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Side by Side Diff: chrome/browser/notifications/balloon_collection_impl.cc

Issue 6400006: Fix style problems in Balloon stuff (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: Created 9 years, 11 months ago
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1 // Copyright (c) 2010 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4
5 #include "chrome/browser/notifications/balloon_collection_impl.h"
6
7 #include "base/logging.h"
8 #include "base/stl_util-inl.h"
9 #include "chrome/browser/notifications/balloon.h"
10 #include "chrome/browser/notifications/balloon_host.h"
11 #include "chrome/browser/notifications/notification.h"
12 #include "chrome/browser/ui/window_sizer.h"
13 #include "gfx/rect.h"
14 #include "gfx/size.h"
15
16 namespace {
17
18 // Portion of the screen allotted for notifications. When notification balloons
19 // extend over this, no new notifications are shown until some are closed.
20 const double kPercentBalloonFillFactor = 0.7;
21
22 // Allow at least this number of balloons on the screen.
23 const int kMinAllowedBalloonCount = 2;
24
25 // Delay from the mouse leaving the balloon collection before
26 // there is a relayout, in milliseconds.
27 const int kRepositionDelay = 300;
28
29 } // namespace
30
31 BalloonCollectionImpl::BalloonCollectionImpl()
32 #if USE_OFFSETS
33 : ALLOW_THIS_IN_INITIALIZER_LIST(reposition_factory_(this)),
34 added_as_message_loop_observer_(false)
35 #endif
36 {
37
38 SetPositionPreference(BalloonCollection::DEFAULT_POSITION);
39 }
40
41 BalloonCollectionImpl::~BalloonCollectionImpl() {
42 }
43
44 void BalloonCollectionImpl::Add(const Notification& notification,
45 Profile* profile) {
46 Balloon* new_balloon = MakeBalloon(notification, profile);
47 // The +1 on width is necessary because width is fixed on notifications,
48 // so since we always have the max size, we would always hit the scrollbar
49 // condition. We are only interested in comparing height to maximum.
50 new_balloon->set_min_scrollbar_size(gfx::Size(1 + layout_.max_balloon_width(),
51 layout_.max_balloon_height()));
52 new_balloon->SetPosition(layout_.OffScreenLocation(), false);
53 new_balloon->Show();
54 #if USE_OFFSETS
55 int count = base_.count();
56 if (count > 0)
57 new_balloon->set_offset(base_.balloons()[count - 1]->offset());
58 #endif
59 base_.Add(new_balloon);
60 PositionBalloons(false);
61
62 // There may be no listener in a unit test.
63 if (space_change_listener_)
64 space_change_listener_->OnBalloonSpaceChanged();
65
66 // This is used only for testing.
67 if (on_collection_changed_callback_.get())
68 on_collection_changed_callback_->Run();
69 }
70
71 bool BalloonCollectionImpl::RemoveById(const std::string& id) {
72 return base_.CloseById(id);
73 }
74
75 bool BalloonCollectionImpl::RemoveBySourceOrigin(const GURL& origin) {
76 return base_.CloseAllBySourceOrigin(origin);
77 }
78
79 void BalloonCollectionImpl::RemoveAll() {
80 base_.CloseAll();
81 }
82
83 bool BalloonCollectionImpl::HasSpace() const {
84 int count = base_.count();
85 if (count < kMinAllowedBalloonCount)
86 return true;
87
88 int max_balloon_size = 0;
89 int total_size = 0;
90 layout_.GetMaxLinearSize(&max_balloon_size, &total_size);
91
92 int current_max_size = max_balloon_size * count;
93 int max_allowed_size = static_cast<int>(total_size *
94 kPercentBalloonFillFactor);
95 return current_max_size < max_allowed_size - max_balloon_size;
96 }
97
98 void BalloonCollectionImpl::ResizeBalloon(Balloon* balloon,
99 const gfx::Size& size) {
100 balloon->set_content_size(Layout::ConstrainToSizeLimits(size));
101 PositionBalloons(true);
102 }
103
104 void BalloonCollectionImpl::DisplayChanged() {
105 layout_.RefreshSystemMetrics();
106 PositionBalloons(true);
107 }
108
109 void BalloonCollectionImpl::OnBalloonClosed(Balloon* source) {
110 // We want to free the balloon when finished.
111 const Balloons& balloons = base_.balloons();
112 Balloons::const_iterator it = balloons.begin();
113
114 #if USE_OFFSETS
115 gfx::Point offset;
116 bool apply_offset = false;
117 while (it != balloons.end()) {
118 if (*it == source) {
119 ++it;
120 if (it != balloons.end()) {
121 apply_offset = true;
122 offset.set_y((source)->offset().y() - (*it)->offset().y() +
123 (*it)->content_size().height() - source->content_size().height());
124 }
125 } else {
126 if (apply_offset)
127 (*it)->add_offset(offset);
128 ++it;
129 }
130 }
131 // Start listening for UI events so we cancel the offset when the mouse
132 // leaves the balloon area.
