| Index: ppapi/proxy/ppb_context_3d_proxy.h
|
| diff --git a/ppapi/proxy/ppb_context_3d_proxy.h b/ppapi/proxy/ppb_context_3d_proxy.h
|
| new file mode 100644
|
| index 0000000000000000000000000000000000000000..47b8146d0a363aaf0ce292b8e925a99278acc36d
|
| --- /dev/null
|
| +++ b/ppapi/proxy/ppb_context_3d_proxy.h
|
| @@ -0,0 +1,120 @@
|
| +// Copyright (c) 2010 The Chromium Authors. All rights reserved.
|
| +// Use of this source code is governed by a BSD-style license that can be
|
| +// found in the LICENSE file.
|
| +
|
| +#ifndef PPAPI_PPB_CONTEXT_3D_PROXY_H_
|
| +#define PPAPI_PPB_CONTEXT_3D_PROXY_H_
|
| +
|
| +#include <vector>
|
| +
|
| +#include "base/shared_memory.h"
|
| +#include "gpu/command_buffer/common/command_buffer.h"
|
| +#include "ppapi/c/dev/pp_graphics_3d_dev.h"
|
| +#include "ppapi/c/pp_instance.h"
|
| +#include "ppapi/proxy/interface_proxy.h"
|
| +#include "ppapi/proxy/plugin_resource.h"
|
| +#include "ppapi/proxy/proxy_non_thread_safe_ref_count.h"
|
| +
|
| +struct PPB_Context3D_Dev;
|
| +struct PPB_Context3DTrusted_Dev;
|
| +
|
| +namespace gpu {
|
| +class CommandBuffer;
|
| +
|
| +namespace gles2 {
|
| +class GLES2CmdHelper;
|
| +class GLES2Implementation;
|
| +} // namespace gles2
|
| +
|
| +} // namespace gpu
|
| +
|
| +namespace pp {
|
| +namespace proxy {
|
| +
|
| +class Surface3D;
|
| +
|
| +class Context3D : public PluginResource {
|
| + public:
|
| + explicit Context3D(const HostResource& resource);
|
| + virtual ~Context3D();
|
| +
|
| + // Resource overrides.
|
| + virtual Context3D* AsContext3D() { return this; }
|
| +
|
| + bool CreateImplementation();
|
| +
|
| + Surface3D* get_draw_surface() const {
|
| + return draw_;
|
| + }
|
| +
|
| + Surface3D* get_read_surface() const {
|
| + return read_;
|
| + }
|
| +
|
| + void BindSurfaces(Surface3D* draw, Surface3D* read);
|
| +
|
| + gpu::gles2::GLES2Implementation* gles2_impl() const {
|
| + return gles2_impl_.get();
|
| + }
|
| +
|
| + private:
|
| + Surface3D* draw_;
|
| + Surface3D* read_;
|
| +
|
| + scoped_ptr<gpu::CommandBuffer> command_buffer_;
|
| + scoped_ptr<gpu::gles2::GLES2CmdHelper> helper_;
|
| + int32 transfer_buffer_id_;
|
| + scoped_ptr<gpu::gles2::GLES2Implementation> gles2_impl_;
|
| +
|
| + DISALLOW_COPY_AND_ASSIGN(Context3D);
|
| +};
|
| +
|
| +class PPB_Context3D_Proxy : public InterfaceProxy {
|
| + public:
|
| + PPB_Context3D_Proxy(Dispatcher* dispatcher, const void* target_interface);
|
| + virtual ~PPB_Context3D_Proxy();
|
| +
|
| + const PPB_Context3D_Dev* ppb_context_3d_target() const {
|
| + return reinterpret_cast<const PPB_Context3D_Dev*>(target_interface());
|
| + }
|
| + const PPB_Context3DTrusted_Dev* ppb_context_3d_trusted() const;
|
| +
|
| + // InterfaceProxy implementation.
|
| + virtual const void* GetSourceInterface() const;
|
| + virtual InterfaceID GetInterfaceId() const;
|
| + virtual bool OnMessageReceived(const IPC::Message& msg);
|
| +
|
| + private:
|
| + void OnMsgCreate(PP_Instance instance,
|
| + PP_Config3D_Dev config,
|
| + std::vector<int32_t> attribs,
|
| + HostResource* result);
|
| + void OnMsgBindSurfaces(const HostResource& context,
|
| + const HostResource& draw,
|
| + const HostResource& read,
|
| + int32_t* result);
|
| + void OnMsgInitialize(const HostResource& context,
|
| + int32 size,
|
| + base::SharedMemoryHandle* ring_buffer);
|
| + void OnMsgGetState(const HostResource& context,
|
| + gpu::CommandBuffer::State* state);
|
| + void OnMsgFlush(const HostResource& context,
|
| + int32 put_offset,
|
| + gpu::CommandBuffer::State* state);
|
| + void OnMsgAsyncFlush(const HostResource& context,
|
| + int32 put_offset);
|
| + void OnMsgCreateTransferBuffer(const HostResource& context,
|
| + int32 size,
|
| + int32* id);
|
| + void OnMsgDestroyTransferBuffer(const HostResource& context,
|
| + int32 id);
|
| + void OnMsgGetTransferBuffer(const HostResource& context,
|
| + int32 id,
|
| + base::SharedMemoryHandle* transfer_buffer,
|
| + uint32* size);
|
| +};
|
| +
|
| +} // namespace proxy
|
| +} // namespace pp
|
| +
|
| +#endif // PPAPI_PPB_CONTEXT_3D_PROXY_H_
|
|
|