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Side by Side Diff: content/common/socket_stream_messages.h

Issue 6621025: Move socket stream messages to content, in preparation for moving its dispatc... (Closed) Base URL: svn://chrome-svn/chrome/trunk/src/
Patch Set: '' Created 9 years, 9 months ago
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1 // Copyright (c) 2011 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4
5 // Multiply-included message file, hence no include guard.
6
7 #include <vector>
8
9 #include "ipc/ipc_message_macros.h"
10 #include "ipc/ipc_param_traits.h"
11
12 class GURL;
13
14 #define IPC_MESSAGE_START SocketStreamMsgStart
15
16 // Web Sockets messages sent from the renderer to the browser.
17
18 // Open new Socket Stream for the |socket_url| identified by |socket_id|
19 // in the renderer process.
20 // The browser starts connecting asynchronously.
21 // Once Socket Stream connection is established, the browser will send
22 // SocketStreamMsg_Connected back.
23 IPC_MESSAGE_CONTROL2(SocketStreamHostMsg_Connect,
24 GURL /* socket_url */,
25 int /* socket_id */)
26
27 // Request to send data on the Socket Stream.
28 // SocketStreamHandle can send data at most |max_pending_send_allowed| bytes,
29 // which is given by ViewMsg_SocketStream_Connected at any time.
30 // The number of pending bytes can be tracked by size of |data| sent
31 // and |amount_sent| parameter of ViewMsg_SocketStream_DataSent.
32 // That is, the following constraints is applied:
33 // (accumulated total of |data|) - (accumulated total of |amount_sent|)
34 // <= |max_pending_send_allowed|
35 // If the SocketStreamHandle ever tries to exceed the
36 // |max_pending_send_allowed|, the connection will be closed.
37 IPC_MESSAGE_CONTROL2(SocketStreamHostMsg_SendData,
38 int /* socket_id */,
39 std::vector<char> /* data */)
40
41 // Request to close the Socket Stream.
42 // The browser will send ViewMsg_SocketStream_Closed back when the Socket
43 // Stream is completely closed.
44 IPC_MESSAGE_CONTROL1(SocketStreamHostMsg_Close,
45 int /* socket_id */)
46
47
48 // Speech input messages sent from the browser to the renderer.
49
50 // A |socket_id| is assigned by SocketStreamHostMsg_Connect.
51 // The Socket Stream is connected. The SocketStreamHandle should keep track
52 // of how much it has pending (how much it has requested to be sent) and
53 // shouldn't go over |max_pending_send_allowed| bytes.
54 IPC_MESSAGE_CONTROL2(SocketStreamMsg_Connected,
55 int /* socket_id */,
56 int /* max_pending_send_allowed */)
57
58 // |data| is received on the Socket Stream.
59 IPC_MESSAGE_CONTROL2(SocketStreamMsg_ReceivedData,
60 int /* socket_id */,
61 std::vector<char> /* data */)
62
63 // |amount_sent| bytes of data requested by
64 // SocketStreamHostMsg_SendData has been sent on the Socket Stream.
65 IPC_MESSAGE_CONTROL2(SocketStreamMsg_SentData,
66 int /* socket_id */,
67 int /* amount_sent */)
68
69 // The Socket Stream is closed.
70 IPC_MESSAGE_CONTROL1(SocketStreamMsg_Closed,
71 int /* socket_id */)
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