| Index: media/audio/audio_manager.h
|
| diff --git a/media/audio/audio_manager.h b/media/audio/audio_manager.h
|
| index 2afc78902f9680a5096390ea04e8a4f483fa76de..3a570ad888bfc36d27da8cd65bdc3aa585c9b8ef 100644
|
| --- a/media/audio/audio_manager.h
|
| +++ b/media/audio/audio_manager.h
|
| @@ -34,6 +34,16 @@ class AudioManager {
|
| // input device for this computer.
|
| virtual string16 GetAudioInputDeviceModel() = 0;
|
|
|
| + // Returns true if the platform specific audio input settings UI is known
|
| + // and can be shown.
|
| + virtual bool CanShowAudioInputSettings() = 0;
|
| +
|
| + // Opens the platform default audio input settings UI.
|
| + // Note: This could invoke an external application/preferences pane, so
|
| + // ideally must not be called from the UI thread or other time sensitive
|
| + // threads to avoid blocking the rest of the application.
|
| + virtual void ShowAudioInputSettings() = 0;
|
| +
|
| // Factory for all the supported stream formats. |params| defines parameters
|
| // of the audio stream to be created.
|
| //
|
|
|