Index: ppapi/examples/audio/audio.cc |
=================================================================== |
--- ppapi/examples/audio/audio.cc (revision 71486) |
+++ ppapi/examples/audio/audio.cc (working copy) |
@@ -5,8 +5,10 @@ |
#include <cmath> |
#include <limits> |
-#include "ppapi/cpp/dev/audio_dev.h" |
-#include "ppapi/cpp/dev/audio_config_dev.h" |
+#include "ppapi/c/pp_errors.h" |
+#include "ppapi/cpp/audio.h" |
+#include "ppapi/cpp/audio_config.h" |
+#include "ppapi/cpp/completion_callback.h" |
#include "ppapi/cpp/instance.h" |
#include "ppapi/cpp/module.h" |
@@ -16,7 +18,7 @@ |
const double frequency_r = 1000; |
// This sample frequency is guaranteed to work. |
-const PP_AudioSampleRate_Dev sample_frequency = PP_AUDIOSAMPLERATE_44100; |
+const PP_AudioSampleRate sample_frequency = PP_AUDIOSAMPLERATE_44100; |
const uint32_t sample_count = 4096; |
uint32_t obtained_sample_count = 0; |
@@ -32,11 +34,11 @@ |
} |
virtual bool Init(uint32_t argc, const char* argn[], const char* argv[]) { |
- pp::AudioConfig_Dev config; |
- obtained_sample_count = pp::AudioConfig_Dev::RecommendSampleFrameCount( |
- sample_count); |
- config = pp::AudioConfig_Dev(this, sample_frequency, obtained_sample_count); |
- audio_ = pp::Audio_Dev(this, config, SineWaveCallback, this); |
+ pp::AudioConfig config; |
+ obtained_sample_count = pp::AudioConfig::RecommendSampleFrameCount( |
+ sample_frequency, sample_count); |
+ config = pp::AudioConfig(this, sample_frequency, obtained_sample_count); |
+ audio_ = pp::Audio(this, config, SineWaveCallback, this); |
return audio_.StartPlayback(); |
} |
@@ -67,7 +69,7 @@ |
} |
// Audio resource. Allocated in Init(), freed on destruction. |
- pp::Audio_Dev audio_; |
+ pp::Audio audio_; |
// Current audio wave position, used to prevent sine wave skips |
// on buffer boundaries. |