| Index: src/ia32/virtual-frame-ia32.cc
|
| ===================================================================
|
| --- src/ia32/virtual-frame-ia32.cc (revision 4025)
|
| +++ src/ia32/virtual-frame-ia32.cc (working copy)
|
| @@ -162,7 +162,7 @@
|
| if (element.is_constant() || element.is_copy()) {
|
| if (element.is_synced()) {
|
| // Just spill.
|
| - elements_[i] = FrameElement::MemoryElement(NumberInfo::kUnknown);
|
| + elements_[i] = FrameElement::MemoryElement(NumberInfo::Unknown());
|
| } else {
|
| // Allocate to a register.
|
| FrameElement backing_element; // Invalid if not a copy.
|
| @@ -174,7 +174,7 @@
|
| elements_[i] =
|
| FrameElement::RegisterElement(fresh.reg(),
|
| FrameElement::NOT_SYNCED,
|
| - NumberInfo::kUnknown);
|
| + NumberInfo::Unknown());
|
| Use(fresh.reg(), i);
|
|
|
| // Emit a move.
|
| @@ -207,7 +207,7 @@
|
| // The copy flag is not relied on before the end of this loop,
|
| // including when registers are spilled.
|
| elements_[i].clear_copied();
|
| - elements_[i].set_number_info(NumberInfo::kUnknown);
|
| + elements_[i].set_number_info(NumberInfo::Unknown());
|
| }
|
| }
|
| }
|
| @@ -1062,7 +1062,7 @@
|
| ASSERT(element.is_valid());
|
|
|
| // Get number type information of the result.
|
| - NumberInfo::Type info;
|
| + NumberInfo info;
|
| if (!element.is_copy()) {
|
| info = element.number_info();
|
| } else {
|
| @@ -1137,7 +1137,7 @@
|
| }
|
|
|
|
|
| -void VirtualFrame::EmitPush(Register reg, NumberInfo::Type info) {
|
| +void VirtualFrame::EmitPush(Register reg, NumberInfo info) {
|
| ASSERT(stack_pointer_ == element_count() - 1);
|
| elements_.Add(FrameElement::MemoryElement(info));
|
| stack_pointer_++;
|
| @@ -1145,7 +1145,7 @@
|
| }
|
|
|
|
|
| -void VirtualFrame::EmitPush(Operand operand, NumberInfo::Type info) {
|
| +void VirtualFrame::EmitPush(Operand operand, NumberInfo info) {
|
| ASSERT(stack_pointer_ == element_count() - 1);
|
| elements_.Add(FrameElement::MemoryElement(info));
|
| stack_pointer_++;
|
| @@ -1153,7 +1153,7 @@
|
| }
|
|
|
|
|
| -void VirtualFrame::EmitPush(Immediate immediate, NumberInfo::Type info) {
|
| +void VirtualFrame::EmitPush(Immediate immediate, NumberInfo info) {
|
| ASSERT(stack_pointer_ == element_count() - 1);
|
| elements_.Add(FrameElement::MemoryElement(info));
|
| stack_pointer_++;
|
|
|