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Side by Side Diff: gpu/command_buffer/service/context_group.h

Issue 6623063: Connect up --disable-gl-multisampling to command buffer (Closed) Base URL: http://git.chromium.org/git/chromium.git@trunk
Patch Set: Fix style. Created 9 years, 9 months ago
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1 // Copyright (c) 2010 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2010 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef GPU_COMMAND_BUFFER_SERVICE_CONTEXT_GROUP_H_ 5 #ifndef GPU_COMMAND_BUFFER_SERVICE_CONTEXT_GROUP_H_
6 #define GPU_COMMAND_BUFFER_SERVICE_CONTEXT_GROUP_H_ 6 #define GPU_COMMAND_BUFFER_SERVICE_CONTEXT_GROUP_H_
7 7
8 #include <map> 8 #include <map>
9 #include <string> 9 #include <string>
10 #include "base/basictypes.h" 10 #include "base/basictypes.h"
11 #include "base/linked_ptr.h" 11 #include "base/linked_ptr.h"
12 #include "base/scoped_ptr.h" 12 #include "base/scoped_ptr.h"
13 #include "base/ref_counted.h" 13 #include "base/ref_counted.h"
14 #include "gpu/command_buffer/service/gles2_cmd_validation.h" 14 #include "gpu/command_buffer/service/gles2_cmd_validation.h"
15 #include "gpu/command_buffer/service/feature_info.h" 15 #include "gpu/command_buffer/service/feature_info.h"
16 16
17 namespace gpu { 17 namespace gpu {
18 18
19 class IdAllocator; 19 class IdAllocator;
20 20
21 namespace gles2 { 21 namespace gles2 {
22 22
23 class GLES2Decoder; 23 class GLES2Decoder;
24 class BufferManager; 24 class BufferManager;
25 class FramebufferManager; 25 class FramebufferManager;
26 class RenderbufferManager; 26 class RenderbufferManager;
27 class ProgramManager; 27 class ProgramManager;
28 class ShaderManager; 28 class ShaderManager;
29 class TextureManager; 29 class TextureManager;
30 struct DisallowedExtensions;
30 31
31 // A Context Group helps manage multiple GLES2Decoders that share 32 // A Context Group helps manage multiple GLES2Decoders that share
32 // resources. 33 // resources.
33 class ContextGroup : public base::RefCounted<ContextGroup> { 34 class ContextGroup : public base::RefCounted<ContextGroup> {
34 public: 35 public:
35 typedef scoped_refptr<ContextGroup> Ref; 36 typedef scoped_refptr<ContextGroup> Ref;
36 37
37 ContextGroup(); 38 ContextGroup();
38 ~ContextGroup(); 39 ~ContextGroup();
39 40
40 // This should only be called by GLES2Decoder. 41 // This should only be called by GLES2Decoder.
41 bool Initialize(const char* allowed_features); 42 bool Initialize(const DisallowedExtensions& disallowed_extensions,
43 const char* allowed_features);
42 44
43 // Sets the ContextGroup has having a lost context. 45 // Sets the ContextGroup has having a lost context.
44 void set_have_context(bool have_context) { 46 void set_have_context(bool have_context) {
45 have_context_ = have_context; 47 have_context_ = have_context;
46 } 48 }
47 49
48 uint32 max_vertex_attribs() const { 50 uint32 max_vertex_attribs() const {
49 return max_vertex_attribs_; 51 return max_vertex_attribs_;
50 } 52 }
51 53
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138 140
139 DISALLOW_COPY_AND_ASSIGN(ContextGroup); 141 DISALLOW_COPY_AND_ASSIGN(ContextGroup);
140 }; 142 };
141 143
142 } // namespace gles2 144 } // namespace gles2
143 } // namespace gpu 145 } // namespace gpu
144 146
145 #endif // GPU_COMMAND_BUFFER_SERVICE_CONTEXT_GROUP_H_ 147 #endif // GPU_COMMAND_BUFFER_SERVICE_CONTEXT_GROUP_H_
146 148
147 149
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