Index: ppapi/cpp/dev/context_3d_dev.h |
=================================================================== |
--- ppapi/cpp/dev/context_3d_dev.h (revision 0) |
+++ ppapi/cpp/dev/context_3d_dev.h (revision 0) |
@@ -0,0 +1,38 @@ |
+// Copyright (c) 2010 The Chromium Authors. All rights reserved. |
+// Use of this source code is governed by a BSD-style license that can be |
+// found in the LICENSE file. |
+ |
+#ifndef PPAPI_CPP_DEV_GRAPHICS_3D_DEV_H_ |
+#define PPAPI_CPP_DEV_GRAPHICS_3D_DEV_H_ |
+ |
+#include "ppapi/c/dev/ppb_context_3d_dev.h" |
+ |
+#include "ppapi/cpp/instance.h" |
+#include "ppapi/cpp/resource.h" |
+ |
+namespace pp { |
+ |
+class CompletionCallback; |
+ |
+class Context3D_Dev : public Resource { |
+ public: |
+ // Creates an is_null() Context3D object. |
+ Context3D_Dev() {} |
+ |
+ Context3D_Dev(const Instance& instance, |
+ PP_Config3D_Dev config, |
+ const Context3D_Dev& share_context, |
+ const int32_t* attrib_list); |
+ |
+ // TODO(alokp): Move to Surface3D. |
+ int32_t SwapBuffers() const; |
+ |
+ protected: |
+ explicit Context3D_Dev(PP_Resource resource_id) : Resource(resource_id) {} |
+ static Context3D_Dev FromResource(PP_Resource resource_id); |
+}; |
+ |
+} // namespace pp |
+ |
+#endif // PPAPI_CPP_DEV_GRAPHICS_3D_DEV_H_ |
+ |
Property changes on: ppapi\cpp\dev\context_3d_dev.h |
___________________________________________________________________ |
Added: svn:eol-style |
+ LF |