| Index: gpu/command_buffer/service/context_group.h
|
| diff --git a/gpu/command_buffer/service/context_group.h b/gpu/command_buffer/service/context_group.h
|
| index f3ae4b7c15162827d9c2975f480c5b0c968cc562..80b2e46511b0e365f74aee946e73f9dd54468573 100644
|
| --- a/gpu/command_buffer/service/context_group.h
|
| +++ b/gpu/command_buffer/service/context_group.h
|
| @@ -27,6 +27,7 @@ class RenderbufferManager;
|
| class ProgramManager;
|
| class ShaderManager;
|
| class TextureManager;
|
| +struct DisallowedExtensions;
|
|
|
| // A Context Group helps manage multiple GLES2Decoders that share
|
| // resources.
|
| @@ -38,7 +39,8 @@ class ContextGroup : public base::RefCounted<ContextGroup> {
|
| ~ContextGroup();
|
|
|
| // This should only be called by GLES2Decoder.
|
| - bool Initialize(const char* allowed_features);
|
| + bool Initialize(const DisallowedExtensions& disallowed_extensions,
|
| + const char* allowed_features);
|
|
|
| // Sets the ContextGroup has having a lost context.
|
| void set_have_context(bool have_context) {
|
|
|