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| 1 // Copyright (c) 2010 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. |
| 4 |
| 5 #ifndef PPAPI_PPB_CONTEXT_3D_PROXY_H_ |
| 6 #define PPAPI_PPB_CONTEXT_3D_PROXY_H_ |
| 7 |
| 8 #include <vector> |
| 9 |
| 10 #include "base/shared_memory.h" |
| 11 #include "gpu/command_buffer/common/command_buffer.h" |
| 12 #include "ppapi/c/dev/pp_graphics_3d_dev.h" |
| 13 #include "ppapi/c/pp_instance.h" |
| 14 #include "ppapi/proxy/interface_proxy.h" |
| 15 #include "ppapi/proxy/plugin_resource.h" |
| 16 #include "ppapi/proxy/proxy_non_thread_safe_ref_count.h" |
| 17 |
| 18 struct PPB_Context3D_Dev; |
| 19 struct PPB_Context3DTrusted_Dev; |
| 20 |
| 21 namespace gpu { |
| 22 class CommandBuffer; |
| 23 |
| 24 namespace gles2 { |
| 25 class GLES2CmdHelper; |
| 26 class GLES2Implementation; |
| 27 } // namespace gles2 |
| 28 |
| 29 } // namespace gpu |
| 30 |
| 31 namespace pp { |
| 32 namespace proxy { |
| 33 |
| 34 class Surface3D; |
| 35 |
| 36 class Context3D : public PluginResource { |
| 37 public: |
| 38 explicit Context3D(const HostResource& resource); |
| 39 virtual ~Context3D(); |
| 40 |
| 41 // Resource overrides. |
| 42 virtual Context3D* AsContext3D() { return this; } |
| 43 |
| 44 bool CreateImplementation(); |
| 45 |
| 46 Surface3D* get_draw_surface() const { |
| 47 return draw_; |
| 48 } |
| 49 |
| 50 Surface3D* get_read_surface() const { |
| 51 return read_; |
| 52 } |
| 53 |
| 54 void BindSurfaces(Surface3D* draw, Surface3D* read); |
| 55 |
| 56 gpu::gles2::GLES2Implementation* gles2_impl() const { |
| 57 return gles2_impl_.get(); |
| 58 } |
| 59 |
| 60 private: |
| 61 Surface3D* draw_; |
| 62 Surface3D* read_; |
| 63 |
| 64 scoped_ptr<gpu::CommandBuffer> command_buffer_; |
| 65 scoped_ptr<gpu::gles2::GLES2CmdHelper> helper_; |
| 66 int32 transfer_buffer_id_; |
| 67 scoped_ptr<gpu::gles2::GLES2Implementation> gles2_impl_; |
| 68 |
| 69 DISALLOW_COPY_AND_ASSIGN(Context3D); |
| 70 }; |
| 71 |
| 72 class PPB_Context3D_Proxy : public InterfaceProxy { |
| 73 public: |
| 74 PPB_Context3D_Proxy(Dispatcher* dispatcher, const void* target_interface); |
| 75 virtual ~PPB_Context3D_Proxy(); |
| 76 |
| 77 const PPB_Context3D_Dev* ppb_context_3d_target() const { |
| 78 return reinterpret_cast<const PPB_Context3D_Dev*>(target_interface()); |
| 79 } |
| 80 const PPB_Context3DTrusted_Dev* ppb_context_3d_trusted() const; |
| 81 |
| 82 // InterfaceProxy implementation. |
| 83 virtual const void* GetSourceInterface() const; |
| 84 virtual InterfaceID GetInterfaceId() const; |
| 85 virtual bool OnMessageReceived(const IPC::Message& msg); |
| 86 |
| 87 private: |
| 88 void OnMsgCreate(PP_Instance instance, |
| 89 PP_Config3D_Dev config, |
| 90 std::vector<int32_t> attribs, |
| 91 HostResource* result); |
| 92 void OnMsgBindSurfaces(const HostResource& context, |
| 93 const HostResource& draw, |
| 94 const HostResource& read, |
| 95 int32_t* result); |
| 96 void OnMsgInitialize(const HostResource& context, |
| 97 int32 size, |
| 98 base::SharedMemoryHandle* ring_buffer); |
| 99 void OnMsgGetState(const HostResource& context, |
| 100 gpu::CommandBuffer::State* state); |
| 101 void OnMsgFlush(const HostResource& context, |
| 102 int32 put_offset, |
| 103 gpu::CommandBuffer::State* state); |
| 104 void OnMsgAsyncFlush(const HostResource& context, |
| 105 int32 put_offset); |
| 106 void OnMsgCreateTransferBuffer(const HostResource& context, |
| 107 int32 size, |
| 108 int32* id); |
| 109 void OnMsgDestroyTransferBuffer(const HostResource& context, |
| 110 int32 id); |
| 111 void OnMsgGetTransferBuffer(const HostResource& context, |
| 112 int32 id, |
| 113 base::SharedMemoryHandle* transfer_buffer, |
| 114 uint32* size); |
| 115 }; |
| 116 |
| 117 } // namespace proxy |
| 118 } // namespace pp |
| 119 |
| 120 #endif // PPAPI_PPB_CONTEXT_3D_PROXY_H_ |
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