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| 1 Tests calling WebGL APIs without providing the necessary objects |
| 2 |
| 3 On success, you will see a series of "PASS" messages, followed by "TEST COMPLETE
". |
| 4 |
| 5 PASS context.compileShader() threw exception GL error 1282 in compileShader. |
| 6 PASS context.linkProgram() threw exception GL error 1282 in linkProgram. |
| 7 PASS context.attachShader() threw exception GL error 1281 in attachShader. |
| 8 PASS context.attachShader(program, undefined) threw exception GL error 1281 in a
ttachShader. |
| 9 PASS context.attachShader(undefined, shader) threw exception GL error 1281 in at
tachShader. |
| 10 PASS context.detachShader(program, undefined) threw exception GL error 1282 in d
etachShader. |
| 11 PASS context.detachShader(undefined, shader) threw exception GL error 1282 in de
tachShader. |
| 12 PASS context.shaderSource() threw exception GL error 1282 in shaderSource. |
| 13 PASS context.shaderSource(undefined, 'foo') threw exception GL error 1282 in sha
derSource. |
| 14 PASS context.bindAttribLocation(undefined, 0, 'foo') threw exception GL error 12
82 in bindAttribLocation. |
| 15 PASS context.bindBuffer(context.ARRAY_BUFFER, 0) is undefined. |
| 16 PASS context.bindFramebuffer(context.FRAMEBUFFER, 0) is undefined. |
| 17 PASS context.bindRenderbuffer(context.RENDERBUFFER, 0) is undefined. |
| 18 PASS context.bindTexture(context.TEXTURE_2D, 0) is undefined. |
| 19 PASS context.framebufferRenderbuffer(context.FRAMEBUFFER, context.DEPTH_ATTACHME
NT, context.RENDERBUFFER, 0) threw exception GL error 1282 in framebufferRenderb
uffer. |
| 20 PASS context.framebufferTexture2D(context.FRAMEBUFFER, context.COLOR_ATTACHMENT0
, context.TEXTURE_2D, 0, 0) threw exception GL error 1282 in framebufferTexture2
D. |
| 21 PASS context.getProgramParameter(undefined, 0) threw exception GL error 1282 in
getProgramParameter. |
| 22 PASS context.getProgramInfoLog(undefined, 0) threw exception GL error 1282 in ge
tProgramInfoLog. |
| 23 PASS context.getShaderParameter(undefined, 0) threw exception GL error 1282 in g
etShaderParameter. |
| 24 PASS context.getShaderInfoLog(undefined, 0) threw exception GL error 1282 in get
ShaderInfoLog. |
| 25 PASS context.getShaderSource(undefined) threw exception GL error 1282 in getShad
erSource. |
| 26 PASS context.getUniform(undefined, 0) threw exception Error: SYNTAX_ERR: DOM Exc
eption 12. |
| 27 PASS context.getUniformLocation(undefined, 'foo') threw exception GL error 1282
in getUniformLocation. |
| 28 PASS successfullyParsed is true |
| 29 |
| 30 TEST COMPLETE |
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