133 if (apply_offset)
134 AddMessageLoopObserver();
135 #endif
136
137 base_.Remove(source);
138 PositionBalloons(true);
139
140 // There may be no listener in a unit test.
141 if (space_change_listener_)
142 space_change_listener_->OnBalloonSpaceChanged();
143
144 // This is used only for testing.
145 if (on_collection_changed_callback_.get())
146 on_collection_changed_callback_->Run();
147 }
148
149 const BalloonCollection::Balloons& BalloonCollectionImpl::GetActiveBalloons() {
150 return base_.balloons();
151 }
152
153 void BalloonCollectionImpl::PositionBalloonsInternal(bool reposition) {
154 const Balloons& balloons = base_.balloons();
155
156 layout_.RefreshSystemMetrics();
157 gfx::Point origin = layout_.GetLayoutOrigin();
158 for (Balloons::const_iterator it = balloons.begin();
159 it != balloons.end();
160 ++it) {
161 gfx::Point upper_left = layout_.NextPosition((*it)->GetViewSize(), &origin);
162 (*it)->SetPosition(upper_left, reposition);
163 }
164 }
165
166 gfx::Rect BalloonCollectionImpl::GetBalloonsBoundingBox() const {
167 // Start from the layout origin.
168 gfx::Rect bounds = gfx::Rect(layout_.GetLayoutOrigin(), gfx::Size(0, 0));
169
170 // For each balloon, extend the rectangle. This approach is indifferent to
171 // the orientation of the balloons.
172 const Balloons& balloons = base_.balloons();
173 Balloons::const_iterator iter;
174 for (iter = balloons.begin(); iter != balloons.end(); ++iter) {
175 gfx::Rect balloon_box = gfx::Rect((*iter)->GetPosition(),
176 (*iter)->GetViewSize());
177 bounds = bounds.Union(balloon_box);
178 }
179
180 return bounds;
181 }
182
183 #if USE_OFFSETS
184 void BalloonCollectionImpl::AddMessageLoopObserver() {
185 if (!added_as_message_loop_observer_) {
186 MessageLoopForUI::current()->AddObserver(this);
187 added_as_message_loop_observer_ = true;
188 }
189 }
190
191 void BalloonCollectionImpl::RemoveMessageLoopObserver() {
192 if (added_as_message_loop_observer_) {
193 MessageLoopForUI::current()->RemoveObserver(this);
194 added_as_message_loop_observer_ = false;
195 }
196 }
197
198 void BalloonCollectionImpl::CancelOffsets() {
199 reposition_factory_.RevokeAll();
200
201 // Unhook from listening to all UI events.
202 RemoveMessageLoopObserver();
203
204 const Balloons& balloons = base_.balloons();
205 for (Balloons::const_iterator it = balloons.begin();
206 it != balloons.end();
207 ++it)
208 (*it)->set_offset(gfx::Point(0, 0));
209
210 PositionBalloons(true);
211 }
212
213 void BalloonCollectionImpl::HandleMouseMoveEvent() {
214 if (!IsCursorInBalloonCollection()) {
215 // Mouse has left the region. Schedule a reposition after
216 // a short delay.
217 if (reposition_factory_.empty()) {
218 MessageLoop::current()->PostDelayedTask(
219 FROM_HERE,
220 reposition_factory_.NewRunnableMethod(
221 &BalloonCollectionImpl::CancelOffsets),
222 kRepositionDelay);
223 }
224 } else {
225 // Mouse moved back into the region. Cancel the reposition.
226 reposition_factory_.RevokeAll();
227 }
228 }
229 #endif
230
231 BalloonCollectionImpl::Layout::Layout() {
232 RefreshSystemMetrics();
233 }
234
235 void BalloonCollectionImpl::Layout::GetMaxLinearSize(int* max_balloon_size,
236 int* total_size) const {
237 DCHECK(max_balloon_size && total_size);
238
239 // All placement schemes are vertical, so we only care about height.
