Index: content/common/socket_stream_messages.h |
=================================================================== |
--- content/common/socket_stream_messages.h (revision 0) |
+++ content/common/socket_stream_messages.h (revision 0) |
@@ -0,0 +1,71 @@ |
+// Copyright (c) 2011 The Chromium Authors. All rights reserved. |
+// Use of this source code is governed by a BSD-style license that can be |
+// found in the LICENSE file. |
+ |
+// Multiply-included message file, hence no include guard. |
+ |
+#include <vector> |
+ |
+#include "ipc/ipc_message_macros.h" |
+#include "ipc/ipc_param_traits.h" |
+ |
+class GURL; |
+ |
+#define IPC_MESSAGE_START SocketStreamMsgStart |
+ |
+// Web Sockets messages sent from the renderer to the browser. |
+ |
+// Open new Socket Stream for the |socket_url| identified by |socket_id| |
+// in the renderer process. |
+// The browser starts connecting asynchronously. |
+// Once Socket Stream connection is established, the browser will send |
+// SocketStreamMsg_Connected back. |
+IPC_MESSAGE_CONTROL2(SocketStreamHostMsg_Connect, |
+ GURL /* socket_url */, |
+ int /* socket_id */) |
+ |
+// Request to send data on the Socket Stream. |
+// SocketStreamHandle can send data at most |max_pending_send_allowed| bytes, |
+// which is given by ViewMsg_SocketStream_Connected at any time. |
+// The number of pending bytes can be tracked by size of |data| sent |
+// and |amount_sent| parameter of ViewMsg_SocketStream_DataSent. |
+// That is, the following constraints is applied: |
+// (accumulated total of |data|) - (accumulated total of |amount_sent|) |
+// <= |max_pending_send_allowed| |
+// If the SocketStreamHandle ever tries to exceed the |
+// |max_pending_send_allowed|, the connection will be closed. |
+IPC_MESSAGE_CONTROL2(SocketStreamHostMsg_SendData, |
+ int /* socket_id */, |
+ std::vector<char> /* data */) |
+ |
+// Request to close the Socket Stream. |
+// The browser will send ViewMsg_SocketStream_Closed back when the Socket |
+// Stream is completely closed. |
+IPC_MESSAGE_CONTROL1(SocketStreamHostMsg_Close, |
+ int /* socket_id */) |
+ |
+ |
+// Speech input messages sent from the browser to the renderer. |
+ |
+// A |socket_id| is assigned by SocketStreamHostMsg_Connect. |
+// The Socket Stream is connected. The SocketStreamHandle should keep track |
+// of how much it has pending (how much it has requested to be sent) and |
+// shouldn't go over |max_pending_send_allowed| bytes. |
+IPC_MESSAGE_CONTROL2(SocketStreamMsg_Connected, |
+ int /* socket_id */, |
+ int /* max_pending_send_allowed */) |
+ |
+// |data| is received on the Socket Stream. |
+IPC_MESSAGE_CONTROL2(SocketStreamMsg_ReceivedData, |
+ int /* socket_id */, |
+ std::vector<char> /* data */) |
+ |
+// |amount_sent| bytes of data requested by |
+// SocketStreamHostMsg_SendData has been sent on the Socket Stream. |
+IPC_MESSAGE_CONTROL2(SocketStreamMsg_SentData, |
+ int /* socket_id */, |
+ int /* amount_sent */) |
+ |
+// The Socket Stream is closed. |
+IPC_MESSAGE_CONTROL1(SocketStreamMsg_Closed, |
+ int /* socket_id */) |
Property changes on: content\common\socket_stream_messages.h |
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Added: svn:eol-style |
+ LF |