| Index: chrome/browser/ui/cocoa/toolbar_controller.mm | 
| diff --git a/chrome/browser/ui/cocoa/toolbar_controller.mm b/chrome/browser/ui/cocoa/toolbar_controller.mm | 
| index 586bf784d255938bd891e1a324a0bd66fc88315a..663d3db02eb13abc0fe8994e7ef5266980ed7895 100644 | 
| --- a/chrome/browser/ui/cocoa/toolbar_controller.mm | 
| +++ b/chrome/browser/ui/cocoa/toolbar_controller.mm | 
| @@ -10,6 +10,7 @@ | 
| #include "app/l10n_util_mac.h" | 
| #include "app/menus/accelerator_cocoa.h" | 
| #include "app/menus/menu_model.h" | 
| +#include "app/resource_bundle.h" | 
| #include "base/mac_util.h" | 
| #include "base/nsimage_cache_mac.h" | 
| #include "base/singleton.h" | 
| @@ -526,10 +527,8 @@ class NotificationBridge : public NotificationObserver { | 
| } | 
|  | 
| - (void)badgeWrenchMenu { | 
| -  // In the Windows version, the ball doesn't actually pulsate, and is always | 
| -  // drawn with the inactive image. Why? (We follow suit, though not on the | 
| -  // weird positioning they do that overlaps the button border.) | 
| -  NSImage* badge = nsimage_cache::ImageNamed(@"upgrade_dot.pdf"); | 
| +  NSImage* badge = ResourceBundle::GetSharedInstance().GetNativeImageNamed( | 
| +      IDR_UPDATE_BADGE); | 
| NSImage* wrenchImage = nsimage_cache::ImageNamed(kWrenchButtonImageName); | 
| NSSize wrenchImageSize = [wrenchImage size]; | 
|  | 
|  |