240 *total_size = work_area_.height();
241 *max_balloon_size = max_balloon_height();
242 }
243
244 gfx::Point BalloonCollectionImpl::Layout::GetLayoutOrigin() const {
245 int x = 0;
246 int y = 0;
247 switch (placement_) {
248 case VERTICALLY_FROM_TOP_LEFT:
249 x = work_area_.x() + HorizontalEdgeMargin();
250 y = work_area_.y() + VerticalEdgeMargin();
251 break;
252 case VERTICALLY_FROM_TOP_RIGHT:
253 x = work_area_.right() - HorizontalEdgeMargin();
254 y = work_area_.y() + VerticalEdgeMargin();
255 break;
256 case VERTICALLY_FROM_BOTTOM_LEFT:
257 x = work_area_.x() + HorizontalEdgeMargin();
258 y = work_area_.bottom() - VerticalEdgeMargin();
259 break;
260 case VERTICALLY_FROM_BOTTOM_RIGHT:
261 x = work_area_.right() - HorizontalEdgeMargin();
262 y = work_area_.bottom() - VerticalEdgeMargin();
263 break;
264 default:
265 NOTREACHED();
266 break;
267 }
268 return gfx::Point(x, y);
269 }
270
271 gfx::Point BalloonCollectionImpl::Layout::NextPosition(
272 const gfx::Size& balloon_size,
273 gfx::Point* position_iterator) const {
274 DCHECK(position_iterator);
275
276 int x = 0;
277 int y = 0;
278 switch (placement_) {
279 case VERTICALLY_FROM_TOP_LEFT:
280 x = position_iterator->x();
281 y = position_iterator->y();
282 position_iterator->set_y(position_iterator->y() + balloon_size.height() +
283 InterBalloonMargin());
284 break;
285 case VERTICALLY_FROM_TOP_RIGHT:
286 x = position_iterator->x() - balloon_size.width();
287 y = position_iterator->y();
288 position_iterator->set_y(position_iterator->y() + balloon_size.height() +
289 InterBalloonMargin());
290 break;
291 case VERTICALLY_FROM_BOTTOM_LEFT:
292 position_iterator->set_y(position_iterator->y() - balloon_size.height() -
293 InterBalloonMargin());
294 x = position_iterator->x();
295 y = position_iterator->y();
296 break;
297 case VERTICALLY_FROM_BOTTOM_RIGHT:
298 position_iterator->set_y(position_iterator->y() - balloon_size.height() -
299 InterBalloonMargin());
300 x = position_iterator->x() - balloon_size.width();
301 y = position_iterator->y();
302 break;
303 default:
304 NOTREACHED();
305 break;
306 }
307 return gfx::Point(x, y);
308 }
309
310 gfx::Point BalloonCollectionImpl::Layout::OffScreenLocation() const {
311 int x = 0;
312 int y = 0;
313 switch (placement_) {
314 case VERTICALLY_FROM_TOP_LEFT:
315 x = work_area_.x() + HorizontalEdgeMargin();
316 y = work_area_.y() + kBalloonMaxHeight + VerticalEdgeMargin();
317 break;
318 case VERTICALLY_FROM_TOP_RIGHT:
319 x = work_area_.right() - kBalloonMaxWidth - HorizontalEdgeMargin();
320 y = work_area_.y() + kBalloonMaxHeight + VerticalEdgeMargin();
321 break;
322 case VERTICALLY_FROM_BOTTOM_LEFT:
323 x = work_area_.x() + HorizontalEdgeMargin();
324 y = work_area_.bottom() + kBalloonMaxHeight + VerticalEdgeMargin();
325 break;
326 case VERTICALLY_FROM_BOTTOM_RIGHT:
327 x = work_area_.right() - kBalloonMaxWidth - HorizontalEdgeMargin();
328 y = work_area_.bottom() + kBalloonMaxHeight + VerticalEdgeMargin();
329 break;
330 default:
331 NOTREACHED();
332 break;
333 }
334 return gfx::Point(x, y);
335 }
336
337 // static
338 gfx::Size BalloonCollectionImpl::Layout::ConstrainToSizeLimits(
339 const gfx::Size& size) {
340 // restrict to the min & max sizes
341 return gfx::Size(
342 std::max(min_balloon_width(),
343 std::min(max_balloon_width(), size.width())),
344 std::max(min_balloon_height(),
345 std::min(max_balloon_height(), size.height())));
346 }
347
348 bool BalloonCollectionImpl::Layout::RefreshSystemMetrics() {
349 bool changed = false;
350
351 #if defined(OS_MACOSX)
352 gfx::Rect new_work_area = GetMacWorkArea();
353 #else
354 scoped_ptr<WindowSizer::MonitorInfoProvider> info_provider(
355 WindowSizer::CreateDefaultMonitorInfoProvider());
356 gfx::Rect new_work_area = info_provider->GetPrimaryMonitorWorkArea();
357 #endif
358 if (!work_area_.Equals(new_work_area)) {
359 work_area_.SetRect(new_work_area.x(), new_work_area.y(),
360 new_work_area.width(), new_work_area.height());
361 changed = true;
362 }
363
364 return changed;
365 }
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