| Index: src/ia32/codegen-ia32.h
|
| diff --git a/src/ia32/codegen-ia32.h b/src/ia32/codegen-ia32.h
|
| index 561e1523efb530d407b15605eeea1de521405289..cd7a7bbb26bc5f02a8dbbf75774a660060849d18 100644
|
| --- a/src/ia32/codegen-ia32.h
|
| +++ b/src/ia32/codegen-ia32.h
|
| @@ -294,15 +294,6 @@ enum ArgumentsAllocationMode {
|
|
|
| class CodeGenerator: public AstVisitor {
|
| public:
|
| - // Compilation mode. Either the compiler is used as the primary
|
| - // compiler and needs to setup everything or the compiler is used as
|
| - // the secondary compiler for split compilation and has to handle
|
| - // bailouts.
|
| - enum Mode {
|
| - PRIMARY,
|
| - SECONDARY
|
| - };
|
| -
|
| // Takes a function literal, generates code for it. This function should only
|
| // be called by compiler.cc.
|
| static Handle<Code> MakeCode(CompilationInfo* info);
|
| @@ -384,7 +375,7 @@ class CodeGenerator: public AstVisitor {
|
| void VisitStatementsAndSpill(ZoneList<Statement*>* statements);
|
|
|
| // Main code generation function
|
| - void Generate(CompilationInfo* info, Mode mode);
|
| + void Generate(CompilationInfo* info);
|
|
|
| // Generate the return sequence code. Should be called no more than
|
| // once per compiled function, immediately after binding the return
|
|
|