Index: src/mips/virtual-frame-mips.h |
=================================================================== |
--- src/mips/virtual-frame-mips.h (revision 3980) |
+++ src/mips/virtual-frame-mips.h (working copy) |
@@ -61,16 +61,17 @@ |
static const int kIllegalIndex = -1; |
// Construct an initial virtual frame on entry to a JS function. |
- VirtualFrame(); |
+ inline VirtualFrame(); |
// Construct a virtual frame as a clone of an existing one. |
- explicit VirtualFrame(VirtualFrame* original); |
+ explicit inline VirtualFrame(VirtualFrame* original); |
CodeGenerator* cgen() { return CodeGeneratorScope::Current(); } |
MacroAssembler* masm() { return cgen()->masm(); } |
// Create a duplicate of an existing valid frame element. |
- FrameElement CopyElementAt(int index); |
+ FrameElement CopyElementAt(int index, |
+ NumberInfo::Type info = NumberInfo::kUnknown); |
// The number of elements on the virtual frame. |
int element_count() { return elements_.length(); } |
@@ -366,9 +367,9 @@ |
void EmitMultiPushReversed(RegList regs); // higher first |
// Push an element on the virtual frame. |
- void Push(Register reg); |
- void Push(Handle<Object> value); |
- void Push(Smi* value) { Push(Handle<Object>(value)); } |
+ inline void Push(Register reg, NumberInfo::Type info = NumberInfo::kUnknown); |
+ inline void Push(Handle<Object> value); |
+ inline void Push(Smi* value); |
// Pushing a result invalidates it (its contents become owned by the frame). |
void Push(Result* result) { |
@@ -384,7 +385,7 @@ |
// Nip removes zero or more elements from immediately below the top |
// of the frame, leaving the previous top-of-frame value on top of |
// the frame. Nip(k) is equivalent to x = Pop(), Drop(k), Push(x). |
- void Nip(int num_dropped); |
+ inline void Nip(int num_dropped); |
// This pushes 4 arguments slots on the stack and saves asked 'a' registers |
// 'a' registers are arguments register a0 to a3. |
@@ -483,7 +484,7 @@ |
// Push a copy of a frame slot (typically a local or parameter) on top of |
// the frame. |
- void PushFrameSlotAt(int index); |
+ inline void PushFrameSlotAt(int index); |
// Push a the value of a frame slot (typically a local or parameter) on |
// top of the frame and invalidate the slot. |
@@ -534,7 +535,7 @@ |
// (via PrepareForCall). |
void RawCallCodeObject(Handle<Code> code, RelocInfo::Mode rmode); |
- bool Equals(VirtualFrame* other); |
+ inline bool Equals(VirtualFrame* other); |
// Classes that need raw access to the elements_ array. |
friend class DeferredCode; |