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Unified Diff: views/ime/input_method.h

Issue 6688049: New InputMethod api for Views. (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: Add an OWNERS file. Created 9 years, 9 months ago
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Index: views/ime/input_method.h
diff --git a/views/ime/input_method.h b/views/ime/input_method.h
new file mode 100644
index 0000000000000000000000000000000000000000..c057ec3c3e1d70aee674e5ef21ea39816875f46f
--- /dev/null
+++ b/views/ime/input_method.h
@@ -0,0 +1,95 @@
+// Copyright (c) 2011 The Chromium Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+
+#ifndef VIEWS_IME_INPUT_METHOD_H_
+#define VIEWS_IME_INPUT_METHOD_H_
+#pragma once
+
+#include <string>
+
+#include "base/basictypes.h"
+#include "base/i18n/rtl.h"
+
+namespace views {
+
+namespace internal {
+class InputMethodDelegate;
+} // namespace internal
+
+class KeyEvent;
+class View;
+class Widget;
+
+// An interface implemented by an object that encapsulates a native input method
+// service provided by the underlying operation system.
+// Because on most systems, the system input method service is bound to
+// individual native window. On Windows, its HWND, on Linux/Gtk, its GdkWindow.
+// And in Views control system, only the top-level NativeWidget has a native
+// window that can get keyboard focus. So this API is designed to be bound to
+// the top-level NativeWidget.
+class InputMethod {
+ public:
+ virtual ~InputMethod() {}
+
+ // Sets the delegate used by this InputMethod instance. It should only be
+ // called by the internal NativeWidget or testing code.
+ virtual void set_delegate(internal::InputMethodDelegate* delegate) = 0;
+
+ // Initialize the InputMethod object and attach it to the given |widget|.
+ // The |widget| must already be initialized.
+ virtual void Init(Widget* widget) = 0;
+
+ // Called when the top-level NativeWidget gets keyboard focus. It should only
+ // be called by the top-level NativeWidget which owns this InputMethod
+ // instance.
+ virtual void OnFocusIn() = 0;
+
+ // Called when the top-level NativeWidget loses keyboard focus. It should only
+ // be called by the top-level NativeWidget which owns this InputMethod
+ // instance.
+ virtual void OnFocusOut() = 0;
Peng 2011/03/29 19:12:19 It is better to add some API for browser to trace
James Su 2011/03/29 19:39:15 I think it may not be necessary to add such thing
Peng 2011/03/29 19:50:47 Your suggestion can work. But it is not idea solut
James Su 2011/03/29 22:32:38 Let's add it later when we figure out the actual w
Peng 2011/03/29 22:47:05 Do you mean we should let class InputMethodIBus co
James Su 2011/03/29 23:13:14 It depends on how it's implemented in InputMethodI
Peng 2011/03/30 21:32:37 I think it is better to have a reasonable idea to
James Su 2011/03/30 21:44:00 I didn't say to let InputMethodIBus to control vir
+
+ // Dispatch a key event to the input method. The key event will be dispatched
+ // back to the caller via InputMethodDelegate::DispatchKeyEventPostIME(), once
+ // it's processed by the input method. It should only be called by the
+ // top-level NativeWidget which owns this InputMethod instance, or other
+ // related platform dependent code, such as a message dispatcher.
+ virtual void DispatchKeyEvent(const KeyEvent& key) = 0;
+
+ // Called by the focused |view| whenever its text input type is changed.
+ // Before calling this method, the focused |view| must confirm or clear
+ // existing composition text and call InputMethod::CancelComposition() when
+ // necessary. Otherwise unexpected behavior may happen.
+ virtual void OnTextInputTypeChanged(View* view) = 0;
+
+ // Called by the focused |view| whenever its caret bounds is changed.
+ virtual void OnCaretBoundsChanged(View* view) = 0;
+
+ // Called by the focused |view| to ask the input method cancel the ongoing
+ // composition session.
+ virtual void CancelComposition(View* view) = 0;
+
+ // Returns the locale of current keyboard layout or input method, as a BCP-47
+ // tag, or an empty string if the input method cannot provide it.
+ virtual std::string GetInputLocale() = 0;
+
+ // Returns the text direction of current keyboard layout or input method, or
+ // base::i18n::UNKNOWN_DIRECTION if the input method cannot provide it.
+ virtual base::i18n::TextDirection GetInputTextDirection() = 0;
+
+ // Checks if the input method is active, i.e. if it's ready for processing
+ // keyboard event and generate composition or text result.
+ // If the input method is inactive, then it's not necessary to inform it the
+ // changes of caret bounds and text input type.
+ // Note: character results may still be generated and sent to the text input
+ // client by calling TextInputClient::InsertChar(), even if the input method
+ // is not active.
+ virtual bool IsActive() = 0;
+
+ // TODO(suzhe): Support mouse/touch event.
Peng 2011/03/29 19:12:19 It is better to have a static helper function like
James Su 2011/03/29 19:39:15 Good point. I'll add some helper methods.
+};
+
+} // namespace views
+
+#endif // VIEWS_IME_INPUT_METHOD_H_
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