Chromium Code Reviews| Index: src/heap.h |
| =================================================================== |
| --- src/heap.h (revision 6872) |
| +++ src/heap.h (working copy) |
| @@ -30,6 +30,8 @@ |
| #include <math.h> |
| +#include "globals.h" |
| +#include "list.h" |
| #include "spaces.h" |
| #include "splay-tree-inl.h" |
| #include "v8-counters.h" |
| @@ -2152,6 +2154,78 @@ |
| }; |
| +#if defined(DEBUG) || defined(LIVE_OBJECT_LIST) |
| +// Helper class for tracing paths to a search target Object from all roots. |
| +// The TracePathFrom() method can be used to trace paths from a specific |
| +// object to the search target object. |
| +class PathTracer: public ObjectVisitor { |
|
mnaganov (inactive)
2011/02/21 18:08:28
nit: space needed after PathTracer
marklam
2011/02/22 03:11:15
Done. I've seen this done both ways throughout th
|
| + public: |
| + enum WhatToFind { |
| + FIND_ALL, // Will find all matches. |
| + FIND_FIRST // Will stop the search after first match. |
| + }; |
| + |
| + // For the WhatToFind arg, if FIND_FIRST is specified, tracing will stop |
| + // after the first match. If FIND_ALL is specified, then tracing will be |
| + // done for all matches. |
| + PathTracer(Object* search_target, |
|
mnaganov (inactive)
2011/02/21 18:08:28
I have an idea about constructor args. Create a co
marklam
2011/02/22 03:11:15
Done.
|
| + bool search_for_any_global, |
| + WhatToFind what_to_find, |
| + bool skip_weak_refs) |
|
mnaganov (inactive)
2011/02/21 18:08:28
Excuse me for being annoying but I would prefer us
marklam
2011/02/22 03:11:15
Done. Sorry for missing this one the first time a
|
| + : search_target_(search_target), |
| + search_for_any_global_(search_for_any_global), |
| + found_target_(false), |
| + found_target_in_trace_(false), |
| + what_to_find_(what_to_find), |
| + skip_weak_refs_(skip_weak_refs), |
| + object_stack_(20), |
| + no_alloc() {} |
| + |
| + void VisitPointers(Object** start, Object** end) { |
|
mnaganov (inactive)
2011/02/21 18:08:28
Does this method need to be inline?
marklam
2011/02/22 03:11:15
Done. This is a virtual method override (and I th
mnaganov (inactive)
2011/02/22 10:12:01
I'm just against having too much code in .h file.
|
| + bool done = ((what_to_find_ == FIND_FIRST) && found_target_); |
| + // Visit all HeapObject pointers in [start, end) |
| + for (Object** p = start; !done && (p < end); p++) { |
| + if ((*p)->IsHeapObject()) { |
| + TracePathFrom(p); |
| + done = ((what_to_find_ == FIND_FIRST) && found_target_); |
| + } |
| + } |
| + } |
| + |
| + void Reset() { |
|
mnaganov (inactive)
2011/02/21 18:08:28
Does this method need to be inline?
marklam
2011/02/22 03:11:15
Done. It doesn't have to be, but I figured it was
|
| + found_target_ = false; |
| + object_stack_.Clear(); |
| + } |
| + void TracePathFrom(Object** root); |
| + |
| + bool found() const { return found_target_; } |
| + |
| + protected: |
|
mnaganov (inactive)
2011/02/21 18:08:28
I'd prefer to use 'private:' in all cases, except
marklam
2011/02/22 03:11:15
I do intend for this class to be subclassed. That
mnaganov (inactive)
2011/02/22 10:12:01
OK, I just wanted to be sure. Sorry, I forgot the
|
| + class MarkVisitor; |
| + class UnmarkVisitor; |
| + |
| + void MarkRecursively(Object** p, MarkVisitor* mark_visitor); |
| + void UnmarkRecursively(Object** p, UnmarkVisitor* unmark_visitor); |
| + virtual void ProcessResults(); |
| + |
| + // Tags 0, 1, and 3 are used. Use 2 for marking visited HeapObject. |
| + static const int kMarkTag = 2; |
| + |
| + Object* search_target_; |
| + bool search_for_any_global_; |
| + bool found_target_; |
| + bool found_target_in_trace_; |
| + WhatToFind what_to_find_; |
| + bool skip_weak_refs_; |
| + List<Object*> object_stack_; |
| + |
| + AssertNoAllocation no_alloc; // i.e. no gc allowed. |
| + |
| + DISALLOW_IMPLICIT_CONSTRUCTORS(PathTracer); |
| +}; |
| +#endif // DEBUG || LIVE_OBJECT_LIST |
| + |
| + |
| } } // namespace v8::internal |
| #endif // V8_HEAP_H_ |