Index: webkit/data/layout_tests/platform/chromium-mac/LayoutTests/fast/canvas/webgl/null-object-behaviour-expected.txt |
diff --git a/webkit/data/layout_tests/platform/chromium-mac/LayoutTests/fast/canvas/webgl/null-object-behaviour-expected.txt b/webkit/data/layout_tests/platform/chromium-mac/LayoutTests/fast/canvas/webgl/null-object-behaviour-expected.txt |
new file mode 100644 |
index 0000000000000000000000000000000000000000..4d13edb642d0d590b54f1b7bb6e6695fcd635bf2 |
--- /dev/null |
+++ b/webkit/data/layout_tests/platform/chromium-mac/LayoutTests/fast/canvas/webgl/null-object-behaviour-expected.txt |
@@ -0,0 +1,30 @@ |
+Tests calling WebGL APIs without providing the necessary objects |
+ |
+On success, you will see a series of "PASS" messages, followed by "TEST COMPLETE". |
+ |
+PASS context.compileShader() threw exception GL error 1282 in compileShader. |
+PASS context.linkProgram() threw exception GL error 1282 in linkProgram. |
+PASS context.attachShader() threw exception GL error 1281 in attachShader. |
+PASS context.attachShader(program, undefined) threw exception GL error 1281 in attachShader. |
+PASS context.attachShader(undefined, shader) threw exception GL error 1281 in attachShader. |
+PASS context.detachShader(program, undefined) threw exception GL error 1282 in detachShader. |
+PASS context.detachShader(undefined, shader) threw exception GL error 1282 in detachShader. |
+PASS context.shaderSource() threw exception GL error 1282 in shaderSource. |
+PASS context.shaderSource(undefined, 'foo') threw exception GL error 1282 in shaderSource. |
+PASS context.bindAttribLocation(undefined, 0, 'foo') threw exception GL error 1282 in bindAttribLocation. |
+PASS context.bindBuffer(context.ARRAY_BUFFER, 0) is undefined. |
+PASS context.bindFramebuffer(context.FRAMEBUFFER, 0) is undefined. |
+PASS context.bindRenderbuffer(context.RENDERBUFFER, 0) is undefined. |
+PASS context.bindTexture(context.TEXTURE_2D, 0) is undefined. |
+PASS context.framebufferRenderbuffer(context.FRAMEBUFFER, context.DEPTH_ATTACHMENT, context.RENDERBUFFER, 0) threw exception GL error 1282 in framebufferRenderbuffer. |
+PASS context.framebufferTexture2D(context.FRAMEBUFFER, context.COLOR_ATTACHMENT0, context.TEXTURE_2D, 0, 0) threw exception GL error 1282 in framebufferTexture2D. |
+PASS context.getProgramParameter(undefined, 0) threw exception GL error 1282 in getProgramParameter. |
+PASS context.getProgramInfoLog(undefined, 0) threw exception GL error 1282 in getProgramInfoLog. |
+PASS context.getShaderParameter(undefined, 0) threw exception GL error 1282 in getShaderParameter. |
+PASS context.getShaderInfoLog(undefined, 0) threw exception GL error 1282 in getShaderInfoLog. |
+PASS context.getShaderSource(undefined) threw exception GL error 1282 in getShaderSource. |
+PASS context.getUniform(undefined, 0) threw exception Error: SYNTAX_ERR: DOM Exception 12. |
+PASS context.getUniformLocation(undefined, 'foo') threw exception GL error 1282 in getUniformLocation. |
+PASS successfullyParsed is true |
+ |
+TEST COMPLETE |