Index: src/ia32/virtual-frame-ia32.h |
=================================================================== |
--- src/ia32/virtual-frame-ia32.h (revision 4025) |
+++ src/ia32/virtual-frame-ia32.h (working copy) |
@@ -84,7 +84,7 @@ |
// Create a duplicate of an existing valid frame element. |
FrameElement CopyElementAt(int index, |
- NumberInfo::Type info = NumberInfo::kUninitialized); |
+ NumberInfo info = NumberInfo::Uninitialized()); |
// The number of elements on the virtual frame. |
int element_count() { return elements_.length(); } |
@@ -388,14 +388,14 @@ |
// Push an element on top of the expression stack and emit a |
// corresponding push instruction. |
void EmitPush(Register reg, |
- NumberInfo::Type info = NumberInfo::kUnknown); |
+ NumberInfo info = NumberInfo::Unknown()); |
void EmitPush(Operand operand, |
- NumberInfo::Type info = NumberInfo::kUnknown); |
+ NumberInfo info = NumberInfo::Unknown()); |
void EmitPush(Immediate immediate, |
- NumberInfo::Type info = NumberInfo::kUnknown); |
+ NumberInfo info = NumberInfo::Unknown()); |
// Push an element on the virtual frame. |
- inline void Push(Register reg, NumberInfo::Type info = NumberInfo::kUnknown); |
+ inline void Push(Register reg, NumberInfo info = NumberInfo::Unknown()); |
inline void Push(Handle<Object> value); |
inline void Push(Smi* value); |