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Unified Diff: src/x64/virtual-frame-x64.h

Issue 6599002: Detect overflow of contant pool in virtual frame compiler. (Closed) Base URL: https://v8.googlecode.com/svn/branches/bleeding_edge
Patch Set: set untagged int32 Created 9 years, 10 months ago
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Index: src/x64/virtual-frame-x64.h
diff --git a/src/x64/virtual-frame-x64.h b/src/x64/virtual-frame-x64.h
index 4a9c72034e0ab25c7040a4501aefbd2d82ec7bba..58619e5d13593ddfe263e8e858d863461140720a 100644
--- a/src/x64/virtual-frame-x64.h
+++ b/src/x64/virtual-frame-x64.h
@@ -400,6 +400,8 @@ class VirtualFrame : public ZoneObject {
// Uses kScratchRegister, emits appropriate relocation info.
void EmitPush(Handle<Object> value);
+ inline bool ConstantPoolOverflowed();
+
// Push an element on the virtual frame.
inline void Push(Register reg, TypeInfo info = TypeInfo::Unknown());
inline void Push(Handle<Object> value);
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