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Unified Diff: gfx/canvas_direct2d.h

Issue 6246027: Move src/gfx/ to src/ui/gfx... (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src/
Patch Set: '' Created 9 years, 11 months ago
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Index: gfx/canvas_direct2d.h
===================================================================
--- gfx/canvas_direct2d.h (revision 73487)
+++ gfx/canvas_direct2d.h (working copy)
@@ -6,107 +6,7 @@
#define GFX_CANVAS_DIRECT2D_H_
#pragma once
-#include <d2d1.h>
+#include "ui/gfx/canvas_direct2d.h"
+// TODO(sail): remove this file once all includes have been updated.
-#include <stack>
-
-#include "base/scoped_comptr_win.h"
-#include "gfx/canvas.h"
-
-namespace gfx {
-
-class CanvasDirect2D : public Canvas {
- public:
- // Creates an empty Canvas.
- explicit CanvasDirect2D(ID2D1RenderTarget* rt);
- virtual ~CanvasDirect2D();
-
- // Retrieves the application's D2D1 Factory.
- static ID2D1Factory* GetD2D1Factory();
-
- // Overridden from Canvas:
- virtual void Save();
- virtual void SaveLayerAlpha(uint8 alpha);
- virtual void SaveLayerAlpha(uint8 alpha, const gfx::Rect& layer_bounds);
- virtual void Restore();
- virtual bool ClipRectInt(int x, int y, int w, int h);
- virtual void TranslateInt(int x, int y);
- virtual void ScaleInt(int x, int y);
- virtual void FillRectInt(const SkColor& color, int x, int y, int w, int h);
- virtual void FillRectInt(const SkColor& color, int x, int y, int w, int h,
- SkXfermode::Mode mode);
- virtual void FillRectInt(const gfx::Brush* brush, int x, int y, int w, int h);
- virtual void DrawRectInt(const SkColor& color, int x, int y, int w, int h);
- virtual void DrawRectInt(const SkColor& color,
- int x, int y, int w, int h,
- SkXfermode::Mode mode);
- virtual void DrawRectInt(int x, int y, int w, int h, const SkPaint& paint);
- virtual void DrawLineInt(const SkColor& color,
- int x1, int y1,
- int x2, int y2);
- virtual void DrawBitmapInt(const SkBitmap& bitmap, int x, int y);
- virtual void DrawBitmapInt(const SkBitmap& bitmap,
- int x, int y,
- const SkPaint& paint);
- virtual void DrawBitmapInt(const SkBitmap& bitmap,
- int src_x, int src_y, int src_w, int src_h,
- int dest_x, int dest_y, int dest_w, int dest_h,
- bool filter);
- virtual void DrawBitmapInt(const SkBitmap& bitmap,
- int src_x, int src_y, int src_w, int src_h,
- int dest_x, int dest_y, int dest_w, int dest_h,
- bool filter,
- const SkPaint& paint);
- virtual void DrawStringInt(const string16& text,
- const gfx::Font& font,
- const SkColor& color,
- int x, int y, int w, int h);
- virtual void DrawStringInt(const string16& text,
- const gfx::Font& font,
- const SkColor& color,
- const gfx::Rect& display_rect);
- virtual void DrawStringInt(const string16& text,
- const gfx::Font& font,
- const SkColor& color,
- int x, int y, int w, int h,
- int flags);
- virtual void DrawFocusRect(int x, int y, int width, int height);
- virtual void TileImageInt(const SkBitmap& bitmap, int x, int y, int w, int h);
- virtual void TileImageInt(const SkBitmap& bitmap,
- int src_x, int src_y,
- int dest_x, int dest_y, int w, int h);
- virtual gfx::NativeDrawingContext BeginPlatformPaint();
- virtual void EndPlatformPaint();
- virtual CanvasSkia* AsCanvasSkia();
- virtual const CanvasSkia* AsCanvasSkia() const;
-
- private:
- void SaveInternal(ID2D1Layer* layer);
-
- ID2D1RenderTarget* rt_;
- ScopedComPtr<ID2D1GdiInteropRenderTarget> interop_rt_;
- ScopedComPtr<ID2D1DrawingStateBlock> drawing_state_block_;
- static ID2D1Factory* d2d1_factory_;
-
- // Every time Save* is called, a RenderState object is pushed onto the
- // RenderState stack.
- struct RenderState {
- explicit RenderState(ID2D1Layer* layer) : layer(layer), clip_count(0) {}
- RenderState() : layer(NULL), clip_count(0) {}
-
- // A D2D layer associated with this state, or NULL if there is no layer.
- // The layer is created and owned by the Canvas.
- ID2D1Layer* layer;
- // The number of clip operations performed. This is used to balance calls to
- // PushAxisAlignedClip with calls to PopAxisAlignedClip when Restore() is
- // called.
- int clip_count;
- };
- std::stack<RenderState> state_;
-
- DISALLOW_COPY_AND_ASSIGN(CanvasDirect2D);
-};
-
-} // namespace gfx;
-
#endif // GFX_CANVAS_DIRECT2D_H_
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