| Index: webkit/data/layout_tests/platform/chromium-mac/LayoutTests/fast/canvas/webgl/null-object-behaviour-expected.txt
|
| diff --git a/webkit/data/layout_tests/platform/chromium-mac/LayoutTests/fast/canvas/webgl/null-object-behaviour-expected.txt b/webkit/data/layout_tests/platform/chromium-mac/LayoutTests/fast/canvas/webgl/null-object-behaviour-expected.txt
|
| new file mode 100644
|
| index 0000000000000000000000000000000000000000..4d13edb642d0d590b54f1b7bb6e6695fcd635bf2
|
| --- /dev/null
|
| +++ b/webkit/data/layout_tests/platform/chromium-mac/LayoutTests/fast/canvas/webgl/null-object-behaviour-expected.txt
|
| @@ -0,0 +1,30 @@
|
| +Tests calling WebGL APIs without providing the necessary objects
|
| +
|
| +On success, you will see a series of "PASS" messages, followed by "TEST COMPLETE".
|
| +
|
| +PASS context.compileShader() threw exception GL error 1282 in compileShader.
|
| +PASS context.linkProgram() threw exception GL error 1282 in linkProgram.
|
| +PASS context.attachShader() threw exception GL error 1281 in attachShader.
|
| +PASS context.attachShader(program, undefined) threw exception GL error 1281 in attachShader.
|
| +PASS context.attachShader(undefined, shader) threw exception GL error 1281 in attachShader.
|
| +PASS context.detachShader(program, undefined) threw exception GL error 1282 in detachShader.
|
| +PASS context.detachShader(undefined, shader) threw exception GL error 1282 in detachShader.
|
| +PASS context.shaderSource() threw exception GL error 1282 in shaderSource.
|
| +PASS context.shaderSource(undefined, 'foo') threw exception GL error 1282 in shaderSource.
|
| +PASS context.bindAttribLocation(undefined, 0, 'foo') threw exception GL error 1282 in bindAttribLocation.
|
| +PASS context.bindBuffer(context.ARRAY_BUFFER, 0) is undefined.
|
| +PASS context.bindFramebuffer(context.FRAMEBUFFER, 0) is undefined.
|
| +PASS context.bindRenderbuffer(context.RENDERBUFFER, 0) is undefined.
|
| +PASS context.bindTexture(context.TEXTURE_2D, 0) is undefined.
|
| +PASS context.framebufferRenderbuffer(context.FRAMEBUFFER, context.DEPTH_ATTACHMENT, context.RENDERBUFFER, 0) threw exception GL error 1282 in framebufferRenderbuffer.
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| +PASS context.framebufferTexture2D(context.FRAMEBUFFER, context.COLOR_ATTACHMENT0, context.TEXTURE_2D, 0, 0) threw exception GL error 1282 in framebufferTexture2D.
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| +PASS context.getProgramParameter(undefined, 0) threw exception GL error 1282 in getProgramParameter.
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| +PASS context.getProgramInfoLog(undefined, 0) threw exception GL error 1282 in getProgramInfoLog.
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| +PASS context.getShaderParameter(undefined, 0) threw exception GL error 1282 in getShaderParameter.
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| +PASS context.getShaderInfoLog(undefined, 0) threw exception GL error 1282 in getShaderInfoLog.
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| +PASS context.getShaderSource(undefined) threw exception GL error 1282 in getShaderSource.
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| +PASS context.getUniform(undefined, 0) threw exception Error: SYNTAX_ERR: DOM Exception 12.
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| +PASS context.getUniformLocation(undefined, 'foo') threw exception GL error 1282 in getUniformLocation.
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| +PASS successfullyParsed is true
|
| +
|
| +TEST COMPLETE
|
|
|