| Index: chrome/browser/ui/cocoa/toolbar_controller.mm
|
| diff --git a/chrome/browser/ui/cocoa/toolbar_controller.mm b/chrome/browser/ui/cocoa/toolbar_controller.mm
|
| index 586bf784d255938bd891e1a324a0bd66fc88315a..663d3db02eb13abc0fe8994e7ef5266980ed7895 100644
|
| --- a/chrome/browser/ui/cocoa/toolbar_controller.mm
|
| +++ b/chrome/browser/ui/cocoa/toolbar_controller.mm
|
| @@ -10,6 +10,7 @@
|
| #include "app/l10n_util_mac.h"
|
| #include "app/menus/accelerator_cocoa.h"
|
| #include "app/menus/menu_model.h"
|
| +#include "app/resource_bundle.h"
|
| #include "base/mac_util.h"
|
| #include "base/nsimage_cache_mac.h"
|
| #include "base/singleton.h"
|
| @@ -526,10 +527,8 @@ class NotificationBridge : public NotificationObserver {
|
| }
|
|
|
| - (void)badgeWrenchMenu {
|
| - // In the Windows version, the ball doesn't actually pulsate, and is always
|
| - // drawn with the inactive image. Why? (We follow suit, though not on the
|
| - // weird positioning they do that overlaps the button border.)
|
| - NSImage* badge = nsimage_cache::ImageNamed(@"upgrade_dot.pdf");
|
| + NSImage* badge = ResourceBundle::GetSharedInstance().GetNativeImageNamed(
|
| + IDR_UPDATE_BADGE);
|
| NSImage* wrenchImage = nsimage_cache::ImageNamed(kWrenchButtonImageName);
|
| NSSize wrenchImageSize = [wrenchImage size];
|
|
|
|
|