| Index: chrome/browser/notifications/balloon_collection_impl.cc
|
| diff --git a/chrome/browser/notifications/balloon_collection_impl.cc b/chrome/browser/notifications/balloon_collection_impl.cc
|
| new file mode 100644
|
| index 0000000000000000000000000000000000000000..16ffb009df2884de518fc794f5a4f170cef428e2
|
| --- /dev/null
|
| +++ b/chrome/browser/notifications/balloon_collection_impl.cc
|
| @@ -0,0 +1,365 @@
|
| +// Copyright (c) 2010 The Chromium Authors. All rights reserved.
|
| +// Use of this source code is governed by a BSD-style license that can be
|
| +// found in the LICENSE file.
|
| +
|
| +#include "chrome/browser/notifications/balloon_collection_impl.h"
|
| +
|
| +#include "base/logging.h"
|
| +#include "base/stl_util-inl.h"
|
| +#include "chrome/browser/notifications/balloon.h"
|
| +#include "chrome/browser/notifications/balloon_host.h"
|
| +#include "chrome/browser/notifications/notification.h"
|
| +#include "chrome/browser/ui/window_sizer.h"
|
| +#include "gfx/rect.h"
|
| +#include "gfx/size.h"
|
| +
|
| +namespace {
|
| +
|
| +// Portion of the screen allotted for notifications. When notification balloons
|
| +// extend over this, no new notifications are shown until some are closed.
|
| +const double kPercentBalloonFillFactor = 0.7;
|
| +
|
| +// Allow at least this number of balloons on the screen.
|
| +const int kMinAllowedBalloonCount = 2;
|
| +
|
| +// Delay from the mouse leaving the balloon collection before
|
| +// there is a relayout, in milliseconds.
|
| +const int kRepositionDelay = 300;
|
| +
|
| +} // namespace
|
| +
|
| +BalloonCollectionImpl::BalloonCollectionImpl()
|
| +#if USE_OFFSETS
|
| + : ALLOW_THIS_IN_INITIALIZER_LIST(reposition_factory_(this)),
|
| + added_as_message_loop_observer_(false)
|
| +#endif
|
| +{
|
| +
|
| + SetPositionPreference(BalloonCollection::DEFAULT_POSITION);
|
| +}
|
| +
|
| +BalloonCollectionImpl::~BalloonCollectionImpl() {
|
| +}
|
| +
|
| +void BalloonCollectionImpl::Add(const Notification& notification,
|
| + Profile* profile) {
|
| + Balloon* new_balloon = MakeBalloon(notification, profile);
|
| + // The +1 on width is necessary because width is fixed on notifications,
|
| + // so since we always have the max size, we would always hit the scrollbar
|
| + // condition. We are only interested in comparing height to maximum.
|
| + new_balloon->set_min_scrollbar_size(gfx::Size(1 + layout_.max_balloon_width(),
|
| + layout_.max_balloon_height()));
|
| + new_balloon->SetPosition(layout_.OffScreenLocation(), false);
|
| + new_balloon->Show();
|
| +#if USE_OFFSETS
|
| + int count = base_.count();
|
| + if (count > 0)
|
| + new_balloon->set_offset(base_.balloons()[count - 1]->offset());
|
| +#endif
|
| + base_.Add(new_balloon);
|
| + PositionBalloons(false);
|
| +
|
| + // There may be no listener in a unit test.
|
| + if (space_change_listener_)
|
| + space_change_listener_->OnBalloonSpaceChanged();
|
| +
|
| + // This is used only for testing.
