidget loses keyboard focus. It should only |
+ // be called by the top-level NativeWidget which owns this InputMethod |
+ // instance. |
+ virtual void OnFocusOut() = 0; |
Peng
2011/03/29 19:12:19
It is better to add some API for browser to trace
James Su
2011/03/29 19:39:15
I think it may not be necessary to add such thing
Peng
2011/03/29 19:50:47
Your suggestion can work. But it is not idea solut
James Su
2011/03/29 22:32:38
Let's add it later when we figure out the actual w
Peng
2011/03/29 22:47:05
Do you mean we should let class InputMethodIBus co
James Su
2011/03/29 23:13:14
It depends on how it's implemented in InputMethodI
Peng
2011/03/30 21:32:37
I think it is better to have a reasonable idea to
James Su
2011/03/30 21:44:00
I didn't say to let InputMethodIBus to control vir
|
+ |
+ // Dispatch a key event to the input method. The key event will be dispatched |
+ // back to the caller via InputMethodDelegate::DispatchKeyEventPostIME(), once |
+ // it's processed by the input method. It should only be called by the |
+ // top-level NativeWidget which owns this InputMethod instance, or other |
+ // related platform dependent code, such as a message dispatcher. |
+ virtual void DispatchKeyEvent(const KeyEvent& key) = 0; |
+ |
+ // Called by the focused |view| whenever its text input type is changed. |
+ // Before calling this method, the focused |view| must confirm or clear |
+ // existing composition text and call InputMethod::CancelComposition() when |
+ // necessary. Otherwise unexpected behavior may happen. |
+ virtual void OnTextInputTypeChanged(View* view) = 0; |
+ |
+ // Called by the focused |view| whenever its caret bounds is changed. |
+ virtual void OnCaretBoundsChanged(View* view) = 0; |
+ |
+ // Called by the focused |view| to ask the input method cancel the ongoing |
+ // composition session. |
+ virtual void CancelComposition(View* view) = 0; |
+ |
+ // Returns the locale of current keyboard layout or input method, as a BCP-47 |
+ // tag, or an empty string if the input method cannot provide it. |
+ virtual std::string GetInputLocale() = 0; |
+ |
+ // Returns the text direction of current keyboard layout or input method, or |
+ // base::i18n::UNKNOWN_DIRECTION if the input method cannot provide it. |
+ virtual base::i18n::TextDirection GetInputTextDirection() = 0; |
+ |
+ // Checks if the input method is active, i.e. if it's ready for processing |
+ // keyboard event and generate composition or text result. |
+ // If the input method is inactive, then it's not necessary to inform it the |
+ // changes of caret bounds and text input type. |
+ // Note: character results may still be generated and sent to the text input |
+ // client by calling TextInputClient::InsertChar(), even if the input method |
+ // is not active. |
+ virtual bool IsActive() = 0; |
+ |
+ // TODO(suzhe): Support mouse/touch event. |
Peng
2011/03/29 19:12:19
It is better to have a static helper function like
James Su
2011/03/29 19:39:15
Good point. I'll add some helper methods.
|
+}; |
+ |
+} // namespace views |
+ |
+#endif // VIEWS_IME_INPUT_METHOD_H_ |