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1 // Copyright 2010 the V8 project authors. All rights reserved. | 1 // Copyright 2010 the V8 project authors. All rights reserved. |
2 // Redistribution and use in source and binary forms, with or without | 2 // Redistribution and use in source and binary forms, with or without |
3 // modification, are permitted provided that the following conditions are | 3 // modification, are permitted provided that the following conditions are |
4 // met: | 4 // met: |
5 // | 5 // |
6 // * Redistributions of source code must retain the above copyright | 6 // * Redistributions of source code must retain the above copyright |
7 // notice, this list of conditions and the following disclaimer. | 7 // notice, this list of conditions and the following disclaimer. |
8 // * Redistributions in binary form must reproduce the above | 8 // * Redistributions in binary form must reproduce the above |
9 // copyright notice, this list of conditions and the following | 9 // copyright notice, this list of conditions and the following |
10 // disclaimer in the documentation and/or other materials provided | 10 // disclaimer in the documentation and/or other materials provided |
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23 // DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY | 23 // DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY |
24 // THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | 24 // THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
25 // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE | 25 // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE |
26 // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | 26 // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
27 | 27 |
28 #ifndef V8_HEAP_H_ | 28 #ifndef V8_HEAP_H_ |
29 #define V8_HEAP_H_ | 29 #define V8_HEAP_H_ |
30 | 30 |
31 #include <math.h> | 31 #include <math.h> |
32 | 32 |
33 #include "globals.h" | |
34 #include "list.h" | |
33 #include "spaces.h" | 35 #include "spaces.h" |
34 #include "splay-tree-inl.h" | 36 #include "splay-tree-inl.h" |
35 #include "v8-counters.h" | 37 #include "v8-counters.h" |
36 | 38 |
37 namespace v8 { | 39 namespace v8 { |
38 namespace internal { | 40 namespace internal { |
39 | 41 |
40 | 42 |
41 // Defines all the roots in Heap. | 43 // Defines all the roots in Heap. |
42 #define UNCONDITIONAL_STRONG_ROOT_LIST(V) \ | 44 #define UNCONDITIONAL_STRONG_ROOT_LIST(V) \ |
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2145 public: | 2147 public: |
2146 virtual ~WeakObjectRetainer() {} | 2148 virtual ~WeakObjectRetainer() {} |
2147 | 2149 |
2148 // Return whether this object should be retained. If NULL is returned the | 2150 // Return whether this object should be retained. If NULL is returned the |
2149 // object has no references. Otherwise the address of the retained object | 2151 // object has no references. Otherwise the address of the retained object |
2150 // should be returned as in some GC situations the object has been moved. | 2152 // should be returned as in some GC situations the object has been moved. |
2151 virtual Object* RetainAs(Object* object) = 0; | 2153 virtual Object* RetainAs(Object* object) = 0; |
2152 }; | 2154 }; |
2153 | 2155 |
2154 | 2156 |
2157 #if defined(DEBUG) || defined(LIVE_OBJECT_LIST) | |
2158 // Helper class for tracing paths to a search target Object from all roots. | |
2159 // The TracePathFrom() method can be used to trace paths from a specific | |
2160 // object to the search target object. | |
2161 class PathTracer: public ObjectVisitor { | |
mnaganov (inactive)
2011/02/21 18:08:28
nit: space needed after PathTracer
marklam
2011/02/22 03:11:15
Done. I've seen this done both ways throughout th
| |
2162 public: | |
2163 enum WhatToFind { | |
2164 FIND_ALL, // Will find all matches. | |
2165 FIND_FIRST // Will stop the search after first match. | |
2166 }; | |
2167 | |
2168 // For the WhatToFind arg, if FIND_FIRST is specified, tracing will stop | |
2169 // after the first match. If FIND_ALL is specified, then tracing will be | |
2170 // done for all matches. | |
2171 PathTracer(Object* search_target, | |
mnaganov (inactive)
2011/02/21 18:08:28
I have an idea about constructor args. Create a co
marklam
2011/02/22 03:11:15
Done.
| |
2172 bool search_for_any_global, | |
2173 WhatToFind what_to_find, | |
2174 bool skip_weak_refs) | |
mnaganov (inactive)
2011/02/21 18:08:28
Excuse me for being annoying but I would prefer us
marklam
2011/02/22 03:11:15
Done. Sorry for missing this one the first time a
| |
2175 : search_target_(search_target), | |
2176 search_for_any_global_(search_for_any_global), | |
2177 found_target_(false), | |
2178 found_target_in_trace_(false), | |
2179 what_to_find_(what_to_find), | |
2180 skip_weak_refs_(skip_weak_refs), | |
2181 object_stack_(20), | |
2182 no_alloc() {} | |
2183 | |
2184 void VisitPointers(Object** start, Object** end) { | |
mnaganov (inactive)
2011/02/21 18:08:28
Does this method need to be inline?
marklam
2011/02/22 03:11:15
Done. This is a virtual method override (and I th
mnaganov (inactive)
2011/02/22 10:12:01
I'm just against having too much code in .h file.
| |
2185 bool done = ((what_to_find_ == FIND_FIRST) && found_target_); | |
2186 // Visit all HeapObject pointers in [start, end) | |
2187 for (Object** p = start; !done && (p < end); p++) { | |
2188 if ((*p)->IsHeapObject()) { | |
2189 TracePathFrom(p); | |
2190 done = ((what_to_find_ == FIND_FIRST) && found_target_); | |
2191 } | |
2192 } | |
2193 } | |
2194 | |
2195 void Reset() { | |
mnaganov (inactive)
2011/02/21 18:08:28
Does this method need to be inline?
marklam
2011/02/22 03:11:15
Done. It doesn't have to be, but I figured it was
| |
2196 found_target_ = false; | |
2197 object_stack_.Clear(); | |
2198 } | |
2199 void TracePathFrom(Object** root); | |
2200 | |
2201 bool found() const { return found_target_; } | |
2202 | |
2203 protected: | |
mnaganov (inactive)
2011/02/21 18:08:28
I'd prefer to use 'private:' in all cases, except
marklam
2011/02/22 03:11:15
I do intend for this class to be subclassed. That
mnaganov (inactive)
2011/02/22 10:12:01
OK, I just wanted to be sure. Sorry, I forgot the
| |
2204 class MarkVisitor; | |
2205 class UnmarkVisitor; | |
2206 | |
2207 void MarkRecursively(Object** p, MarkVisitor* mark_visitor); | |
2208 void UnmarkRecursively(Object** p, UnmarkVisitor* unmark_visitor); | |
2209 virtual void ProcessResults(); | |
2210 | |
2211 // Tags 0, 1, and 3 are used. Use 2 for marking visited HeapObject. | |
2212 static const int kMarkTag = 2; | |
2213 | |
2214 Object* search_target_; | |
2215 bool search_for_any_global_; | |
2216 bool found_target_; | |
2217 bool found_target_in_trace_; | |
2218 WhatToFind what_to_find_; | |
2219 bool skip_weak_refs_; | |
2220 List<Object*> object_stack_; | |
2221 | |
2222 AssertNoAllocation no_alloc; // i.e. no gc allowed. | |
2223 | |
2224 DISALLOW_IMPLICIT_CONSTRUCTORS(PathTracer); | |
2225 }; | |
2226 #endif // DEBUG || LIVE_OBJECT_LIST | |
2227 | |
2228 | |
2155 } } // namespace v8::internal | 2229 } } // namespace v8::internal |
2156 | 2230 |
2157 #endif // V8_HEAP_H_ | 2231 #endif // V8_HEAP_H_ |
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