Index: base/threading/watchdog.cc |
=================================================================== |
--- base/threading/watchdog.cc (revision 0) |
+++ base/threading/watchdog.cc (revision 0) |
@@ -0,0 +1,144 @@ |
+// Copyright (c) 2010 The Chromium Authors. All rights reserved. |
+// Use of this source code is governed by a BSD-style license that can be |
+// found in the LICENSE file. |
+ |
+#include "base/threading/watchdog.h" |
+ |
+#include "base/compiler_specific.h" |
+#include "base/logging.h" |
+#include "base/platform_thread.h" |
+ |
+namespace base { |
+ |
+// Start thread running in a Disarmed state. |
+Watchdog::Watchdog(const TimeDelta& duration, |
+ const std::string& thread_watched_name, |
+ bool enabled) |
+ : init_successful_(false), |
+ lock_(), |
+ condition_variable_(&lock_), |
+ state_(DISARMED), |
+ duration_(duration), |
+ thread_watched_name_(thread_watched_name), |
+ ALLOW_THIS_IN_INITIALIZER_LIST(delegate_(this)) { |
+ if (!enabled) |
+ return; // Don't start thread, or doing anything really. |
+ init_successful_ = PlatformThread::Create(0, // Default stack size. |
+ &delegate_, |
+ &handle_); |
+ DCHECK(init_successful_); |
+} |
+ |
+// Notify watchdog thread, and wait for it to finish up. |
+Watchdog::~Watchdog() { |
+ if (!init_successful_) |
+ return; |
+ { |
+ AutoLock lock(lock_); |
+ state_ = SHUTDOWN; |
+ } |
+ condition_variable_.Signal(); |
+ PlatformThread::Join(handle_); |
+} |
+ |
+void Watchdog::Arm() { |
+ ArmAtStartTime(TimeTicks::Now()); |
+} |
+ |
+void Watchdog::ArmSomeTimeDeltaAgo(const TimeDelta& time_delta) { |
+ ArmAtStartTime(TimeTicks::Now() - time_delta); |
+} |
+ |
+// Start clock for watchdog. |
+void Watchdog::ArmAtStartTime(const TimeTicks start_time) { |
+ { |
+ AutoLock lock(lock_); |
+ start_time_ = start_time; |
+ state_ = ARMED; |
+ } |
+ // Force watchdog to wake up, and go to sleep with the timer ticking with the |
+ // proper duration. |
+ condition_variable_.Signal(); |
+} |
+ |
+// Disable watchdog so that it won't do anything when time expires. |
+void Watchdog::Disarm() { |
+ AutoLock lock(lock_); |
+ state_ = DISARMED; |
+ // We don't need to signal, as the watchdog will eventually wake up, and it |
+ // will check its state and time, and act accordingly. |
+} |
+ |
+void Watchdog::Alarm() { |
+ DVLOG(1) << "Watchdog alarmed for " << thread_watched_name_; |
+} |
+ |
+//------------------------------------------------------------------------------ |
+// Internal private methods that the watchdog thread uses. |
+ |
+void Watchdog::ThreadDelegate::ThreadMain() { |
+ SetThreadName(); |
+ TimeDelta remaining_duration; |
+ while (1) { |
+ AutoLock lock(watchdog_->lock_); |
+ while (DISARMED == watchdog_->state_) |
+ watchdog_->condition_variable_.Wait(); |
+ if (SHUTDOWN == watchdog_->state_) |
+ return; |
+ DCHECK(ARMED == watchdog_->state_); |
+ remaining_duration = watchdog_->duration_ - |
+ (TimeTicks::Now() - watchdog_->start_time_); |
+ if (remaining_duration.InMilliseconds() > 0) { |
+ // Spurios wake? Timer drifts? Go back to sleep for remaining time. |
+ watchdog_->condition_variable_.TimedWait(remaining_duration); |
+ continue; |
+ } |
+ // We overslept, so this seems like a real alarm. |
+ // Watch out for a user that stopped the debugger on a different alarm! |
+ { |
+ AutoLock static_lock(static_lock_); |
+ if (last_debugged_alarm_time_ > watchdog_->start_time_) { |
+ // False alarm: we started our clock before the debugger break (last |
+ // alarm time). |
+ watchdog_->start_time_ += last_debugged_alarm_delay_; |
+ if (last_debugged_alarm_time_ > watchdog_->start_time_) |
+ // Too many alarms must have taken place. |
+ watchdog_->state_ = DISARMED; |
+ continue; |
+ } |
+ } |
+ watchdog_->state_ = DISARMED; // Only alarm at most once. |
+ TimeTicks last_alarm_time = TimeTicks::Now(); |
+ watchdog_->Alarm(); // Set a break point here to debug on alarms. |
+ TimeDelta last_alarm_delay = TimeTicks::Now() - last_alarm_time; |
+ if (last_alarm_delay <= TimeDelta::FromMilliseconds(2)) |
+ continue; |
+ // Ignore race of two alarms/breaks going off at roughly the same time. |
+ AutoLock static_lock(static_lock_); |
+ // This was a real debugger break. |
+ last_debugged_alarm_time_ = last_alarm_time; |
+ last_debugged_alarm_delay_ = last_alarm_delay; |
+ } |
+} |
+ |
+void Watchdog::ThreadDelegate::SetThreadName() const { |
+ std::string name = watchdog_->thread_watched_name_ + " Watchdog"; |
+ PlatformThread::SetName(name.c_str()); |
+ DVLOG(1) << "Watchdog active: " << name; |
+} |
+ |
+// static |
+void Watchdog::ResetStaticData() { |
+ AutoLock lock(static_lock_); |
+ last_debugged_alarm_time_ = TimeTicks(); |
+ last_debugged_alarm_delay_ = TimeDelta(); |
+} |
+ |
+// static |
+Lock Watchdog::static_lock_; // Lock for access of static data... |
+// static |
+TimeTicks Watchdog::last_debugged_alarm_time_ = TimeTicks(); |
+// static |
+TimeDelta Watchdog::last_debugged_alarm_delay_; |
+ |
+} // namespace base |
Property changes on: base/threading/watchdog.cc |
___________________________________________________________________ |
Added: svn:eol-style |
+ LF |