|
| + if (on_collection_changed_callback_.get())
|
| + on_collection_changed_callback_->Run();
|
| +}
|
| +
|
| +bool BalloonCollectionImpl::RemoveById(const std::string& id) {
|
| + return base_.CloseById(id);
|
| +}
|
| +
|
| +bool BalloonCollectionImpl::RemoveBySourceOrigin(const GURL& origin) {
|
| + return base_.CloseAllBySourceOrigin(origin);
|
| +}
|
| +
|
| +void BalloonCollectionImpl::RemoveAll() {
|
| + base_.CloseAll();
|
| +}
|
| +
|
| +bool BalloonCollectionImpl::HasSpace() const {
|
| + int count = base_.count();
|
| + if (count < kMinAllowedBalloonCount)
|
| + return true;
|
| +
|
| + int max_balloon_size = 0;
|
| + int total_size = 0;
|
| + layout_.GetMaxLinearSize(&max_balloon_size, &total_size);
|
| +
|
| + int current_max_size = max_balloon_size * count;
|
| + int max_allowed_size = static_cast<int>(total_size *
|
| + kPercentBalloonFillFactor);
|
| + return current_max_size < max_allowed_size - max_balloon_size;
|
| +}
|
| +
|
| +void BalloonCollectionImpl::ResizeBalloon(Balloon* balloon,
|
| + const gfx::Size& size) {
|
| + balloon->set_content_size(Layout::ConstrainToSizeLimits(size));
|
| + PositionBalloons(true);
|
| +}
|
| +
|
| +void BalloonCollectionImpl::DisplayChanged() {
|
| + layout_.RefreshSystemMetrics();
|
| + PositionBalloons(true);
|
| +}
|
| +
|
| +void BalloonCollectionImpl::OnBalloonClosed(Balloon* source) {
|
| + // We want to free the balloon when finished.
|
| + const Balloons& balloons = base_.balloons();
|
| + Balloons::const_iterator it = balloons.begin();
|
| +
|
| +#if USE_OFFSETS
|
| + gfx::Point offset;
|
| + bool apply_offset = false;
|
| + while (it != balloons.end()) {
|
| + if (*it == source) {
|
| + ++it;
|
| + if (it != balloons.end()) {
|
| + apply_offset = true;
|
| + offset.set_y((source)->offset().y() - (*it)->offset().y() +
|
| + (*it)->content_size().height() - source->content_size().height());
|
| + }
|
| + } else {
|
| + if (apply_offset)
|
| + (*it)->add_offset(offset);
|
| + ++it;
|
| + }
|
| + }
|
| + // Start listening for UI events so we cancel the offset when the mouse
|
| + // leaves the balloon area.
|
| + if (apply_offset)
|
| + AddMessageLoopObserver();
|
| +#endif
|
| +
|
| + base_.Remove(source);
|
| + PositionBalloons(true);
|
| +
|
| + // There may be no listener in a unit test.
|
| + if (space_change_listener_)
|
| + space_change_listener_->OnBalloonSpaceChanged();
|
| +
|
| + // This is used only for testing.
|
| + if (on_collection_changed_callback_.get())
|
| + on_collection_changed_callback_->Run();
|
| +}
|
| +
|
| +const BalloonCollection::Balloons& BalloonCollectionImpl::GetActiveBalloons() {
|
| + return base_.balloons();
|
| +}
|
| +
|
| +void BalloonCollectionImpl::PositionBalloonsInternal(bool reposition) {
|
| + const Balloons& balloons = base_.balloons();
|
| +
|
| + layout_.RefreshSystemMetrics();
|
| + gfx::Point origin = layout_.GetLayoutOrigin();
|
| + for (Balloons::const_iterator it = balloons.begin();
|
| + it != balloons.end();
|
| + ++it) {
|
| + gfx::Point upper_left = layout_.NextPosition((*it)->GetViewSize(), &origin);
|
| + (*it)->SetPosition(upper_left, reposition);
|
| + }
|
| +}
|
| +
|
| +gfx::Rect BalloonCollectionImpl::GetBalloonsBoundingBox() const {
|
| + // Start from the layout origin.
|
| + gfx::Rect bounds = gfx::Rect(layout_.GetLayoutOrigin(), gfx::Size(0, 0));
|
| +
|
| + // For each balloon, extend the rectangle. This approach is indifferent to
|
| + // the orientation of the balloons.
