Index: gfx/canvas_direct2d.h |
=================================================================== |
--- gfx/canvas_direct2d.h (revision 73487) |
+++ gfx/canvas_direct2d.h (working copy) |
@@ -6,107 +6,7 @@ |
#define GFX_CANVAS_DIRECT2D_H_ |
#pragma once |
-#include <d2d1.h> |
+#include "ui/gfx/canvas_direct2d.h" |
+// TODO(sail): remove this file once all includes have been updated. |
-#include <stack> |
- |
-#include "base/scoped_comptr_win.h" |
-#include "gfx/canvas.h" |
- |
-namespace gfx { |
- |
-class CanvasDirect2D : public Canvas { |
- public: |
- // Creates an empty Canvas. |
- explicit CanvasDirect2D(ID2D1RenderTarget* rt); |
- virtual ~CanvasDirect2D(); |
- |
- // Retrieves the application's D2D1 Factory. |
- static ID2D1Factory* GetD2D1Factory(); |
- |
- // Overridden from Canvas: |
- virtual void Save(); |
- virtual void SaveLayerAlpha(uint8 alpha); |
- virtual void SaveLayerAlpha(uint8 alpha, const gfx::Rect& layer_bounds); |
- virtual void Restore(); |
- virtual bool ClipRectInt(int x, int y, int w, int h); |
- virtual void TranslateInt(int x, int y); |
- virtual void ScaleInt(int x, int y); |
- virtual void FillRectInt(const SkColor& color, int x, int y, int w, int h); |
- virtual void FillRectInt(const SkColor& color, int x, int y, int w, int h, |
- SkXfermode::Mode mode); |
- virtual void FillRectInt(const gfx::Brush* brush, int x, int y, int w, int h); |
- virtual void DrawRectInt(const SkColor& color, int x, int y, int w, int h); |
- virtual void DrawRectInt(const SkColor& color, |
- int x, int y, int w, int h, |
- SkXfermode::Mode mode); |
- virtual void DrawRectInt(int x, int y, int w, int h, const SkPaint& paint); |
- virtual void DrawLineInt(const SkColor& color, |
- int x1, int y1, |
- int x2, int y2); |
- virtual void DrawBitmapInt(const SkBitmap& bitmap, int x, int y); |
- virtual void DrawBitmapInt(const SkBitmap& bitmap, |
- int x, int y, |
- const SkPaint& paint); |
- virtual void DrawBitmapInt(const SkBitmap& bitmap, |
- int src_x, int src_y, int src_w, int src_h, |
- int dest_x, int dest_y, int dest_w, int dest_h, |
- bool filter); |
- virtual void DrawBitmapInt(const SkBitmap& bitmap, |
- int src_x, int src_y, int src_w, int src_h, |
- int dest_x, int dest_y, int dest_w, int dest_h, |
- bool filter, |
- const SkPaint& paint); |
- virtual void DrawStringInt(const string16& text, |
- const gfx::Font& font, |
- const SkColor& color, |
- int x, int y, int w, int h); |
- virtual void DrawStringInt(const string16& text, |
- const gfx::Font& font, |
- const SkColor& color, |
- const gfx::Rect& display_rect); |
- virtual void DrawStringInt(const string16& text, |
- const gfx::Font& font, |
- const SkColor& color, |
- int x, int y, int w, int h, |
- int flags); |
- virtual void DrawFocusRect(int x, int y, int width, int height); |
- virtual void TileImageInt(const SkBitmap& bitmap, int x, int y, int w, int h); |
- virtual void TileImageInt(const SkBitmap& bitmap, |
- int src_x, int src_y, |
- int dest_x, int dest_y, int w, int h); |
- virtual gfx::NativeDrawingContext BeginPlatformPaint(); |
- virtual void EndPlatformPaint(); |
- virtual CanvasSkia* AsCanvasSkia(); |
- virtual const CanvasSkia* AsCanvasSkia() const; |
- |
- private: |
- void SaveInternal(ID2D1Layer* layer); |
- |
- ID2D1RenderTarget* rt_; |
- ScopedComPtr<ID2D1GdiInteropRenderTarget> interop_rt_; |
- ScopedComPtr<ID2D1DrawingStateBlock> drawing_state_block_; |
- static ID2D1Factory* d2d1_factory_; |
- |
- // Every time Save* is called, a RenderState object is pushed onto the |
- // RenderState stack. |
- struct RenderState { |
- explicit RenderState(ID2D1Layer* layer) : layer(layer), clip_count(0) {} |
- RenderState() : layer(NULL), clip_count(0) {} |
- |
- // A D2D layer associated with this state, or NULL if there is no layer. |
- // The layer is created and owned by the Canvas. |
- ID2D1Layer* layer; |
- // The number of clip operations performed. This is used to balance calls to |
- // PushAxisAlignedClip with calls to PopAxisAlignedClip when Restore() is |
- // called. |
- int clip_count; |
- }; |
- std::stack<RenderState> state_; |
- |
- DISALLOW_COPY_AND_ASSIGN(CanvasDirect2D); |
-}; |
- |
-} // namespace gfx; |
- |
#endif // GFX_CANVAS_DIRECT2D_H_ |