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| 1 // Copyright (c) 2010 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2010 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #ifndef MEDIA_AUDIO_AUDIO_MANAGER_H_ | 5 #ifndef MEDIA_AUDIO_AUDIO_MANAGER_H_ |
| 6 #define MEDIA_AUDIO_AUDIO_MANAGER_H_ | 6 #define MEDIA_AUDIO_AUDIO_MANAGER_H_ |
| 7 | 7 |
| 8 #include "base/basictypes.h" | 8 #include "base/basictypes.h" |
| 9 #include "base/string16.h" | 9 #include "base/string16.h" |
| 10 #include "media/audio/audio_parameters.h" | 10 #include "media/audio/audio_parameters.h" |
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| 27 | 27 |
| 28 // Returns true if the OS reports existence of audio recording devices. This | 28 // Returns true if the OS reports existence of audio recording devices. This |
| 29 // does not guarantee that the existing devices support all formats and | 29 // does not guarantee that the existing devices support all formats and |
| 30 // sample rates. | 30 // sample rates. |
| 31 virtual bool HasAudioInputDevices() = 0; | 31 virtual bool HasAudioInputDevices() = 0; |
| 32 | 32 |
| 33 // Returns a human readable string for the model/make of the active audio | 33 // Returns a human readable string for the model/make of the active audio |
| 34 // input device for this computer. | 34 // input device for this computer. |
| 35 virtual string16 GetAudioInputDeviceModel() = 0; | 35 virtual string16 GetAudioInputDeviceModel() = 0; |
| 36 | 36 |
| 37 // Returns true if the platform specific audio input settings UI is known |
| 38 // and can be shown. |
| 39 virtual bool CanShowAudioInputSettings() = 0; |
| 40 |
| 41 // Opens the platform default audio input settings UI. |
| 42 // Note: This could invoke an external application/preferences pane, so |
| 43 // ideally must not be called from the UI thread or other time sensitive |
| 44 // threads to avoid blocking the rest of the application. |
| 45 virtual void ShowAudioInputSettings() = 0; |
| 46 |
| 37 // Factory for all the supported stream formats. |params| defines parameters | 47 // Factory for all the supported stream formats. |params| defines parameters |
| 38 // of the audio stream to be created. | 48 // of the audio stream to be created. |
| 39 // | 49 // |
| 40 // |params.sample_per_packet| is the requested buffer allocation which the | 50 // |params.sample_per_packet| is the requested buffer allocation which the |
| 41 // audio source thinks it can usually fill without blocking. Internally two | 51 // audio source thinks it can usually fill without blocking. Internally two |
| 42 // or three buffers are created, one will be locked for playback and one will | 52 // or three buffers are created, one will be locked for playback and one will |
| 43 // be ready to be filled in the call to AudioSourceCallback::OnMoreData(). | 53 // be ready to be filled in the call to AudioSourceCallback::OnMoreData(). |
| 44 // | 54 // |
| 45 // Returns NULL if the combination of the parameters is not supported, or if | 55 // Returns NULL if the combination of the parameters is not supported, or if |
| 46 // we have reached some other platform specific limit. | 56 // we have reached some other platform specific limit. |
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| 97 virtual void Cleanup() = 0; | 107 virtual void Cleanup() = 0; |
| 98 | 108 |
| 99 private: | 109 private: |
| 100 static void Destroy(void*); | 110 static void Destroy(void*); |
| 101 | 111 |
| 102 // Called by GetAudioManager() to create platform-specific audio manager. | 112 // Called by GetAudioManager() to create platform-specific audio manager. |
| 103 static AudioManager* CreateAudioManager(); | 113 static AudioManager* CreateAudioManager(); |
| 104 }; | 114 }; |
| 105 | 115 |
| 106 #endif // MEDIA_AUDIO_AUDIO_MANAGER_H_ | 116 #endif // MEDIA_AUDIO_AUDIO_MANAGER_H_ |
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