|
| + const Balloons& balloons = base_.balloons();
|
| + Balloons::const_iterator iter;
|
| + for (iter = balloons.begin(); iter != balloons.end(); ++iter) {
|
| + gfx::Rect balloon_box = gfx::Rect((*iter)->GetPosition(),
|
| + (*iter)->GetViewSize());
|
| + bounds = bounds.Union(balloon_box);
|
| + }
|
| +
|
| + return bounds;
|
| +}
|
| +
|
| +#if USE_OFFSETS
|
| +void BalloonCollectionImpl::AddMessageLoopObserver() {
|
| + if (!added_as_message_loop_observer_) {
|
| + MessageLoopForUI::current()->AddObserver(this);
|
| + added_as_message_loop_observer_ = true;
|
| + }
|
| +}
|
| +
|
| +void BalloonCollectionImpl::RemoveMessageLoopObserver() {
|
| + if (added_as_message_loop_observer_) {
|
| + MessageLoopForUI::current()->RemoveObserver(this);
|
| + added_as_message_loop_observer_ = false;
|
| + }
|
| +}
|
| +
|
| +void BalloonCollectionImpl::CancelOffsets() {
|
| + reposition_factory_.RevokeAll();
|
| +
|
| + // Unhook from listening to all UI events.
|
| + RemoveMessageLoopObserver();
|
| +
|
| + const Balloons& balloons = base_.balloons();
|
| + for (Balloons::const_iterator it = balloons.begin();
|
| + it != balloons.end();
|
| + ++it)
|
| + (*it)->set_offset(gfx::Point(0, 0));
|
| +
|
| + PositionBalloons(true);
|
| +}
|
| +
|
| +void BalloonCollectionImpl::HandleMouseMoveEvent() {
|
| + if (!IsCursorInBalloonCollection()) {
|
| + // Mouse has left the region. Schedule a reposition after
|
| + // a short delay.
|
| + if (reposition_factory_.empty()) {
|
| + MessageLoop::current()->PostDelayedTask(
|
| + FROM_HERE,
|
| + reposition_factory_.NewRunnableMethod(
|
| + &BalloonCollectionImpl::CancelOffsets),
|
| + kRepositionDelay);
|
| + }
|
| + } else {
|
| + // Mouse moved back into the region. Cancel the reposition.
|
| + reposition_factory_.RevokeAll();
|
| + }
|
| +}
|
| +#endif
|
| +
|
| +BalloonCollectionImpl::Layout::Layout() {
|
| + RefreshSystemMetrics();
|
| +}
|
| +
|
| +void BalloonCollectionImpl::Layout::GetMaxLinearSize(int* max_balloon_size,
|
| + int* total_size) const {
|
| + DCHECK(max_balloon_size && total_size);
|
| +
|
| + // All placement schemes are vertical, so we only care about height.
|
| + *total_size = work_area_.height();
|
| + *max_balloon_size = max_balloon_height();
|
| +}
|
| +
|
| +gfx::Point BalloonCollectionImpl::Layout::GetLayoutOrigin() const {
|
| + int x = 0;
|
| + int y = 0;
|
| + switch (placement_) {
|
| + case VERTICALLY_FROM_TOP_LEFT:
|
| + x = work_area_.x() + HorizontalEdgeMargin();
|
| + y = work_area_.y() + VerticalEdgeMargin();
|
| + break;
|
| + case VERTICALLY_FROM_TOP_RIGHT:
|
| + x = work_area_.right() - HorizontalEdgeMargin();
|
| + y = work_area_.y() + VerticalEdgeMargin();
|
| + break;
|
| + case VERTICALLY_FROM_BOTTOM_LEFT:
|
| + x = work_area_.x() + HorizontalEdgeMargin();
|
| + y = work_area_.bottom() - VerticalEdgeMargin();
|
| + break;
|
| + case VERTICALLY_FROM_BOTTOM_RIGHT:
|
| + x = work_area_.right() - HorizontalEdgeMargin();
|
| + y = work_area_.bottom() - VerticalEdgeMargin();
|
| + break;
|
| + default:
|
| + NOTREACHED();
|
| + break;
|
| + }
|
| + return gfx::Point(x, y);
|
| +}
|
| +
|
| +gfx::Point BalloonCollectionImpl::Layout::NextPosition(
|
| + const gfx::Size& balloon_size,
|
| + gfx::Point* position_iterator) const {
|
| + DCHECK(position_iterator);
|
| +
|
| + int x = 0;
|
| + int y = 0;
|
| + switch (placement_) {
|
| + case VERTICALLY_FROM_TOP_LEFT:
|
| + x = position_iterator->x();
|
| + y = position_iterator->y();
|
| + position_iterator->set_y(position_iterator->y() + balloon_size.height() +
|
| + InterBalloonMargin());
|
| + break;
|
| + case VERTICALLY_FROM_TOP_RIGHT:
|
| + x = position_iterator->x() - balloon_size.width();
|
| + y = position_iterator->y();
|
| + position_iterator->set_y(position_iterator->y() + balloon_size.height() +
|
| + InterBalloonMargin());
|
| + break;
|
| + case VERTICALLY_FROM_BOTTOM_LEFT:
|
| + position_iterator->set_y(position_iterator->y() - balloon_size.height() -
|
| + InterBalloonMargin());
|
| + x = position_iterator->x();
|
| + y = position_iterator->y();
|
| + break;
|
| + case VERTICALLY_FROM_BOTTOM_RIGHT:
|
| + position_iterator->set_y(position_iterator->y() - balloon_size.height() -
|
| + InterBalloonMargin());
|
| + x = position_iterator->x() - balloon_size.width();
|
| + y = position_iterator->y();
|
| + break;
|
| + default:
|
| + NOTREACHED();
|
| + break;
|
| + }
|
| + return gfx::Point(x, y);
|
| +}
|
| +
|
| +gfx::Point BalloonCollectionImpl::Layout::OffScreenLocation() const {
|
| + int x = 0;
|
| + int y = 0;
|
| + switch (placement_) {
|
| + case VERTICALLY_FROM_TOP_LEFT:
|
| + x = work_area_.x() + HorizontalEdgeMargin();
|
| + y = work_area_.y() + kBalloonMaxHeight + VerticalEdgeMargin();
|
| + break;
|
| + case VERTICALLY_FROM_TOP_RIGHT:
|
| + x = work_area_.right() - kBalloonMaxWidth - HorizontalEdgeMargin();
|
| + y = work_area_.y() + kBalloonMaxHeight + VerticalEdgeMargin();
|
| + break;
|
| + case VERTICALLY_FROM_BOTTOM_LEFT:
|
| + x = work_area_.x() + HorizontalEdgeMargin();
|
| + y = work_area_.bottom() + kBalloonMaxHeight + VerticalEdgeMargin();
|
| + break;
|
| + case VERTICALLY_FROM_BOTTOM_RIGHT:
|
| + x = work_area_.right() - kBalloonMaxWidth - HorizontalEdgeMargin();
|
| + y = work_area_.bottom() + kBalloonMaxHeight + VerticalEdgeMargin();
|
| + break;
|
| + default:
|
| + NOTREACHED();
|
| + break;
|
| + }
|
| + return gfx::Point(x, y);
|
| +}
|
| +
|
| +// static
|
| +gfx::Size BalloonCollectionImpl::Layout::ConstrainToSizeLimits(
|
| + const gfx::Size& size) {
|
| + // restrict to the min & max sizes
|
| + return gfx::Size(
|
| + std::max(min_balloon_width(),
|
| + std::min(max_balloon_width(), size.width())),
|
| + std::max(min_balloon_height(),
|
| + std::min(max_balloon_height(), size.height())));
|
| +}
|
| +
|
| +bool BalloonCollectionImpl::Layout::RefreshSystemMetrics() {
|
| + bool changed = false;
|
| +
|
| +#if defined(OS_MACOSX)
|
| + gfx::Rect new_work_area = GetMacWorkArea();
|
| +#else
|
| + scoped_ptr<WindowSizer::MonitorInfoProvider> info_provider(
|
| + WindowSizer::CreateDefaultMonitorInfoProvider());
|
| + gfx::Rect new_work_area = info_provider->GetPrimaryMonitorWorkArea();
|
| +#endif
|
| + if (!work_area_.Equals(new_work_area)) {
|
| + work_area_.SetRect(new_work_area.x(), new_work_area.y(),
|
| + new_work_area.width(), new_work_area.height());
|
| + changed = true;
|
| + }
|
| +
|
| + return changed;
|
| +}
|
|
|